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Old January 25th, 2009   #481 (permalink)
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Pokemon Platinum(J) is fully playable, you should add it to the list.
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Last edited by wtfnubzerg; January 25th, 2009 at 04:28..
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Old January 25th, 2009   #482 (permalink)
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No$gba ver. 2.6a

Hotel Dusk Room 215: -Unplayable-
First, the game is rotated, so it runs very very slowly (Intro lasts 10minutes long when playing in the emu.) even if framerate set to 10 (From 25). Second, when you gain control of the player (after the first intro), No$Gba crashes with some errors with random text in a very small error window, and after those tiny errors, no$gba quits with a Fatal error with some text about a vector error.
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Old January 25th, 2009   #483 (permalink)
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Pokemon Platinum and Hotel Dusk Room 215 have already been reported quite a long time ago. Before making your post, please make sure that the game you report has not been reported by searching through this thread.
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Old January 25th, 2009   #484 (permalink)
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Quote:
Originally Posted by NHervé View Post
Nicolai25 : very nice, but could you class the ROMs by alphabetical order instead of ROM number, please ?
Because this is annoying when you don't know which number your ROM is.
This is just a suggestion.
ctrl+f and write what you want to find
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Old January 25th, 2009   #485 (permalink)
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Jump Ultimate Stars

Fully Playable
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Old January 27th, 2009   #486 (permalink)
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Space Puzzle Bobble (JAP)
2.6a Full Playable
Genre:PUZ
The Magic Roundabout (E).jpg
2.6a Full Playable
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Old January 29th, 2009   #487 (permalink)
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Game: Color Cross
Region: U
No$GBA Version: 2.6a
Status: Playable
Issues: Disappearing text in message boxes, unfortunate choice of fonts (7 looks like 1, see rightmost number on the lower screen on screenshot #3). Otherwise playable
EDIT: Both problems can be solved by using the OpenGL renderer, at a cost of speed
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No$GBA Quick FAQ:
Q1: Savegame doesn't load. A: Set correct save type. Look here, divide by 8!
Q2: "Cannot Read Data" error A: See above!
Q3: Snapshots? A: Only work for GBA games.
Q4: NDS linking, NDS with GBA slot, Picto-Chat, trading, ... A: Not yet available.
Q5: When do we get a new version? A: We don't know. Martin won't tell.
Q6: Donation down? A: Yes, and we can't do anything about it either.
Q7: Game stops without appearent cause. A: Turn the Sound option on.
Q8: No$Zoomer fixes don't work. A: They do only with 2.6a.

Last edited by Smilley; January 29th, 2009 at 23:43..
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Old January 30th, 2009   #488 (permalink)
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Chrono Trigger

Game: Chrono Trigger
Region: U
No$GBA Version: 2.6a
Status:Not Playable
Issuesuring the wormhole when you first go back in time near the begining of the game, it freezes and is impossible to proceed.
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Old January 30th, 2009   #489 (permalink)
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Chrono Trigger
yes is playable 100%

Your configuration is not correct

it´s

GBA Mode == VGA (poppy bright)
NDS Mode == Nintendo DS (normal 4MB)
Emulation Speed, LCD Refresh == -Realtime, Auto
Reset/Startup Entrypoint == -Start Cartridge directly
Topmost Display Lines == -Display Normal
Sound Output Mode == None (fastest)
Sound Desired Sample Rate == -High (44kHz) (best)
Video Output == 24bit True Color
Emulate BIOS Functions == By real GBA.ROM (accurate)
Solar Sensor Level == Darkness
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Old January 30th, 2009   #490 (permalink)
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My apologizes then...
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Old February 4th, 2009   #491 (permalink)
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Hi guys,

I have to report that Monster Jam: Urban Assault is not compatible with no$GBA v2.6a at this point. If someone has a different config, please indicate that! I got a Vista computer with dual-core and nVidia GeForce graphics card, so it should be able to run that easily (which it does for other games).
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Old February 4th, 2009   #492 (permalink)
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Quote:
Originally Posted by highanimalhouse View Post
Hi guys,

I have to report that Monster Jam: Urban Assault is not compatible with no$GBA v2.6a at this point. If someone has a different config, please indicate that! I got a Vista computer with dual-core and nVidia GeForce graphics card, so it should be able to run that easily (which it does for other games).
Post your settings

