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Old November 22nd, 2007   #81 (permalink)
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Quote:
Originally Posted by Dualscreenman View Post
Excuse my asking, but what is the "special extension NDSL thing"?
http://forums.ngemu.com/no-gba-discu...w-version.html

Topics in there it was a cool feautre for 2.b but with updates come program fixes and stuff.

New super mario bros has some improved speed on the overworld map but for odd reason the sound is still laggy in NSMB.

Yoshi's island ds the tunnel glitch from 2.5b is fixed as well.

I'm happy to report for Mario & Luigi Partners in time transparency issue is fixed. I don't know how far i can get in the game as of yet but we'll see. I been dying to play this game.

Super mario 64 ds is a bit choppy but the text for the intro is completly fixed which is good news. He almost got the speed down pack the intro is just as fast as the 64 emulator.

Super princess peach. Speed is beautiful while i just discovered something new when she goes in the tunnel so you know it's good.

Thats all the reports I got for now.

of course by choppy i mean the sound.
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Old November 22nd, 2007   #82 (permalink)
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Oh, that thing. I used it back in the 2.4 days. It did some really weird crap with crashing and junk, so I haven't used it in a while.
Plus Compiz Fusion (Linux windows manager) has a zoom function that I use.
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Old November 22nd, 2007   #83 (permalink)
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Super princess peach. Speed is beautiful while i just discovered something new when she goes in the tunnel so you know it's good.
One more thing... The text is still unreadable when you rescue the little guy.
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Old November 22nd, 2007   #84 (permalink)
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One more thing... The text is still unreadable when you rescue the little guy.
o okay i didn't know that.

Also the rom crashes when it's tried to be saved in Mario & Luigi partners in time
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Old November 22nd, 2007   #85 (permalink)
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Originally Posted by Yoshiking View Post
o okay i didn't know that.

Also the rom crashes when it's tried to be saved in Mario & Luigi partners in time
Yeah, all save type still crashes. I guess the next version will be fix. I hope the developer read this.
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Old November 22nd, 2007   #86 (permalink)
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in Pokemon-Ranger when someone talks or u touch a pokemon his color changes to green
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Old November 22nd, 2007   #87 (permalink)
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In Mega man Starforce all works as long as you don't get in the battles against the virus, in the battle against the virus you can't see the grid, nor the virus, the top screen only shows the gauge line that goes up so you can press L or R to select new cards, the little hint saying to press the L or R buttons when the gauge got filled and Megaman's HP line and points, and the virus HP points but other than that nothing, the bottom screen shows all since it only shows the cards you have to use.
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Old November 22nd, 2007   #88 (permalink)
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Quote:
Originally Posted by dbgarza View Post
In Mega man Starforce all works as long as you don't get in the battles against the virus, in the battle against the virus you can't see the grid, nor the virus, the top screen only shows the gauge line that goes up so you can press L or R to select new cards, the little hint saying to press the L or R buttons when the gauge got filled and Megaman's HP line and points, and the virus HP points but other than that nothing, the bottom screen shows all since it only shows the cards you have to use.
In other words, no change from the previous version.
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Old November 22nd, 2007   #89 (permalink)
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please people i tryed so lots of games for the emulator and nothink works its doesnt save or just crushes after a little while. could someone give me some nice games to play on the no$gba please that do work.
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Old November 22nd, 2007   #90 (permalink)
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Originally Posted by play4fun View Post
please people i tryed so lots of games for the emulator and nothink works its doesnt save or just crushes after a little while. could someone give me some nice games to play on the no$gba please that do work.
Well, don't ask about those stuff here, as this is the thread for bugs report on No$GBA 2.5c.

Anyway, you should look around more, as there are a lot of thread that can answer your question.
Ask About finished of Games on No$Gba

Compatibility Thread 2.5+
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Old November 22nd, 2007   #91 (permalink)
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Pokemon P/D now works PERFECT!
No transparency and a lot of speed, even in the trees and cities.
Everyone with a PC not older than 2-3 years should now be able
to play pmpd at full speed.
Good that i didnt finish pmd yet, now it is even more fun!

NO$GBA has won the race.
Thanks Martin!
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Old November 22nd, 2007   #92 (permalink)
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Pokemon P/D now works PERFECT!
No transparency and a lot of speed, even in the trees and cities.
Everyone with a PC not older than 2-3 years should now be able
to play pmpd at full speed.
Good that i didnt finish pmd yet, now it is even more fun!

NO$GBA has won the race.
Thanks Martin!
No, no emulators has won the race. They are all doing a hard work and they all will get better and better anyway.

I am glad that this game works for everyone who is fan of Pokemon to avoid the complaint and whines about it. I do not care about this game because I am not fan.
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Old November 22nd, 2007   #93 (permalink)
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NO$GBA has won the race.
Thanks Martin!
Nope, if it won, all the games would be working, with no glitches and speed will be 100% on all games :P Heck, even zsnes and snes9x haven't won yet, because they can't play all the games that have come out on the SNES. They also been out for over 10 years now.
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Old November 22nd, 2007   #94 (permalink)
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There is nothing to be competitive about. We are just appreciate the emulators... No competitive at all. Jeez.
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Old November 22nd, 2007   #95 (permalink)
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I have tested FINAL FANTASY XII REVENANT WINGS, it works quite well almost at full speed.

Resident Evil: Deadly Silence seams to still have the characters missing at the bottom screen ARM7 is it?, Will this be fixed in the upcomings no$gba?.

The characters show on the ideas emulator but the speed is not there and that hickup sound.

Glad also the chash in ultmate mortal kombat is now fixed!.
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Old November 22nd, 2007   #96 (permalink)
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Hi guys, I'm new here.
I just tested Castlevania: DoS, there are some minor gfx glitches, game speed is about 60 - 80 % depending on what's onscreen.
Castlevania: PoR runs same as DoS, but it's 10% slower lol.
How about you guys can you compare my test results with your? thanks!
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Old November 22nd, 2007   #97 (permalink)
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Resident Evil: Deadly Silence seams to still have the characters missing at the bottom screen ARM7 is it?, Will this be fixed in the upcomings no$gba?.
We don't know. We can't tell you that. We are not the developer. It is up to Martin the developer only.

Quote:
Originally Posted by Chobibo100 View Post
Hi guys, I'm new here.
I just tested Castlevania: DoS, there are some minor gfx glitches, game speed is about 60 - 80 % depending on what's onscreen.
What glitches ? I did play this game right now and I am almost finish. I do not see any glitches but I can check it again if you want me to. What glitches is that and screenshot if possible? Thanks.
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CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
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Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
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Old November 22nd, 2007   #98 (permalink)
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By the way someone mentioned a need for a Zelda - Phantom Hourglass demo? I believe there is one in the newly released download station.
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Old November 22nd, 2007   #99 (permalink)
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I think it is'nt a bug after all LOL, I was pertaining to the Intro screen the magic seal, the circular thing, it overlaps the "castlevania" words. btw how do I post my screenshot, do i need to save it in a image host? thanks.
Hey rockman forte, how fast does DoS run on your PC? thanks.
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Old November 22nd, 2007   #100 (permalink)
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Quote:
Originally Posted by Cyrax View Post
Pokemon P/D now works PERFECT!
No transparency and a lot of speed, even in the trees and cities.
Everyone with a PC not older than 2-3 years should now be able
to play pmpd at full speed.
Good that i didnt finish pmd yet, now it is even more fun!

NO$GBA has won the race.
Thanks Martin!
If anything, NO$GBA lost the race because of that.
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