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Old April 16th, 2007   #261 (permalink)
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System Specs
Athlon 64 3700+
1536MB RAM
nVidia Geforce 7600GT

Fur Fighters: Not Playable

Using the default graphics plugin, the menus does not display at all, and it's very hard to navigate your way through everything. Using the chankast plugin, the menus show themselves, however once you attempt to load the first stage, the emulator freezes up at a black screen. Also, during the realtime intro, the textures on everything but the characters themselves are severely scrambled.
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Old April 16th, 2007   #262 (permalink)
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Quote:
Originally Posted by Pockyman View Post
San Francisco Rush 2049 (NTSC-U)

Computer specs:
Intel Pentium 4 Prescott @ 2.8Ghz (Overclocked to 3.36Ghz)
1024MB RAM
ATI Radeon 9800 Pro

nullDC configuration:
Defaults

Status: Playable

Some minor graphical glitches here and there. Everything else seems fine. Although I only played the game for about 10 minutes and only in the marina track.

i had all kinds of sound issues. did you not experience this as well?
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Old April 16th, 2007   #263 (permalink)
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Elemental Gimmick Gear

Specs:
  • OS: Windows XP Home Edition
  • CPU: Intel Pentium M 740
  • GFX: ATi Mobility Radeon X600
  • SOUND: Conexant AC-Link Audio (Onboard)
  • RAM: 2 x 256MB Single Channel DDR 333

Using default plugins with Versioned Textures disabled on nullPVR.

For those that can't get the game to run, some versions of the game seem to have problems booting due to some kind of GD-ROM emulation bug.

Edit: Actually, the game checks the BIOS and flash to verify that it runs on hardware of the same region. That's why it doesn't work for some people.
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File Type: jpg elgige01.JPG (86.6 KB, 21 views)
File Type: jpg elgige02.JPG (28.2 KB, 18 views)
File Type: jpg elgige04.JPG (82.3 KB, 75 views)
File Type: jpg elgige05.JPG (58.8 KB, 89 views)
File Type: jpg elgige06.JPG (87.6 KB, 80 views)
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Last edited by PsyMan; April 25th, 2007 at 01:41..
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Old April 17th, 2007   #264 (permalink)
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Quote:
Originally Posted by seam View Post
i had all kinds of sound issues. did you not experience this as well?
Can't say that I did. Not ingame at least. The only issues I had with audio was with the beginning intro movies. I don't watch them so I didn't really care about it that much.
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Old April 18th, 2007   #265 (permalink)
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Wetrix +

Specs:
* OS: Windows XP Home Edition
* CPU: AMD Athlon XP 2500+
* GFX: ATi Radeon X1950
* SOUND: Soundblaster X-Fi XtremMusic
* RAM: 1 x 1024MB DDR 400

Status: Playable

Using default plugnis with Versioned Textures enabled.

The sound effects are often missed out but except for that everything works fine.
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Old April 20th, 2007   #266 (permalink)
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NCAA College Football 2K2 (NTSC-U)

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Intro

Freezes after the Sega Sports logo
Attached Images
File Type: jpg ncaa college football 2k2 1jpeg.JPG (83.3 KB, 15 views)
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Old April 20th, 2007   #267 (permalink)
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NEO4ALL (Homebrew Neo Geo emulator)

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Nothing
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Old April 20th, 2007   #268 (permalink)
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NesterDC 7.1 (homebrew NES emulator)

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Playable
Attached Images
File Type: png nesterdc 1.PNG (21.7 KB, 12 views)
File Type: png nesterdc 2.PNG (84.5 KB, 23 views)
File Type: png nesterdc 3.PNG (29.7 KB, 7 views)
File Type: png nesterdc 4.PNG (63.3 KB, 28 views)
File Type: png nesterdc 5.PNG (50.5 KB, 25 views)
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Old April 20th, 2007   #269 (permalink)
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DCgnuboy (homebrew Game Boy and Game Boy color emulator)

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Playable
Attached Images
File Type: png dc gnuboy 7.PNG (18.6 KB, 6 views)
File Type: png dc gnuboy 1.PNG (19.3 KB, 3 views)
File Type: png dc gnuboy 2.PNG (21.3 KB, 4 views)
File Type: png dc gnuboy 3.PNG (17.7 KB, 4 views)
File Type: png dc gnuboy 4.PNG (47.2 KB, 14 views)
File Type: png dc gnuboy 5.PNG (83.6 KB, 7 views)
File Type: png dc gnuboy 6.PNG (92.9 KB, 25 views)
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Old April 20th, 2007   #270 (permalink)
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Dynamite Cop (NTSC-U)

