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Old December 21st, 2007   #1 (permalink)
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Exclamation 3D Rendering Problem in NO$GBA v2.6

The new "software rendering" engine in v2.6 is great. However, while playing cetain games it is still not yet perfect as opposed to the original "OpenGL" 3D rendering.

See the attached screenshots for comparison...

On the left is with the 3D Rendering settings set to "nocash", and on the right it is set to "opengl". Note the difference.
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File Type: jpg Rendering.jpg (174.7 KB, 157 views)
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Old December 21st, 2007   #2 (permalink)
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Yeah, Martin has acknowledged that there have been some regressions in the new 3D renderer. (texture support, mainly)
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Old December 21st, 2007   #3 (permalink)
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Just as the speed increased with nocash to the legend of zelda runs nearly the same time as the console except for those bug but is the least of

You can martin
Excuse my English
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Old December 21st, 2007   #4 (permalink)
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Quote:
Originally Posted by Dualscreenman View Post
Yeah, Martin has acknowledged that there have been some regressions in the new 3D renderer. (texture support, mainly)
Now I wonder if when he will release the next free version (if there will be a next free version) it will be exactly the 2.6 that we have now, or at least there will be a partial solution to these regressions (no big problem for me most of the games that I like are true 2D, so they worked very well with the old version too).
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