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#26 (permalink) |
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Registered User
![]() Join Date: Jan 2005
Location: alpha centauri
Posts: 76
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F355 Challenge (USA)
Attract mode looks great.
Driving impossible - camera looks into wrong direction (maybe mirror covers whole screen) To get the game running, you need to press a key many times in the console window after the DC bios - see attached log. System: AMD Athlon 64 2,4GHz NVidia GeForce 7600GS Windows 2000 NullDC Config: default Status: unplayable
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AMD Athlon64 (Newcastle) 2,0GHz | ASUS K8N | 1GB Samsung DDR400-333 | Leadtek WinFast A6600 GT TDH Last edited by chris-007; April 2nd, 2007 at 12:06. |
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#28 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,819
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Chris-007, that is a WinCE game, try unticking the Dynarec from the menu, but i fear it might just not work
![]() then again once its loaded you might be able to turn the dynarec back on
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#30 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Athens,Greece
Posts: 535
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Quote:
Note : F8 takes screenshot , i can't remeber if i wrote it on the readme =P (works on all pvr plugins) |
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#31 (permalink) |
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Registered User
![]() Join Date: Oct 2003
Posts: 86
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Resident Evil: Code Veronica
System: AMD Athlon 64 3500+ NVidia GeForce 6800GT 1024 MB RAM NullDC Config: default Status: Playable Some glitches in the inventory. And the old problem, in small areas the game runs too fast. (double speed). It's playable, but not the way it is supposed to be. ![]() But I think in a future release this issue will be fixed. ![]() The rest of the game looks great!
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#32 (permalink) |
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General of Tangerines
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Defending the Sea
Posts: 3,885
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Tech Romancer
Status: Playable Average Framerate: 30. I suspect this is being limited by the game itself. There are graphic glitches with the sprite overlays on the screen. The audio shutters in a loop later on in the game. |
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#33 (permalink) |
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Registered User
![]() Join Date: Jan 2005
Location: alpha centauri
Posts: 76
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Daytona USA 2001 (J)
great!
System: AMD Athlon 64 2,4GHz NVidia GeForce 7600GS Windows 2000 NullDC Config: default Status: playable
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AMD Athlon64 (Newcastle) 2,0GHz | ASUS K8N | 1GB Samsung DDR400-333 | Leadtek WinFast A6600 GT TDH Last edited by chris-007; April 2nd, 2007 at 02:12. |
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