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Old April 2nd, 2007   #61 (permalink)
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nice shots?
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Old April 2nd, 2007   #62 (permalink)
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Quote:
Originally Posted by ToMMeK2K View Post
Crazy Taxi 2

System:
AMD Athlon 64 3500+
NVidia GeForce 6800GT
1024 MB RAM

NullDC Config:
default

Status: Unplayable

I just get the Hz Selection.
-> not implemented opcode : 0 : unknown @ 4328E3FF

After 2 minutes of holding enter to move on, I stopped the game.
Maybe dexterq can tell us how he was able to start it.
But I think the answer for this issue is "a release in the future" :P
like Chris-007 shows Crazy Taxi works Perfekt just after 4 mins Music ends ingame and game craches.
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Old April 2nd, 2007   #63 (permalink)
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Quote:
Originally Posted by ToMMeK2K View Post
About Crazy Taxi 2:

I have the US Version of the game. And 1.0.0 P Beta of NullDC. (released a few hours ago )
I would try to debug it, but I have no experiences in it. :/
And it has no intros. Just the loading screen and then it crashes with this error in the console.
Dude, you don't even know what you download, do you? There's no US releases with 50/60hz options. NTSC is 60hz only. I'd check the nfo files more often


Anyway guys, great sceenshots
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Old April 2nd, 2007   #64 (permalink)
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Legacy Of Kain : Soul Reaver

System
Athlon xp 1900+
Ati radeon 9600 pro
512 mb ram

Status: Playable
Attached Images
File Type: jpg screenshot_0 copy.jpg (177.4 KB, 41 views)
File Type: jpg screenshot_1 copy.jpg (166.0 KB, 117 views)
File Type: jpg screenshot_2 copy.jpg (157.1 KB, 130 views)
File Type: jpg screenshot_3 copy.jpg (159.8 KB, 75 views)
File Type: jpg screenshot_4 copy.jpg (161.3 KB, 99 views)

Last edited by StergioS; April 2nd, 2007 at 11:23..
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Old April 2nd, 2007   #65 (permalink)
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Quote:
Originally Posted by StergioS View Post
Legacy Of Kain : Soul Reaver

System
Athlon xp 1900+
Ati radeon 9600 pro
512 mb ram

Status: Unplayable

Menus and videos work fine but when in game you get only
a black screen (sound is working but you cant see)
Checked with both video plugins
2 last pics are ingame
Options -> nullDC Settings -> untick Enable CP pass.It works then (again : Read the readme ... it explains all that .. but meh ~~)
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Old April 2nd, 2007   #66 (permalink)
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Oups!
Didnt notice it!!!
I ll edit my post
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Old April 2nd, 2007   #67 (permalink)
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I'm gonna wait till it supports joysticks and doesnt require an installer.
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Old April 2nd, 2007   #68 (permalink)
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An installer is allways gona be required . Blame microsoft for it , but there is no other way to setup the C++ runtime libs.

http://emudev.com/drkIIRazi/vc2k5_sp1_x86.rar

If you install that , the plain files should work.

About joystick support , just use joy2key for now.
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Old April 2nd, 2007   #69 (permalink)
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About Crazy Taxi 2:
The flash file got corrupted. That was the problem. So I edited my post. Playable!
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Last edited by ToMMeK2K; April 2nd, 2007 at 19:54..
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Old April 2nd, 2007   #70 (permalink)
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Under Defeat (NTSC-J)

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Playable

Attached Images
File Type: png under defeat 1.PNG (154.4 KB, 10 views)
File Type: png under defeat 2.PNG (357.9 KB, 9 views)
File Type: png under defeat 3.PNG (184.1 KB, 12 views)
File Type: png under defeat 5.PNG (392.3 KB, 85 views)
File Type: png under defeat 6.PNG (320.7 KB, 8 views)
File Type: png under defeat 7.PNG (394.8 KB, 64 views)
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Old April 2nd, 2007   #71 (permalink)
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Mr. Driller

