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#1 (permalink) |
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Registered User
![]() ![]() Join Date: Sep 2006
Location: Earth
Posts: 110
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Your most desired updates?
Mine would be save states, followed by online play, then mouse input.
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Specs: AMD SOCKET AM2 4400+ mobo AMD ATHLON 64 X2 3200 2 GB DDR2 RAM ATI HD3850 256 MB video card OS: XP64 |
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#3 (permalink) |
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Registered User
![]() ![]() Join Date: Apr 2003
Location: Washington, USA
Posts: 197
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Win CE -> Vibration.
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Intel Duo Core E8400 @ 3.6 ghz. / Asus P5QL-E / 2 Gig Ram / GeForce 8800GT 512mb PCI-e / Creative Audigy 2 / Win XP Pro SP3 / X360 controllers Want to use one of the best N64 video plugins? Try the latest Glide64 1.1 right here: Link to Homepage and for help and comments use the support forums here: Link to Forums |
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#4 (permalink) |
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nullDC
![]() ![]() ![]() ![]() Join Date: Dec 2007
Location: California
Posts: 645
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Whatever Raziel can do, I guess /: We're rootin' for ya!
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PC/Laptop:Compaq Presario v5000 Notebook
CPU: Mobile AMD Sempron 3000+ at 1.8 GHz with PowerNow! technology. Graphics: ATI Radeon Xpress Mobility 200 Series. RAM: 512 MB. HDD: 60 GB. OS: Windows XP Home Edition SP2. |
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#7 (permalink) | |
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Calling to the night...
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Hawaii
Posts: 5,880
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online play? wasnt it already possible actually? the only real "desirable updates" that truly matter for emulators -whichever these are- are: compatibility, followed by speed, then features.
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deviantART | GENERALEMU | Webcomics | Awards 2008: list of categories VBA-M || @ES || Join the IRC channels -> #ngemu / #pcsx2 ![]() Quote:
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#8 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Athens,Greece
Posts: 555
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Quote:
Online play is implemented, hasnt been tested for quite some time but it should work.What do you mean by mouse input ? the dreamcast mouse is allready emulated if you mean that ![]() WinCE works partialy, its not a huge priority, most (all?) have windows versions that work and look better. Vibration is planned for next release Do we realy need speed anymore? new cpus are just too fast dammit ;| Anyway, im waiting for more posts
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#9 (permalink) |
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Registered User
Join Date: Feb 2008
Location: London
Posts: 32
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The 2D was missing from 18 Wheeler. It worked fine on my Nvidia graphics card, but my Arcade cabinet has an ATI based ArcadeVGA Card and the 2D was missing from 18 Wheeler. The new Plugin from the 10th Jan fixed it , but broke a couple of other games It caused the pitch in Virtua Striker 2 and the track in Daytona 2001 to do very strange things!
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#11 (permalink) | |
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Registered User
![]() Join Date: Sep 2005
Location: nibelheim
Posts: 50
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Quote:
)disabling sound for more fps make it really ![]() damn dell for removing CPU overclocking from bios and my TV for letting me down
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#12 (permalink) |
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Sleepy Gnome
![]() ![]() Join Date: Nov 2007
Location: Buffalo, NY, USA
Posts: 214
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I'd like the transparency issues in Shenmue 1&2 fixed. Shadows are broken on most games. I remember Raz saying he was going to be fix this a bit. Not a high priority, but a filter for sprites would rock. Online play is kinda moot since most servers are down. Quake 3 might work, but who cares since the PC version is still around. That is all I got for right now. I might think of some more later.
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Intel C2D E6300 @ 2.33ghz 4gb of GeIL DDR2 800 5-4-4-12 ATI Radeon 3870 512mb Creative X-Fi Fatality Pro Gamer LG L206WTY-BF 20" 1680x1050 Vista Ultimate SP1 x64 |
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#16 (permalink) | |
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Sleepy Gnome
![]() ![]() Join Date: Nov 2007
Location: Buffalo, NY, USA
Posts: 214
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Quote:
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Intel C2D E6300 @ 2.33ghz 4gb of GeIL DDR2 800 5-4-4-12 ATI Radeon 3870 512mb Creative X-Fi Fatality Pro Gamer LG L206WTY-BF 20" 1680x1050 Vista Ultimate SP1 x64 |
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#18 (permalink) |
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Registered User
![]() Join Date: Mar 2006
Location: antartico
Posts: 69
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A more friendly support for joypads (so we can get rid of using joytokey) and vertical sync (for not go widows graphical options of video driver to change it every time we like to play with nullDC) Thanks. |
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#20 (permalink) |
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Bearer of The Light
![]() Join Date: Nov 2007
Location: Argentina
Posts: 53
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Does this mean drkIIRaziel is hearing our prayers? ![]() Yes, damn invisible bullets of Ikaruga and other oddities (but especially the bullets) Ikaruga figures at the top of my priority list xP Then REZ's ending, which crashes and doesn't let you beat the game. And some effects are sadly missing. With that fixed, I guess it could pwn REZ HD. RE:CV had compatibility issues too, right? Ermm... let me think... Gigawing 2 suffers some random and sometimes severe speed issues when it reaches the stage that involves a city and a lot of flying stuff (the mid-boss is a train I think and then a ship inside some palace-thing place) It's not comp related because the rest of the game runs perfectly. I forgot to submit this, maybe I'll post some screenies later. Oh, Mars Matrix graphics are totally broken (although I guess people could try the Mame version... I didn't know it was for the arcades back then) Still, Ikaruga and REZ figure up there in the Olympus of gaming. Other than that, NullDC plain rocks.
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NO REFUGE, papá... NO REFUGE. Last edited by AlphaProspector; February 28th, 2008 at 00:55. Reason: random typo killing |
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