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Old February 4th, 2008   #21 (permalink)
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Quote:
Originally Posted by Neltazero View Post
Tales of Innocence
Playable (Since I not yet finish the game, I cannot guarantee that it's fully playable.)
Version 2.6a

The background, especially the sky are now visible in the world map.



Actually not certain spell. I think it's whenever the screen change, i.e. When we summon, or sometime when we cast spell or use skill, the screen will focus on us. So when I fought the last boss, I didn't use my Summoner and only use normal hit, not skill.
yeah that maybe the issue with FFIII,

Btw Tales of Innocence i one of my Fav game..
here the screenshots
it has a Full speed on the intro part..

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Old February 4th, 2008   #22 (permalink)
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Final Fantasy IV(J)
Playable
Version: 2.6a
Genre: JRPG

Note: There are Graphical Issue specially in Battles and the most common issues are the Text which are frequent..see the screenshots.
the battle speed is full speed and so with cutscene and intro movie


Game Info: Final Fantasy IV (ファイナルファンタジーIV, Fainaru Fantajī Fō?) is an enhanced remake of the original Final Fantasy IV released in 1991. It was released for the Nintendo DS as part of the campaign for Final Fantasy series 20th anniversary on December 20th 2007 in Japan (no international release date has been announced).

The game is developed by Matrix Software, the same team responsible for the Final Fantasy III remake, and is supervised by members of the original development team: Takashi Tokita serves as executive producer and director, Tomoya Asano as producer and Hiroyuki Itō as battle designer. Animator Yoshinori Kanada storyboarded the new cut scenes.

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Old February 4th, 2008   #23 (permalink)
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Final Fantasy Tactics A2
Fully Playable
version 2.6a
Genre: SRPG

Game info: Final Fantasy Tactics A2: Grimoire of the Rift (ファイナルファンタジータクティクス A2 封穴のグリモア, Fainaru Fantajī Takutikusu Eitsū Fūketsu no Gurimoa?, lit. "Final Fantasy Tactics A2: The Grimoire of the Sealed Hole") is a strategy roleplaying game from Square Enix for the Nintendo DS handheld game console. It is a sequel to Final Fantasy Tactics Advance.[2]

It has been referred to as the third game in a set of games called the "Ivalice Alliance", the first being Final Fantasy XII: Revenant Wings (for the Nintendo DS) and the second being Final Fantasy Tactics: The War of the Lions (for the PlayStation Portable), a port of the original Final Fantasy Tactics.

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Old February 4th, 2008   #24 (permalink)
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Final Fantasy XII Revenant Wings
Fully Playable
version 2.6a
Genre: Real time Strategic RPG

Note: lags in some parts when there are plenty of enemies and full force battles

Game info: Final Fantasy XII: Revenant Wings (ファイナルファンタジーXII レヴァナント・ウイング, Fainaru Fantajī Tuerubu Revananto Uingu?) is a real-time strategy RPG developed by Square Enix and Think & Feel Inc. for the Nintendo DS. It is a sequel to the best-selling 2006 PlayStation 2 role-playing game Final Fantasy XII.

One year after the events of Final Fantasy XII, the protagonist Vaan is now a sky pirate possessing his own airship. He is joined in a new quest by his friend and navigator Penelo, other returning characters from the original title, as well as new characters such as Llyud, a member of the Aegyl race who have wings protruding from their backs.[3] Their treasure-hunting adventures take them to the purvama (Floating Continent) of Lemurés and the ground below, where the story begins.

Revenant Wings is the first title announced in the Ivalice Alliance series of video games. The North American release of the game was rebalanced to be more difficult than the Japanese version, and was released on November 20, 2007.

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Old February 4th, 2008   #25 (permalink)
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Front Mission DS
Fully Playable
version 2.6a
Genre: SRPG

Note: it has Transparency issue.. the clouds on the map

Game Info: Front Mission (フロントミッション, Furonto Misshon?) is a turn-based tactical role-playing video game developed and published by Square in 1995 for the Super Nintendo Entertainment System (Super Famicom in Japan). Front Mission is an ongoing saga intertwining the storylines of various heroes and their epic battles involving mechs. The games feature a very broad range of mech customization, where each individual part of the mech can be tweaked for the greatest possible performance.
An enhanced remake of the game was released for the Wonderswan Color in 2002, PlayStation in 2003, and Nintendo DS in 2007. Of all the game's releases, only the DS version was released outside Japan, though an emulated English-language translation of the original Super Famicom version is available.

