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#1 (permalink) |
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Registered User
Join Date: Dec 2007
Location: WNEC
Posts: 7
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Different save type in Phoenix Wright: AA
First off. Lemme say that I love this program immensely and I bow down to the devs who made an extremely compatible emulator in a relatively short amount of time. Gotta love when devs actually keep projects alive.
anyway, to the point. I've read all over this board that the correct save type for PW:AA is EEPROM 64k. However this save type did not work for me. I cycled through the different types and the only one that saved was FLASH 256. Figured it was semi-odd after not reading about anything similar here, so I thought I would share the info. |
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#6 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,804
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For no$gba 2.5c:
Use Flash 256. It saved and loaded perfectly!
__________________
![]() ![]() CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#9 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,804
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EEPROM 64kbytes is what you need.
__________________
![]() ![]() CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows XP Professional X64 CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#10 (permalink) |
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Registered User
Join Date: Apr 2007
Location: home
Posts: 5
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when playing Apollo Justice, no$gba forces me to use 64kb while the game apparently uses 256 and 512, I can't understand why.
Even the complete save state file uses 256 and 512, and ideas can read those save files but no$gba can't |
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#11 (permalink) |
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DS Cheat Code Hacker
![]() ![]() ![]() ![]() Join Date: Jun 2007
Location: New Hampshire, USA
Posts: 677
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How does it force you? Does the game only work on 64kb eeprom?
And perhaps by far the most important question, does this Apollo Justice have an English mode so I can indulge in it's justicey goodness? <3<3<3 |
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