System:
AMD Athlon 64 3500+
NVidia GeForce 6800GT
1024 MB RAM

NullDC Config:
default

Status: Playable

Glitches in menus and hud.
Crappy music. But playable.
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Old April 2nd, 2007   #72 (permalink)
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Aqua GT

System:
AMD Athlon 64 3500+
NVidia GeForce 6800GT
1024 MB RAM

NullDC Config:
default

Status: Playable

Minor glitches. Playable.
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Old April 2nd, 2007   #73 (permalink)
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Propeller Arena

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Ingame

It's really impossible to play with this shadow

Attached Images
File Type: png propeller arena 1.PNG (80.2 KB, 10 views)
File Type: png propeller arena 2.PNG (61.6 KB, 9 views)
File Type: png propeller arena 3.PNG (66.0 KB, 15 views)
File Type: png propeller arena 4.PNG (383.7 KB, 27 views)
File Type: png propeller arena 6.PNG (254.4 KB, 71 views)
File Type: png propeller arena 7.PNG (138.2 KB, 20 views)
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Old April 2nd, 2007   #74 (permalink)
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Guilty Gear X (NTSC-J)

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Playable
Attached Images
File Type: png guilty gear x 1.PNG (161.4 KB, 13 views)
File Type: png guilty gear x 2.PNG (169.0 KB, 6 views)
File Type: png guilty gear x 3.PNG (114.8 KB, 49 views)
File Type: png guilty gear x 4.PNG (182.8 KB, 19 views)
File Type: png guilty gear x 5.PNG (135.6 KB, 14 views)
File Type: png guilty gear x 6.PNG (216.0 KB, 33 views)
File Type: png guilty gear x 7.PNG (213.1 KB, 95 views)
File Type: png guilty gear x 8.PNG (212.4 KB, 100 views)
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Old April 2nd, 2007   #75 (permalink)
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Phantasy Star Online (PAL)

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Playable

You can't see some texts and images on the menu

Attached Images
File Type: png phantasy star online 1.PNG (301.8 KB, 9 views)
File Type: png phantasy star online 2.PNG (239.0 KB, 10 views)
File Type: png phantasy star online 3.PNG (291.0 KB, 5 views)
File Type: png phantasy star online 4.PNG (77.7 KB, 8 views)
File Type: png phantasy star online 5.PNG (156.9 KB, 21 views)
File Type: png phantasy star online 6.PNG (150.2 KB, 15 views)
File Type: png phantasy star online 7.PNG (253.4 KB, 10 views)
File Type: png phantasy star online 9.PNG (387.3 KB, 43 views)
File Type: png phantasy star online 12.PNG (286.8 KB, 7 views)
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Old April 2nd, 2007   #76 (permalink)
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Wink

So far, I'm impressed...

now let me add another game to that list:

Sonic Shuffle

Computer specs:
AMD Sempron 2600+ (soon to be replaced)
1024 MB DDR Ram
GeForce 6600 GT
Windows XP

nullDC configuration:
Several tested:
-CP pass disabled
-Dynarec disabled
-Chankast graphics plug-in

Status with original (Echelon) ISO: Only until main menu
That's actually better than all other DC emulators so far, those even crashed before the main menu. In nullDC no matter what options are selected in the main menu once you leave it the screen goes black, the music accelerates to normal speed and over! Additionally the menu initialization shows a minor graphics glitch! Intro works! I have added a (probably useless) screenshot of the console output after it crashes

Add: Status with hex-edited ISO: Works
Open the ISO in a hex-editor: search for the following hex string:
20 90 0E A0 09 00 01 7E
Change the first instance of the finding to:
20 90 09 00 09 00 01 7E
as you see, only 2 bytes are changed.. but those 2 bytes make the ISO compatible (seems like nearly 100%) - there will be errors in the console but ignore them, it will work!
note: this edit was done on the MDF file.. if you have CDI version I am not sure whether this works but I guess so!
note 2: this edit makes the rom incompatible to Chankast (will show an error and abort) - demul will run it but still won't reach the menu

