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Old December 13th, 2007   #1 (permalink)
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Everyone come and help

Yes, CPU speed affects the speed you will be getting on No$gba because I've tested on two pc's with different specs.
1st PC:-
Amd Athlon XP 1800+
1GB DDR333
Asus Nvidia N7600GS AGP

2nd PC:-
Intel Pentium 4 3.0Ghz with HT
1.256 GB DDR2
MSI Nvidia 7600GS PCI Express

I've tested them with three games, Pokemon Diamond, Final Fantasy III and New Super Mario Bros and the results as follows

Pokemon Diamond
1st PC:-
Outside: 50-60%
Inside: 80-100%
2nd PC:-
Outside: 80-100%(WOW)
Inside:100%

Final Fantasy III
1st PC:-
World Map:30-60%
Battle:80-100%
2nd PC:-
World Map:70-80%
Battle:100%

New Super Mario Bros
1st PC:-
World Map:30-50%
In-game: 90-100% with noticeable frameskip ocassionally
2nd PC:-
World Map: 60-80%
In-game: 100% as smooth as it can be

From this test we can conclude that ds emulation at this time does require a mid-class processor to work in full speed and I hope that in the near future, the developers of ds emulators can modify the emulators to work full speed even on old pc's like the amd Athlon XP or even Celeron processors

And I would like everyone to test these 3 games on their pc's and post their perfomance like in the above test and post also your system specs
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Old December 13th, 2007   #2 (permalink)
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Yes, CPU speed affects the speed you will be getting on No$gba
WTF, are you sure ??
Optims don't come just like that. In 12 months, no significant demography will play DS on old celerons and pentium III's anyway. Coders played their part, people can play theirs by using these emus on faster computers instead of keeping poking for "optimizations". Not like speed increases can be magically taken out from hats...


offtopic: The sig looks a little, hmm, "funny", btw...and I didnt say who referred me
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Last edited by Hard core Rikki; December 13th, 2007 at 12:08.
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Old December 13th, 2007   #3 (permalink)
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Yes, CPU speed affects the speed you will be getting on No$gba
And what did you expect? DS is only able to render 2048 polys per frame and a is basically a GBA on steroids 2D wise, so graphically it isn't THAT powerful/hard to emulate, compared to emulating the CPUs or memory.

And, yeah, speed comparisons with frameskip enabled, that's pretty pointless unless you want comparisons of totally different bases, which is nonsense...
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Old December 13th, 2007   #4 (permalink)
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We already have two compatibility threads for 2.5c and even a third for low end PCs. Is this one really necessary?
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Old December 14th, 2007   #5 (permalink)
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I have a old pentium 3, 600mz, 384 ram.

Funny thing is though that it has a old matrox video card with no "Opengl" what so ever,

But the games still play!,

Final fantasy 3

30-75 fps

Some at a wopper 85-90% for low end games.

My qwestion is if it has no opengl how come the games still run?, As they say it dose need it?.
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Old December 14th, 2007   #6 (permalink)
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Your computer has a software driver in that case. The CPU is doing all of the 3D rendering.
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Old December 15th, 2007   #7 (permalink)
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That whay it slows down?.
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Old December 15th, 2007   #8 (permalink)
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Originally Posted by Dualscreenman View Post
We already have two compatibility threads for 2.5c and even a third for low end PCs. Is this one really necessary?
I agreed and maybe this thread need to closed.
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Old December 15th, 2007   #9 (permalink)
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This one is basically about DS emulation "benchmarking". As the following threads also address the emulation speeds to expect, posting results in either of them would not be inappropriate

Compatability List for low-end pcs

Compatibility Thread 2.5+


Slightly offtopic: the No$GBA section really could use a few stickied threads.
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