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Old December 4th, 2007   #1 (permalink)
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Any third party programs to save state for no$gba?

Does anybody know of a third party program that saves states? No$gba's save state doesn't work. It just crashes every time.
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Old December 4th, 2007   #2 (permalink)
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Version 3.5a has save state support.
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Old December 4th, 2007   #3 (permalink)
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What do you mean version 3.5a? No such version was ever released!

Last edited by sak777; December 4th, 2007 at 18:08.
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Old December 4th, 2007   #4 (permalink)
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Quote:
Originally Posted by sak777 View Post
What do you mean version 3.5a? No such version was ever released!
You've got it!
But there's a release date... 31 December... 2009 afaik.
Just wait and save the proper way... in near future there will be probably a version with savestates!
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Old December 4th, 2007   #5 (permalink)
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3.5a lol!

You didnt have to be so sarcastic

Last edited by ydawg314; December 4th, 2007 at 19:28. Reason: Automerged Doublepost
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Old December 5th, 2007   #6 (permalink)
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I just need it so that I could save in mario and luigi partners in time as the normal save crashes the game.
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Old December 5th, 2007   #7 (permalink)
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On a related note, is it possible to FORCE no$gba to SAVE the battery information without closing the emu?
right now it only saves the battery information when I close it normally. But on a crash the results won't get saved. (just asking since I just played pokemon for 4 hours and had a rom crash error and noticed it didn't save anything since last time I closed the emu, abnd I did save often enough in game)

Also, I might not respond for the next few days, my uncontrollable screaming might cause me to get sent to a mental institution for a while

Last edited by scribly; December 5th, 2007 at 02:28.
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Old December 5th, 2007   #8 (permalink)
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Yes you do have a good point. It would be cool if they implented an auto save state option, though that's not possible with the battery. However, this would slow down the cpu because it would have to constanly update the file automaticly. If it tried to save after it crashed, it would also save the problem as well. So the next time you would load, it would cause another crash. Please correct me if I am wrong as this is based mainly on theory.
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Old December 5th, 2007   #9 (permalink)
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.....

Don't you think if there was such a thing that I would have then told you about it?
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Old December 5th, 2007   #10 (permalink)
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Just save an close the emulator frequently. And make back-up of your battery file too just to be on the safe side (at least I do so, though I don't close the emulator very frequently, but this is because the emu never crashed with the games I'm playing for now).
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Old December 5th, 2007   #11 (permalink)
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Yes, but what I'm saying is that an auto-save option would be nice in case the game might crash. Saving manually just for that reason would get very annoying.
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Old December 5th, 2007   #12 (permalink)
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and that what i would say being lazy and annoying, cant it already get into your head that its not implemented yet because its not the main priority of the developer and would you prefer that the game not crashing than a save state but still crashes
and sorry to be rude
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Old December 5th, 2007   #13 (permalink)
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Originally Posted by cursedseraph View Post
and that what i would say being lazy and annoying, cant it already get into your head that its not implemented yet because its not the main priority of the developer and would you prefer that the game not crashing than a save state but still crashes
and sorry to be rude

Hey relax. I'm not pushing anyone to add an auto-save feature. I'm just posting what I think would be a cool add on for NO$GBA.
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Old December 5th, 2007   #14 (permalink)
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yeah i think it would be cool too but i kinda abuse it on vba, specially when i get sleepy and in the middle of a battle or dialog that so freaking long and might not be able to wake up for a whole day because i love sleeping to much and i cant just keep the computer from running without downloading something cuz that would be a waste of electricity and would get myself scolded because of the electric bill
ha....cant wait for the next release
sorry bout earlier my isp just ****ed up
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Old December 5th, 2007   #15 (permalink)
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Can we please get back to the topic please? Is there or is there not a third party program to let you save state in NO$GBA?
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Old December 5th, 2007   #16 (permalink)
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I guess you missed my previous post...well let me make it crystal clear for you.

NO there is nothing like that.
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Old December 5th, 2007   #17 (permalink)
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Yea, well you sounded kind of sarcastic. I think this thread should be closed already. Since I'm new to forums, i'd like to ask what your supposed to do to do this.
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Old December 6th, 2007   #18 (permalink)
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Originally Posted by sak777 View Post
Yea, well you sounded kind of sarcastic. I think this thread should be closed already. Since I'm new to forums, i'd like to ask what your supposed to do to do this.
I don't know how rules works for case like this and I don't know about a program that can save and load states for no$gba (also because probably it would be hard to make such a third party application). Renegade64 can dump the memory from the emulator that it's running, but I think that there's no way to load it again in the emulator.
Anyway I really agree with cursedseraph, I really abused too of the save state in vba (and in other emu too, snes9x, mame after I understood the way it works, winkawaks, basically every emu I've used).
It's fine to play like a real man for some time.
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