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#1 (permalink) |
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Registered User
Join Date: Apr 2007
Location: eastern US
Posts: 37
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The screens don't need to be oriented vertically for emulation
So i've tried No$gba and it's very impressive... but right now for the DS emulation, i've got my monitor sitting on its side, running 640x480 resolution and the wonderful NDS2XGL2 plugin. this is the only way i can figure out how to get the thing to take up the majority of my screen space ...
There is no logical reason, however, that the screens need to be oriented vertically in the emulator. PC monitors are oriented horizontally, why not place the screens side by side? or better yet, have their orientation able to be set by the user. (seperate draggable windows anyone?) just my 2c |
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#2 (permalink) |
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Registered User
![]() ![]() Join Date: Mar 2007
Location: house
Posts: 120
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why not post in the nds2xgl2 thread instead of making a new one, and i saw that his really replying for peoples request if his going to do it or not and his working on a new version, why not ask him to add that
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#4 (permalink) |
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Registered User
![]() ![]() Join Date: Mar 2007
Location: house
Posts: 120
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its not really that important, if you ask the majority of this forum i think they would want improvement on emulation than than splitting the screen in if you want the screen separated use ideas it has that function
and because im sugessting to post on that thread is that is focuses on the ds screen like resizing and rotation and i know the rotation doesnt do much than flip it but the developer of no$gba is busy making the emulation better than than making the screen one foot apart each other |
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#5 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Governmentless South Africa
Posts: 5,823
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...that's the way a DS is...that's why it should not be any different...emulators try to be as close to the real thing as possible...not change the original for a few peoples dislikes.
iDeaS can split it's windows by the way.
__________________
AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM, 4x512MB DDR400 RAM, ATI Radeon X850XT, 320GB HDD, Windows XPSP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!!
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#6 (permalink) |
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Custom titles=Overrated
![]() ![]() Join Date: Feb 2006
Location: Argentina
Posts: 231
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It most certainly has to be vertically by default, as some games use scenes consisting of both screens actually BEING vertically, like for example, Sonic Rush.
Running through a loop might get you into the upper screen there. If that screen is to the right of the "lower" one, don't you think it'd be confusing? Of course, emulators should also have the option to rotate the screen(to make games like the Brain Age ones and Hotel Dusk playable), and even separate the windows, if possible, for customization. So no, default basically HAS to be the vertical screen setting in a good chunk of cases.
__________________
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#7 (permalink) |
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Registered User
![]() ![]() Join Date: Apr 2007
Location: hmmm
Posts: 162
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The default SHOULD also have a proprtionate empty space between the 2 screens (just like in a real DS) to make games like sonic rush even less confusing. no$gba doesn't, though. Hopefully nds2xgl3 (next version) will, though.
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#8 (permalink) |
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Dragoon
![]() ![]() Join Date: Jan 2002
Location: Behind You!
Posts: 140
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Some games look better with a seperation, some look better pretty much connected, we just need the option to go from one to another. Nothing wrong with wanting the conveniences.(sp?)
Sadly talking about it here wont make it happen "there".
__________________
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