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Old March 20th, 2007   #81 (permalink)
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good job
but , it's so difficult to wait without replay at toy commander (not workind with chankast)
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Old March 22nd, 2007   #82 (permalink)
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Great info in here, really looking forward to this emulator even though I have a dreamcast. Everything is looking great so far guys, keep up the good work.
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Old March 22nd, 2007   #83 (permalink)
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:E its hard to wait.
It's harder to code ...
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Old March 23rd, 2007   #84 (permalink)
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Really looking forward to this my friend sorta getting tired of having to lug around my dreamcast and my usb tv tuner when ever I decide to bring my comp somewhere :P

Anyword of comp req's for this emu?

i dunno... not something crazy like 3.0 GHz with 800 GB of ram and 38 TB of harddisk space right? I ALMOST meet that requirement... but i mean just asking for those that don't wanna ask
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Old March 24th, 2007   #85 (permalink)
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Question

why not release a public beta ?
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Old March 24th, 2007   #86 (permalink)
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why not release a public beta ?
Why release one?
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Old March 24th, 2007   #87 (permalink)
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Question

I heard back on the EmuTalk forums that Soul Reaver 1 for DC had some kind of protection, is nullDC able to emulate this game though? Great progress, can't wait to try it out one day
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Old March 24th, 2007   #88 (permalink)
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I heard back on the EmuTalk forums that Soul Reaver 1 for DC had some kind of protection, is nullDC able to emulate this game though? Great progress, can't wait to try it out one day
Then you didn't hear the correct information. All the Dreamcast discs have the same protection.
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Old March 24th, 2007   #89 (permalink)
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Why release one?
To prove that nullDC is real because for me (and for other persons ...) screenshot are not sufficient to prove the reality ... and if you aren't agree with me , why release to a little number of people?

We just want to play with not working game on chankast

it isn't difficult to release a public beta , no?
but if it's soo difficult to release it , it's so hard to wait for us ...
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Old March 24th, 2007   #90 (permalink)
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To prove that nullDC is real because for me (and for other persons ...) screenshot are not sufficient to prove the reality ... and if you aren't agree with me , why release to a little number of people?

We just want to play with not working game on chankast

it isn't difficult to release a public beta , no?
but if it's soo difficult to release it , it's so hard to wait for us ...

Because these little number of people are official beta-testers. The author is working on it, and if you dislike his job then don't visit this forum again.
And you will never see a public beta, just wait for the final version.
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Old March 24th, 2007   #91 (permalink)
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ok , nullDC (or 0DC?) is a fake (without any public release , official site down and lot of late it's a fake ...)
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Old March 24th, 2007   #92 (permalink)
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To prove that nullDC is real because for me (and for other persons ...) screenshot are not sufficient to prove the reality ...
There is no reason to prove anything.

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Originally Posted by jack5904 View Post
and if you aren't agree with me , why release to a little number of people?
Because the author wanted them to have it.

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We just want to play with not working game on chankast
Buy a Dreamcast then.

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it isn't difficult to release a public beta , no?
No it's not. It's not difficult to climb on the highest cliff of the world and jump from it either.

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but if it's soo difficult to release it , it's so hard to wait for us ...
It's harder to code and even harder to test.

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ok , nullDC (or 0DC?) is a fake (without any public release , official site down and lot of late it's a fake ...)
OK. None of the nullDC members cares if you believe that it's fake or not. Saying that it's fake won't lead to a release.
If you really believe that it's fake then there is no reason to ask about a release. You believe that it's fake and move on to something else, end of story.
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Last edited by PsyMan; March 24th, 2007 at 18:34..
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Old March 24th, 2007   #93 (permalink)
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it would be great if the emu was 64bit only... helping to get the world more 64bitsh....
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Old March 24th, 2007   #94 (permalink)
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it would be great if the emu was 64bit only... helping to get the world more 64bitsh....
That would be overkill really though. It runs plenty fast enough as an x86 app, and will run just fine on an x64 environment (works great for me on WinXP x64).
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Old March 24th, 2007   #95 (permalink)
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it would be a x86 software , if it's released of course ...
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Old March 24th, 2007   #96 (permalink)
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Or i could make it ppc64 w/ interpreter only and release it like that today?

;; evil grin ;;
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Old March 24th, 2007   #97 (permalink)
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Hi ZeZu, Are you one of members thats helping on the project ? It seem like this emulator reaching it prime of the release. You never know it could be anyday from now .
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Old March 24th, 2007   #98 (permalink)
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ZeZu was just having fun ;p Like if anyone could use a ppc64 port ..

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ok , nullDC (or 0DC?) is a fake (without any public release , official site down and lot of late it's a fake ...)

Actualy , null is nothing , 0 is a number .

Last edited by drkIIRaziel; March 24th, 2007 at 21:27.. Reason: Automerged Doublepost
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Old March 24th, 2007   #99 (permalink)
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This sums up everything then. Nothing will be released.
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Old March 24th, 2007   #100 (permalink)
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((void*)0)
should i write to it ?
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