Quote:
Originally Posted by highanimalhouse View Post
Hi guys,

I have to report that Monster Jam: Urban Assault is not compatible with no$GBA v2.6a at this point. If someone has a different config, please indicate that! I got a Vista computer with dual-core and nVidia GeForce graphics card, so it should be able to run that easily (which it does for other games).
Post your settings and say what do you have on your screen instead of properly emulated game
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Last edited by nosound.97; February 4th, 2009 at 12:51.. Reason: Automerged Doublepost
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Old February 19th, 2009   #493 (permalink)
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Game: Know How - Think and play outside the box
Region: E Multi 5
No$GBA version: 2.6a
Status: Unplayable
Issues: Freezes with dark lower screen at the first puzzle; with either 3D renderer.
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No$GBA Quick FAQ:
Q1: Savegame doesn't load. A: Set correct save type. Look here, divide by 8!
Q2: "Cannot Read Data" error A: See above!
Q3: Snapshots? A: Only work for GBA games.
Q4: NDS linking, NDS with GBA slot, Picto-Chat, trading, ... A: Not yet available.
Q5: When do we get a new version? A: We don't know. Martin won't tell.
Q6: Donation down? A: Yes, and we can't do anything about it either.
Q7: Game stops without appearent cause. A: Turn the Sound option on.
Q8: No$Zoomer fixes don't work. A: They do only with 2.6a.
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Old February 19th, 2009   #494 (permalink)
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Game: Shining Force Feather
Region: J
No$GBA version: 2.6a
Status: Full Playable.
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Old February 19th, 2009   #495 (permalink)
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List of games that are functioning for me on OSX:
Super Mario 64 DS (with grainy sound)
New Super Mario Brothers (with grainy sound)
Rune Factory: A Fantasy Harvest Moon
The Legend of Zelda- Phantom Hourglass (with some major layering problems.)
Professor Layton and the Curious Village (with some lag and grain in the sound)
Space Invaders Extreme
Final Fantasy Tactics A2- Grimoire of the Rift
Chrono Trigger DS
Pokemon Diamond
Fire Emblem: Shadow Dragon
Haven't had any games crash for me except when I tried to use MyZoom.
TWEWY runs, but with some major graphical errors.

Last edited by Allegro; February 19th, 2009 at 19:41.. Reason: Adding one more game to the list.
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Old February 24th, 2009   #496 (permalink)
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Exclamation

Quote:
Originally Posted by GalaxyRed View Post
I know that this is an old post, but I've tried this game, and it's not fully playable (I tried it on 2.6, and 2.6a). It works fine in the first few levels, but once you start a flying stage during level four of "Operation Overdrive", the screen is black (however, you could still technically play, you just can't see what you're doing).
Power Rangers Super Legends:
Battle in zord vs. bosses error using beams in screen battle.

Last edited by seiyads; February 24th, 2009 at 01:59..
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Old February 26th, 2009   #497 (permalink)
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If these games need no$gba 2.6a, can someone give me one? Actually I can't afford to buy it.

Where is the best site to download nds games?

Last edited by Enix; February 26th, 2009 at 09:28.. Reason: Automerged Doublepost
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Old February 26th, 2009   #498 (permalink)
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Read the rules, man. Asking for ROMs or links is against them. Neither is asking for warez, ie illegal software (like a free NO$GBA 2.6a).
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Old February 26th, 2009   #499 (permalink)
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Consider this an official warning (and you are getting an infraction) Enix

Asking for roms (games to download) or no$gba version 2.6a is against the Emuforums Rules Warez Policy as well as the addition to the rules posted here Illegal no$gba Donation Releases
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Old March 2nd, 2009   #500 (permalink)
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Quote:
Originally Posted by darkmaldite View Post
Chrono Trigger
yes is playable 100%

Your configuration is not correct

it´s

GBA Mode == VGA (poppy bright)
NDS Mode == Nintendo DS (normal 4MB)
Emulation Speed, LCD Refresh == -Realtime, Auto
Reset/Startup Entrypoint == -Start Cartridge directly
Topmost Display Lines == -Display Normal
Sound Output Mode == None (fastest)
Sound Desired Sample Rate == -High (44kHz) (best)
Video Output == 24bit True Color
Emulate BIOS Functions == By real GBA.ROM (accurate)
Solar Sensor Level == Darkness
I've set the settings like that, but the game still stuck in the wormhole scene


I'm using 2.6a, and I think the problem is not from the hardware
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