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#1 (permalink) |
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Registered User
Join Date: Jul 2008
Location: England, actually.
Posts: 2
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Just some questions about NullDC
No no, not "when is the next release out?" What is the cpu core coded in? Is it in assembly? I'm curious, because I'm trying to get some insight into how emulators are coded. In addition, what is the main bottleneck of emulator speed right now? Is it the cpu or graphics processing? |
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#2 (permalink) | |
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Registered User
![]() Join Date: Mar 2009
Location: Dominican Republic
Posts: 52
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Quote:
In my pc Athlon64 3200+ at 2ghz with the integrated Nvidia 6100 it runs slow with the lowest settings. Haven't tested the emulator with a very fast cpu, but i suspect it will only gain a minimal speed boost on a fast cpu with a crappy graphic card. You will get better results with a good graphic card instead. Edit: BTW, this post is based on nullDC, other emulators will benefit from a fast cpu instead of a good graphic card (M.A.M.E, No$GBA, etc...). Not all emulators are the same. Last edited by xZabuzax; 4 Weeks Ago at 23:44.. |
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#3 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,851
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the ARM ops are assembly iirc.
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#4 (permalink) | |
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Banned
![]() ![]() ![]() ![]() Join Date: May 2004
Location: In a weird room :\
Posts: 994
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Quote:
![]() The bottleneck is mostly the CPU speed/cores/(bit?) since nullDC takes advantage of 2 cores and even 64 bit instructions (not sure about the 64 bits actually) when available. The selected plugins and their configuration can also be the bottleneck on some cases too. For example, nullPVR puts the load on the GPU mostly so a fast video card is recommended, especially on high resolutions or when fog effects are used. As a result, when using nullPVR CPU requirements get somewhat lower but GPU requirements increase. On the other hand the Chankast video plugin puts more load on the CPU and less on the GPU. As a result, when this plugin is used CPU requirements increase but GPU requirements decrease to a level that nullDC can run with budget cards released about 10 years ago without major GPU related slowdowns.
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