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Old February 4th, 2008   #26 (permalink)
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Full Metal Alchemist DS
Fully Playable
version: 2.6a
Genre: Action/Adventure

Game Info:Fullmetal Alchemist: Dual Sympathy is a video game created by Bandai for the Nintendo DS. The game was released in Japan on July 21, 2005, just two days before the first Fullmetal Alchemist Movie came out, and was accompanied by a PlayStation 2 release of Fullmetal Alchemist 3: The Girl Who Succeeded God. Dual Sympathy was announced by Destineer on September 12, 2006 for release in North America during Fall 2006. It has gone gold on November 27 and was released on December 12, 2006.[1]
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Old February 4th, 2008   #27 (permalink)
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Harvest Moon DS
Fully Playable
version 2.6a
Genre: Simulation

Game Info: Harvest Moon DS (牧場物語 コロボックルステーション, Bokujou Monogatari: Colobocle Station?) is the first game for the Nintendo DS in the Harvest Moon series of farm-simulation video games.
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Old February 4th, 2008   #28 (permalink)
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Heroes of Mana
Fully Playable
version 2.6a
Genre: Real time Strategic RPG

Game info: Heroes of Mana (known in Japan as Seiken Densetsu: Heroes of Mana) is a real-time strategy role-playing game developed by Square Enix for the Nintendo DS video game console. It was revealed in the September 2006 issue of Famitsu magazine.[1]The game was released on March 8, 2007 in Japan and was released in the U.S. on August 14, 2007.
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Old February 4th, 2008   #29 (permalink)
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Hoshigami Remix
Fully Playable
version 2.6a
Genre: SRPG

Game info: Hoshigami Remix is a strategy RPG video game, for the Nintendo DS and is a remake of Hoshigami: Ruining Blue Earth (originally released by Atlus) for the Sony PlayStation. The game was developed by Arc System Works and was released in Japan in May 2007 by ASNetworks and in North America in June 2007 by Aksys Games.
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Old February 4th, 2008   #30 (permalink)
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Jumps Super Stars
Fully Playable
version 2.6a

One of my Favorite. a modern Manga type smash brother


Game info: Jump Super Stars (ジャンプスーパースターズ, Janpu Sūpā Sutāzu?) is a 2D fighting game for the Nintendo DS. It was developed by Ganbarion and published by Nintendo. The game was released on August 8, 2005 in Japan and accompanied the release of a red Nintendo DS. Jump Ultimate Stars, the sequel to Jump Super Stars, has been released in Japan as of November 23, 2006.
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Old February 4th, 2008   #31 (permalink)
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Legend of Zelda: Phantom Hourglass
Fully Playable
version 2.6a
Genre: Action/Adventure

note: the game runs too fast because of the frameskipping.. line on the character are gone. from 2.6. mic support is good.

Game Info: The Legend of Zelda: Phantom Hourglass (ゼルダの伝説 夢幻の砂時計, Zeruda no Densetsu Mugen no Sunadokei?) is the fourtheenth game in Nintendo's The Legend of Zelda series and a direct sequel to The Legend of Zelda: The Wind Waker. It is an action-adventure game[5] developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo DS. Phantom Hourglass was released in Japan on June 23, 2007, in North America on October 1, 2007, in Australia on October 11, 2007, and Europe on October 19, 2007. "The Legend of Zelda: Wind Waker" closed with Link and Tetra setting sail for waters unknown ... but their story was just beginning, and it continues on the Nintendo DS." [7] It features 3D cel-shaded graphics with an overhead camera perspective, and uses several features of the DS for game controls, including the Touch Screen and microphone. Although Phantom Hourglass is not the first entry in the series to include a multiplayer mode, it has online competition using Nintendo Wi-Fi Connection.
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Old February 4th, 2008   #32 (permalink)
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Lost in Blue 2
Fully Playable
version 2.6a
Genre: Simulation

Game Info: Lost in Blue 2 is a simulation video game published and developed by Konami for the Nintendo DS handheld video game console. It is the sequel to Lost in Blue (also for the Nintendo DS), another game in the Survival Kids series. A third installment in the series was released on December 20, 2007 in Japan. Lost in Blue 3 (the US version) is planned for release in March 2008.
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Old February 4th, 2008   #33 (permalink)
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Please check the games that you have reported as fully playable in the past before reposting them as fully playable. It's only neccessary to do so if the status has changed, if not then we know by now that they are fully playable and don't need to be told again.
It's a different story with buggy games though, it's good to check those every version to see if anything has changed (it's not neccessary to resupply screenshots though if their status is unchanged).
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Old February 4th, 2008   #34 (permalink)
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Lost in Blue
Fully Playable
version 2.6a
Genre: Simulation

Game info: Lost in Blue is a continuation of Konami's Survival Kids series. It was released in North America on September 27, 2005 for the Nintendo DS. Lost in Blue makes extensive use of the system's touchscreen and microphone features as two young teenagers, Keith and Skye, struggling for survival in a deserted island. The player will have to learn to use the island's natural resources to create a make-shift home away from home. The sequel, Lost in Blue 2 was released two years later. A third installment of the series was released on December 20, 2007 in Japan.