Status In debugger: Works
Stop the game when it seems to have crashed.. step through every instruction until you reach a "bra" command.. skip that command!
The command is the following: 8C029802 bra 0x8C029822 ; I guess it would be safe to overwrite that command with a "nop" command, just I haven't seen a function for doing so!
This command and an additional "rts" command puts the game in an endless loop

Bugs: major graphical issues in split-screen minigames!
Attached Images
File Type: jpg ss03.jpg (69.9 KB, 32 views)
File Type: jpg ss04.jpg (121.2 KB, 8 views)
File Type: jpg ss05.jpg (96.7 KB, 10 views)
File Type: jpg ss07.jpg (95.1 KB, 8 views)
File Type: jpg ss08.jpg (123.9 KB, 32 views)

Last edited by Link0x; April 2nd, 2007 at 18:58.. Reason: Hex-Editing trick added
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Old April 2nd, 2007   #77 (permalink)
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Grand Theft Auto 2 (NTSC-U)

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Playable

Attached Images
File Type: png gta2 2.PNG (304.6 KB, 13 views)
File Type: png gta2 3.PNG (243.7 KB, 5 views)
File Type: png gta2 4.PNG (286.5 KB, 15 views)
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Old April 2nd, 2007   #78 (permalink)
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Very nice work on the emulator

Karous [JPN]

Computer specs:
Athlon64 3800+
GForce 6600GT

nullDC configuration:
Default nullDC configuration

Status: Playable

TriggerHeart Exelica [JPN]

Computer specs:
Athlon64 3800+
GForce 6600GT

nullDC configuration:
Default nullDC configuration

Status: Playable
Attached Images
File Type: jpg karou1.jpg (163.9 KB, 8 views)
File Type: jpg karou2.jpg (136.7 KB, 13 views)
File Type: jpg karou3.jpg (120.8 KB, 4 views)
File Type: jpg karou4.jpg (118.3 KB, 12 views)
File Type: jpg karou5.jpg (120.1 KB, 7 views)
File Type: jpg karou6.jpg (134.7 KB, 14 views)
File Type: jpg screen1.jpg (197.7 KB, 13 views)
File Type: jpg screen2.jpg (135.4 KB, 8 views)
File Type: jpg screen3.jpg (116.1 KB, 9 views)
File Type: jpg screen4.jpg (147.3 KB, 38 views)
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Old April 2nd, 2007   #79 (permalink)
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Quote:
Originally Posted by drkIIRaziel View Post
An installer is allways gona be required . Blame microsoft for it , but there is no other way to setup the C++ runtime libs.

http://emudev.com/drkIIRazi/vc2k5_sp1_x86.rar

If you install that , the plain files should work.

About joystick support , just use joy2key for now.
By having no installer I meant the zip with the standalone files instead of the msi setup, I apologize for not noticing it - appearantly the ****s who posted about this on my own site favored the installer ver.

Still, no joystick support hurts a lot, joy2key sucks because its still keyboard based (eg. pressing multiple keys will lock it up).
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Old April 2nd, 2007   #80 (permalink)
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Maken-X (NTSC-U)

Computer specs:
Athlon XP 2800+ (2.1 GHz)
GeForce 6600

nullDC configuration:
Default nullDC configuration

Status: Playable

NB - Maken X is one quirky FPS that plays rather well. nullDC has transparency and clipping issues, and the FPS dips below 40 when multiple opponents are on-screen simultaneously. During the intro the audio became garbled and the voices muted. Considering how Chankast ran this game I'm quite impressed, but there remain tons of bug fixing to be done. Well done!


Last edited by Pulsar_t; April 5th, 2007 at 10:19..
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