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#61 (permalink) |
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Registered User
![]() ![]() Join Date: Jul 2006
Location: Somewhere
Posts: 246
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#63 (permalink) |
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Registered User
Join Date: Mar 2007
Location: il
Posts: 8
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hi Razi ... Can't to see some release of your emu if i can make just 2 movie req to see that your emu realy solve the old emu problems 1) Marvel vs Capcom 2 - too see that the game doesn't run too fast and there is a frame limit to the Capcom problem 2) NBA Show Time (most of emu are crashing or at the start or at the end of the intro) tnx in advance .. LaBBa |
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#64 (permalink) |
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Survivor
![]() ![]() ![]() Join Date: Aug 2006
Location: Raccoon City
Posts: 272
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just my own idea
I don't wanna bother u with this question. I know we're getting much closer to this emu but wasn't it better not to spill the beans and keep your project as a little secret among yours and then suddenly release it ? .
__________________
Northwood Intel P4 2.8 GHZ; 500MB RAM; MSI nVidia GeForce 5500FX |
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#65 (permalink) |
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Registered User
Join Date: Oct 2001
Posts: 44
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Please please PLEASE add support for playing from original GD-ROM rips (ie. the full 1GB ISO). No other way to play many of my favourite real games with improved hi-res graphics (yes, I ripped them all myself with the serial cable!). And good support for the analog triggers on the real DC pad via the 3in1 Joybox (best DC adapter) would be nice. |
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#68 (permalink) |
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Banned
![]() ![]() ![]() ![]() Join Date: May 2004
Location: In a weird room :\
Posts: 974
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The quality of this thread starts to drop dramatically... Sad...
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I'm not insane. YOU are insane... You are all insane! ![]() Click Here to Visit my Blog Page |
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#70 (permalink) | ||
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Registered User
Join Date: Mar 2007
Location: N/A
Posts: 6
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Quote:
![]() You'll have to create a .GDI file (basically a text file), and it has to be created in a format similar to this: Quote:
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![]() SEGAKatana.com | Dev Hardware | Dev Software | Site Projects | Proto GD-ROMs | Alphas-Betas | Multimedia | Forums |
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