|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Athens,Greece
Posts: 580
|
'Undocumented' nullDC features
As the release was realy tiring to make , there are a few things that are included in it , but not documented.Please note that these are 'not supported features' and may get removed/replaced in feature versions or even not work at all .Try em on your own risk ...nullDC.cfg file : There are varius settings that are not exposed in the interface.That includes AntiAlias & resolution settings for the pvr plugins.To restore default settings , just delete the config file .Command line params (These are mostly usefull to developers): -nosse2 , -nosse3 , -nossse3 These disable the use of some instruction sets (sse2/3/S3).(Not realy usefull) -serial "file here" Redirects the serial output to the given file.It can also redirect it to a COM port (-serial \\.\COM1).The file MUST exist before loading nullDC. -slave <pipe1 handle> <pipe2 handle> Writes serial output to pipe1 , reads from pipe2.The handles have to be created properly first (ie : -slave 912 913).It can be used to redirect the serial IO to another application ![]() .gdi files: The ImageReader plugin supports a format to load gdrom dumps. here's the structure : Entry Count Track StartSector ctrl SectorSize File Offset .... Track : track number StartSector : start sector on the gdrom to map the file ctrl : 4 -> data , 0 -> audio SectorSize :Sector size for the data in the file , 2048 , 2352 & a few others are supported.If this is set to 0 the file is considered 'missing' File : file to read the data from Offset : byte offset into file to read the data from. Can be both negative and positive ![]() The first 2 entrys are for the low density area (tracks 1 & 2,session 1) The rest of em are on the hi density area (tracks 3+ , session 2) Here are a few examples : Tony Hawks Pro Skater 1: Code:
5 1 0 0 0 none 0 2 0 0 0 none 0 3 45000 4 2352 45000to63139.bin -8 4 63288 0 0 none 0 5 69313 4 2352 69313to549150.bin -8 Visual Park Code:
13 1 0 0 0 none 0 2 0 0 0 none 0 3 45000 4 2048 track3.iso 0 4 445516 0 0 track04.raw 0 5 449104 0 0 track05.raw 0 6 453213 0 0 track06.raw 0 7 455855 0 0 track07.raw 0 8 469617 0 0 track08.raw 0 9 483437 0 0 track09.raw 0 10 486080 0 0 track10.raw 0 11 491965 0 0 track11.raw 0 12 543479 0 0 track12.raw 0 13 547889 4 2048 track13.iso 0 Thats it , i hope that helps. |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#8 (permalink) |
|
Registered User
Join Date: Oct 2001
Posts: 44
|
I figured I'd post my tool in this sticky. It makes a .gdi file out of a folder containing a Dreamrip rip (ie. track03.iso track0x.raw track22.iso). http://forums.ngemu.com/attachment.p...7&d=1192583334 |
|
|
|
|
|
#11 (permalink) |
|
Registered User
Join Date: Feb 2008
Location: Argentina
Posts: 7
|
Ratero I didn't find that option either, but the tearing disappeared (I bet you're asking for vsync//triple buffering because of this) when I set the refresh rate to the one I'm using currently in my monitor. Try it
|
|
|
|
|
|
#12 (permalink) |
|
Registered User
Join Date: Mar 2008
Location: USA
Posts: 3
|
In the Undocumented nullDC features it is mentioned that Nulldc includes AntiAlias & resolution settings for the pvr plugins. Now, I opened the config and found how to change resolution, but my question is how do I apply anti-aliasing? |
|
|
|
|
|
#13 (permalink) | ||
|
Registered User
Join Date: Jun 2008
Location: France
Posts: 18
|
Quote:
Quote:
Change the number from 0 to 4 and see the difference. I don't think it will affect 2D games, but for 3D games like Sonic Adventure 2, it's easy to spot. I made 2 screenshots, one without AA, the second with a value of 4 in both lines (a value of 16 reverts to no AA, I don't know if it's the code in nullDC or if it's my card, but I think 7900GS is capable of 16x AA, even though it would be dog slow). 0x AA: ![]() 4x AA :
|
||
|
|
|
|
|
#14 (permalink) |
|
Registered User
Join Date: Apr 2009
Location: us/ca
Posts: 4
|
Does anyone know if there is a way to send a command to nulldc to open up an image via command line. I'm trying to launch nulldc from a front end (mala) by selecting a game from a game list. So far I can't seem to find a way to specify a dynamic default image. |
|
|
|
|
|
#17 (permalink) | |
|
Windows XP... No More
Join Date: Jul 2009
Location: Chile
Posts: 26
|
Quote:
Saludos
__________________
Intel Core 2 Quad Q6600 @ 3.0 GHz // ASUS P5Q-E // Mushkin XP2 PC8500 4GB (2x2GB) // ATI Sapphire Radeon HD 4830 512MB // Codec ADI® AD2000B // WD Caviar Blue 500GB // Topower M5 SilentEZ 600W. Windows 7 RTM Build 7600.16385 X64...... |
|
|
|
|
|
|
#18 (permalink) |
|
Registered User
![]() ![]() Join Date: Jul 2006
Location: Somewhere
Posts: 246
|
Notepad.
__________________
Mamedevs are a petty bunch of attention whores who need to get out of their mothers' basements. [..] If mame was to disappear suddenly, it really wouldn't be missed at all. (Squall-Leonhart) |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|