Emuforums.com

Go Back   Emuforums.com > Handheld Emulation > No$GBA Discussion
About Us Register FAQ Members List Calendar Mark Forums Read

Reply
 
LinkBack Thread Tools Display Modes
Old December 10th, 2007   #1 (permalink)
Registered User
 
Join Date: Dec 2007
Location: Netherlands
Posts: 3
Transparency problem: fixable with gameshark?

I've been playing firered on 2.5c, and I've run into problems with the fog being nontransparent, leaving me to use crappy maze algorithms by head to find my way through pkmn tower and other areas.
And it got me wondering if it would be possible to just use a gameshark code to remove textures that are supposed to be transparent. Now, I have no idea of the complexity of something like this, but I figured it'd never hurt to ask. Is something like that remotely possible?
MooNFisH is offline   Reply With Quote
Old December 10th, 2007   #2 (permalink)
DS Cheat Code Hacker
 
Dualscreenman's Avatar
 
Join Date: Jun 2007
Location: New Hampshire, USA
Posts: 677
It technically would be possible. It would be quite difficult, though.

You'd either have to:
-Know how to make cheat codes in the first place. You then use this to find a way to search when there's fog and when there's not fog and hope that an address controls this. You'd also have to hope this address doesn't move when you go somewhere that has fog.

-Know ASM and find the routines for enabling fog. You'd then nop these so that they never execute.

So it's possible, but there's a possibility it will be beyond the hacking capabilities of you average code hacker...
Dualscreenman is offline   Reply With Quote
Old December 10th, 2007   #3 (permalink)
Y~K
Registered User
 
Y~K's Avatar
 
Join Date: Nov 2007
Location: France
Posts: 46
Interesting, it is possible this unemulated GFX is the reason for that other bug:
Unemulated GFX in Portrait of Ruin ?

I hope no$gba authors notice these threads.

Last edited by Y~K; December 16th, 2007 at 11:04.
Y~K is offline   Reply With Quote
Old December 10th, 2007   #4 (permalink)
DS Cheat Code Hacker
 
Dualscreenman's Avatar
 
Join Date: Jun 2007
Location: New Hampshire, USA
Posts: 677
This is unrelated unless Portrait of Ruin has untransparent fog.

Oh, and there is only one No$gba author, and he doesn't look here often at all.
Dualscreenman is offline   Reply With Quote
Old December 11th, 2007   #5 (permalink)
Our Pride to finish games
 
Abantao's Avatar
 
Join Date: Apr 2006
Location: Baguio City, Philippines
Posts: 207
your playing a GBA game try using VBA its alot more better.
__________________


WARNING: EMULATION NEEDS BRAIN!!!

Quote:
Originally Posted by Cypherswipe View Post
Maybe that's why the dinosaurs died out, they were too lazy to multiply....
Abantao is offline   Reply With Quote
Old December 14th, 2007   #6 (permalink)
Registered User
 
Join Date: Dec 2007
Location: Netherlands
Posts: 3
Quote:
Originally Posted by Abantao View Post
your playing a GBA game try using VBA its alot more better.
I disagree. I prefer the trading option over the transparency. I was merely trying to find a way to have the best of both worlds.

Anyhow, what I meant to ask was.. where do I start? Are there guides to becoming better at this kind of stuff? I have some programming knowledge, and wouldn't mind expanding that (since I can probably use it somewhere when applying for jobs in the future).
MooNFisH is offline   Reply With Quote
Old December 14th, 2007   #7 (permalink)
Waaa :(
 
Join Date: Oct 2003
Location: Eilat
Posts: 98
Trading as-in trading Pokemon between games? That could be done with VBA Link.
ImP0steR is offline   Reply With Quote
Old December 14th, 2007   #8 (permalink)
Emulation Master
 
MasterPhW's Avatar
 
Join Date: Mar 2004
Location: in-hell
Posts: 389
You can also trade with VBA, just search for VBALink and it will work!
You could also try VBA-M, but its still in Alpha state so don't expect to much from its linking capabilities!
EDIT: whoa... ImP0steR was faster!
__________________
The Future of Emulation: Emulate a High End Computer on a Low End System
Current PC specs:
Portable: Intel C2D T7250 (2x2.0Ghz, 800Mhz) | 2048 MB DDR2 PC800 | Geforce Go 7950 GTX PCI-E | Realtek HD Audio |
180Gbyte Internal SATA2 + 4x500GB external | Windows Vista Business X64 MSDNAA
Desktop: AMD Athlon 64 X2 4200+ (2x2.5Ghz, S939) | MSI KbT Neo2-F V2.0
| 2x1GB Corsair Value VS1GBKIT400 | MSI Geforce NX 7800GS-TD256/AGP8x
| Creative SB Audigy LS | 2,5TB (4 SATA2 HDDs in Raid0) | Windows Vista Business MSDNAA


Visit my Blog
MasterPhW is offline   Reply With Quote
Old December 14th, 2007   #9 (permalink)
Registered User
 
Join Date: Dec 2007
Location: Netherlands
Posts: 3
Quote:
Originally Posted by ImP0steR View Post
Trading as-in trading Pokemon between games? That could be done with VBA Link.
You're my hero. Now all I gotta do is get the clock to work (found out how, gotta do it), and the link to work (found out how, gotta do it), and convert the save file (found out how, gotta do it, will probably be a pain in the lower rear).
MooNFisH is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 05:36.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.0 Release Candidate 3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5