Due to an undershipment, the game was difficult to find in the months following its North American release.


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Old February 4th, 2008   #35 (permalink)
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Quote:
Originally Posted by SCHUMI-4-EVA View Post
Please check the games that you have reported as fully playable in the past before reposting them as fully playable. It's only neccessary to do so if the status has changed, if not then we know by now that they are fully playable and don't need to be told again.
It's a different story with buggy games though, it's good to check those every version to see if anything has changed (it's not neccessary to resupply screenshots though if their status is unchanged).
yup.. its all tested. by me.. and i take a note if there issue..
i just post the ones thats found fully playable on the last version so that people see how the emulator is progressing and as a form of people to see how its doing.. and as well as the screenshots..

ive make this thread as sorta COLLECTION OF GAMES that are working using no$gba..and a compatibility thread so that we do not need to post a compatibility thread when ever a new version is out

it will be subjected to change When EVER a NEW version is out..

just like everybody else here in the forum my intention is TRUE and to help give info..

salamat(thank you!)
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Old February 4th, 2008   #36 (permalink)
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Lost Magic
NOT PLAYABLE
version 2.6a
Genre: Real Time Strategic RPG

Note: its note playable, the emulator crashes

Game Info: LOSTMAGIC (ロストマジック, Rosuto Majikku?, often spelled as "Lost Magic") is a real-time strategy game for the Nintendo DS system, although it was advertised as a combination of role-playing game and real-time strategy[1]. It is developed by Taito Corporation and supports the Nintendo WiFi Connection.
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Old February 4th, 2008   #37 (permalink)
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Quote:
Originally Posted by Nicolai25 View Post
Legend of Zelda: Phantom Hourglass
Fully Playable
version 2.6a

note: the game runs too fast because of the frameskipping.. line on the character are gone. from 2.6. mic support is good.

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Really ? mic support is good ? It is great! Because It was still support 100% fine since 2.4 I had been used without a problem.

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Good thread) Continue please
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Old February 4th, 2008   #38 (permalink)
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Luminous Arc
Fully Playable
version 2.6a
Genre: SRPG

Game Info: Luminous Arc (ルミナスアーク) is a tactical role-playing game from Marvelous for the Nintendo DS. Luminous Arc was released in Japan on February 8, 2007. The game was released in North America on August 14, 2007 by Atlus[2][3]. The game was released in Europe on 12 October 2007 by Rising Star Games.

The game resembles other standard tactical role-playing games, such as Final Fantasy Tactics and Fire Emblem, and features voiced scenes. The game also features character designs by Kaito Shibano and music by Akari Kaida and Yasunori Mitsuda (and Mitsuda's studio, Procyon).[4] Along with the main gameplay, there is an online multiplayer battle option.


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Old February 4th, 2008   #39 (permalink)
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Lunar Dragon Song
Fully Playable
version:2.6a
Genre: RPG

Game info: Lunar: Dragon Song (called Lunar Genesis (ルナ-ジェネシス-, Lunar Genesis?) in Japan and Europe) is a console role-playing game for the Nintendo DS developed by Japan Art Media and published by Marvelous Interactive and Ubisoft in 2005. In addition to being the first game in the Lunar series for the DS, it is also the first original game in the series since Lunar: Walking School in 1995, and the first new Lunar title (excluding remakes) released in North America since Lunar: Eternal Blue for the Sega CD.

As the first traditional CRPG for the system, Lunar: Dragon Song set the standard for the genre on the new hardware, including the use of the mic to issue commands, combat that is set across two screens, and the separation of menus and actual gameplay. It is also the second game in the series to not be translated by Working Designs.


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Old February 4th, 2008   #40 (permalink)
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Lunar Knights
Fully Playable
version 2.6a
Genre: Action/RPG

Game info: Lunar Knights, known in Japan as Bokura no Taiyō Django & Sabata (ボクらの太陽 Django&Sabata, Bokura no Taiyō Jango to Sabata?, lit. "Our Sun: Django & Sabata") and abbreviated Boktai DS, is the fourth title in the Boktai series of games developed by Kojima Productions, and announced at E3 2006. It begins a new story arc, and follows new protagonists and hence has also been marked as the beginning of a new series. Although the publisher and/or developer appears to be erasing references to Boktai from the English version (mainly in the form of changing character names), it it is evident from the Japanese title and style of the game that it is the spiritual successor to the Boktai series. This is most likely because Boktai was successful in Japan, but not in the United States and Europe. The game was revamped to remove the necessity of using the real-life solar sensor due to player troubles; however, it still retains the functionality if any of the Game Boy Advance Boktai cartridges are inserted.

As some gameplay features are exclusive to Japan, the original names of the characters are used in such instances.



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