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#101 (permalink) |
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Registered User
Join Date: Apr 2007
Location: Europa
Posts: 38
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Sonic Adventure 2 (PAL) Computer specs: Athlon 2800+ (2.1 GHz) GeForce 6600 nullDC configuration: Default nullDC configuration Status: Playable NB - HUGE improvement over Chankast here! However there remains some glitches and a clumsy FPS rate (akin to that of Dead or Alive 2). Might run at 50 FPS or higher on high-end systems. Last edited by Pulsar_t; April 3rd, 2007 at 10:15.. |
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#102 (permalink) |
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Registered User
Join Date: Apr 2007
Location: Europa
Posts: 38
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Blue Stinger (NTSC-U) Computer specs: Athlon 2800+ (2.1 GHz) GeForce 6600 nullDC configuration: Default nullDC configuration Status: Playable NB - The usual; transparency and smoke glitches, but it remains playable with an almost consistent FPS rate. |
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#103 (permalink) |
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Registered User
![]() Join Date: Jan 2004
Posts: 60
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my comp: Toshiba Satellite P100-429 # Intel Core 2 Duo T5500 # 1024 MB DDR2 [2x512 533 dual channel] # 100 GB Hard Drive # 128mb nVidia GeForce Go 7600 Graphics # winxp pro sp2 Virtua Fighter 3tb status: Playable Icaruga status: Playable |
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#104 (permalink) |
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Registered User
Join Date: Apr 2007
Location: Europa
Posts: 38
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Virtual On: Oratorio Tangram (NTSC-U) Computer specs: Athlon 2800+ (2.1 GHz) GeForce 6600 nullDC configuration: Default nullDC configuration Status: Ingame NB - Rubbish sound but not so many gfx glitches. Its FPS rate is slow as well (strangely the PowerVR plugin didn't display the counter!). Can't wait for Sega Ages Virtual On this summer! |
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#106 (permalink) |
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Registered User
![]() Join Date: Jan 2004
Posts: 60
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my comp: Toshiba Satellite P100-429 # Intel Core 2 Duo T5500 # 1024 MB DDR2 [2x512 533 dual channel] # 100 GB Hard Drive # 128mb nVidia GeForce Go 7600 Graphics # winxp pro sp2 Rival Schools 2 - Project Justice status: Playable |
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#108 (permalink) |
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Registered User
Join Date: Apr 2007
Location: USA
Posts: 2
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here is an example of how good Soul Calibur could look
Tested Soul Calibur on an AMD 3200 64bit, 1gb ram, x800 ati 256ram used Omegadrivers with ATI TRAY tools, did override all settings for Direct3D, maximum 6xAA, adaptive antialising, Catalyst AI, mipmap..etc. basically every option maxed. There were some menu glitches and couple of backgrounds not showing properly in some stages, but I am impressed at how good it looks. Dreamcast HDTV ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Sonic Shuffle edited hex like shown in previous post, glitchy graphics here and there, but characters look good in high res ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Virtual-On Oratorio Tangram glitchy and some slow down at the resolutions I had it at , very minor though. Not playaple without the dual sticks Not that much fun with the keyboard.![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Last edited by sanityvortex; April 3rd, 2007 at 15:32.. Reason: More content |
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#109 (permalink) |
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Registered User
![]() Join Date: Jan 2004
Posts: 60
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my comp: Toshiba Satellite P100-429 # Intel Core 2 Duo T5500 # 1024 MB DDR2 [2x512 533 dual channel] # 100 GB Hard Drive # 128mb nVidia GeForce Go 7600 Graphics # winxp pro sp2 Resident Evil Code Veronica status: Playable nullDC config: nullPVR - some graphics glitches chankast video plugin - OK |
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#110 (permalink) |
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General of Tangerines
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Defending the Sea
Posts: 3,913
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Psychic Force 2012 Status: Playable Average Framerate: 60 fps Graphics: Like the Chankast, the ingame only plays half a screen. Audio: I heard no issues with the audio. Virtual-On Oratorio Tangram Status: Playable Average Framerate: 30 fps, but the gameplay feels a little slow. Graphics: There are some graphic glitches. Audio: The voices sound robotic and the music is absent.