Computer specs:
Athlon 64 3200+
Radeon X600XT

nullDC configuration:
Default nullDC configuration

Status: Playable
Attached Images
File Type: png dynamite cop 1.PNG (44.5 KB, 12 views)
File Type: png dynamite cop 4.PNG (298.0 KB, 73 views)
File Type: jpg dynamite cop 2jpeg.JPG (97.2 KB, 22 views)
File Type: jpg dynamite cop 3jpeg.JPG (70.3 KB, 118 views)
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Old April 21st, 2007   #271 (permalink)
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Grandia II
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File Type: jpg 01.jpg (313.9 KB, 127 views)
File Type: jpg 02.jpg (342.1 KB, 83 views)
File Type: jpg 03.jpg (373.3 KB, 71 views)
File Type: jpg 04.jpg (283.3 KB, 98 views)
File Type: jpg 05.jpg (285.3 KB, 75 views)
File Type: jpg 06.jpg (377.5 KB, 107 views)
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Old April 21st, 2007   #272 (permalink)
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Quote:
Originally Posted by cyclonmaster View Post
Grandia II
Ummm ... Wrong forum mate those should go in the PCSX2 forum not nullDC. Shame on you for confusing PS2 with Dreamcast and PCSX2 with nullDC
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Old April 21st, 2007   #273 (permalink)
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Old April 21st, 2007   #274 (permalink)
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Jojo's Bizarre Adventure PAL seems to work in much the same way as the NTSC version, where the screen is squished in half vertically after the 50/60Hz selector!

Very unusual!

Last edited by Slagfart; April 21st, 2007 at 12:40..
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Old April 21st, 2007   #275 (permalink)
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slagfart the same problem is in Marvel Vs Capcom - Clash Of SuperHeroes.
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Old April 21st, 2007   #276 (permalink)
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Quote:
Originally Posted by cyclonmaster View Post
Grandia II
That's the PS2 version, ugly!
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Old April 24th, 2007   #277 (permalink)
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Soul Calibur [NTSC-U]

AMD Athlon XP 2500+ @ 2Ghz
1024MB DDR400 Ram
GeForce 6600GT 128MB GDDR3 AGP 8X

Status: Playable, way faster than chankast, but still using chankast's GPU and SPU plugin as they have less glitches(crashes sometimes though, and has some minor graphical glitches).
Attached Images
File Type: jpg Sc1.jpg (148.5 KB, 51 views)
File Type: jpg Sc2.jpg (78.3 KB, 34 views)
File Type: jpg Sc3.jpg (51.1 KB, 56 views)
File Type: jpg Sc4.jpg (92.1 KB, 82 views)
File Type: jpg Sc5.jpg (114.7 KB, 97 views)
File Type: jpg Sc6.jpg (114.6 KB, 89 views)
File Type: jpg Sc7.jpg (76.4 KB, 66 views)
File Type: jpg Sc8.jpg (113.2 KB, 88 views)
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Old April 25th, 2007   #278 (permalink)
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GUILTY GEAR X SAMPLE (J) [6107937] (V1.001)

AMD Opteron 246 (2)
2x512 DDR400 ECC Reg RAM
ATI AIW X19000

Status: Playable.

GDI rip, graphics and sfx appear to be fine, but gdda does not play, instead it always goes to the only cdda track ("this disc is meant for use in a dreamcast blah blah" in japanese). Note that this is the 3 character sample version given out at some games convention. Notice the second menu screenshot that shows that there are only two options "Arcade" and "VS".

The only setting changed when these screenshots were taken was that the dyanrec was turned off. It worked the same with dynarec on (but fullspeed).
Attached Images
File Type: png screenshot_1.PNG (127.9 KB, 13 views)
File Type: png screenshot_2.PNG (266.0 KB, 103 views)
File Type: png screenshot_3.PNG (171.6 KB, 19 views)
File Type: png screenshot_7.PNG (170.8 KB, 10 views)
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Old April 27th, 2007   #279 (permalink)
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Resident Evil: Code Veronica

NullDC Config
NullPVR - Letter are scrambled - see obs.
Chankas Video Plugin - Letters OK - see obs.
NullAICA Sound PLugin - OK

OBS: On both video plugin in the room where Steve is locked in with poison gas, with the two gold lugers guns, a problem occurs, the screen get scrambled in green(see screen shot 3) and you cant see anything

Full speed in most parts of the game some times too fast.

Status: Playable, if you now what you are doing in the parts where the screen gets scrambled
Attached Images
File Type: jpg screenshot_0.JPG (36.4 KB, 25 views)
File Type: jpg screenshot_2.JPG (50.2 KB, 69 views)
File Type: jpg screenshot_3.JPG (380.2 KB, 23 views)
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Last edited by project; April 27th, 2007 at 18:45..
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Old April 27th, 2007   #280 (permalink)
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Vampire Chronicles

AMD Athlon XP 2500+
1024MB DDR400 Ram
X700 Pro 440/520

status: playable

ive found 3 problems with this game->
1.(sometimes) cant see select cursor
2. Intro movie -> not sound synced (and a lil messd)
3. only japanese language is available ;]
Attached Images
File Type: jpg 1.JPG (96.5 KB, 47 views)
File Type: jpg 3.JPG (99.3 KB, 52 views)
File Type: jpg 2.jpg (99.6 KB, 52 views)
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