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AMD Athlon 64 3700+ | 2 GB RAM | XFX Nvidia 6800 GS 256 MB XXX Edition | Win XP Pro SP3 "Asu no Egao no Tame ni!" - So We Can Smile Tomorrow! Youtube: http://www.youtube.com/RZetlin |
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#112 (permalink) |
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Registered User
![]() Join Date: Jan 2004
Posts: 60
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doa2 babes in action;]
Toshiba Satellite P100-429 # Intel Core 2 Duo T5500 # 1024 MB DDR2 [2x512 533 dual channel] # 100 GB Hard Drive # 128mb nVidia GeForce Go 7600 Graphics # winxp pro sp2 Dead Or Alive 2 LE status: Playable but little bit slow |
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#113 (permalink) | |
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Registered User
Join Date: Apr 2007
Location: Europa
Posts: 38
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18 Wheeler American Pro Trucker (NTSC-U) Computer specs: Athlon 2800+ (2.1 GHz) GeForce 6600 nullDC configuration: Default nullDC configuration Status: Unplayable NB - Use Chankast's PVR plugin to boot this. You will get the same visual errors so don't bother! Alien Front OnlineComputer specs: Athlon 2800+ (2.1 GHz) GeForce 6600 nullDC configuration: Default nullDC configuration Status: Ingame NB -This would have been playable hadn't it been for the crippling glitch that extends the HUD 3D map all over the screen! Is there a way to switch it off altogether? I used to love this game.. Definitely one of Dreamcast's best! Quote:
Last edited by Pulsar_t; April 3rd, 2007 at 16:32.. |
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#114 (permalink) |
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Registered User
Join Date: Apr 2007
Location: Europa
Posts: 38
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Shenmue II (PAL) Computer specs: Athlon 2800+ (2.1 GHz) GeForce 6600 nullDC configuration: Default nullDC configuration Status: Playable NB - Shenmue 2 looks great in places, but it suffers from severe performance lag and objects disappear frequently, taking away from the immersion. |
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#115 (permalink) |
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Registered User
Join Date: Apr 2007
Location: USA
Posts: 2
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IKARUGA 1600x1200 Direct3d 6XAA maxed settings override
AMD 3200 64bit, 1gb ram, x800 ati 256ram Omega Drivers with ATI TRAY tools, did OVERRIDE all settings for Direct3D, maximum 6xAA, adaptive antialising, Catalyst AI, mipmap..etc. basically every option maxed. ImageShack(TM) slideshow Game: IKARUGA STATUS: Playable Minor issues with sound glitching ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() POWERSTONE 2 some glitches not sure if its because of override settings, but the indian character texture body skin was not loading as seen in one of the images, also the cat weapon. Some off the effects are blocky, i'm pretty sure its the override settings. Still looks pretty good. No slowdowns. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Last edited by sanityvortex; April 3rd, 2007 at 19:04.. Reason: Automerged Doublepost |
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#116 (permalink) |
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Registered User
Join Date: Apr 2007
Location: Europa
Posts: 38
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Super Street Fighter II X for Matching Service (NTSC-J) Computer specs: Athlon 2800+ (2.1 GHz) GeForce 6600 nullDC configuration: Default nullDC configuration Status: Playable NB - Nigh-on perfect! Attract mode might crash the emulator.. Great game! |
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#118 (permalink) |
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Registered User
Join Date: Mar 2007
Location: USA
Posts: 3
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can anyone test JoJo bizard adventure? I am bombarded with tests this week. If no one gets to it, then I'll test it later but I just want a quick answer. Thanks. Chankast squeeze the resolution. I wonder how nulldc works.
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#119 (permalink) | |
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Double Reppuken!!!
![]() Join Date: Nov 2002
Location: Brazil
Posts: 84
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Sega Rally 2 Computer specs: Athlon 64 3200+ @2.4 GHz GeForce 6800 AGP 1GB Ram nullDC configuration: Default nullDC configuration Status: UnPlayable Freezes after DC Boot Logo Log message: Quote:
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Opteron 170@2.7GHz - Asus A8V - 2GB DDR - ATI 1950GT AGP - Seagate 250GB SATA 16mb cache - Pioneer DVD-112D@112L Last edited by Geese Howard; April 3rd, 2007 at 23:04.. Reason: error |
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