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Old February 13th, 2008   #461 (permalink)
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Quote:
Originally Posted by NahuelDS View Post
I think that the makers of NDS2xGL2 and mySoft shoul talk to Martin (maker of Nocash) and do the next version of No$GBA with the zoom options implemented. That will be great!!!
That won't work, because both of them a probably using different ways to archive the zoom feature, than martin with his emulation.
Is it really that hard, to use a second prog? I don't think so, I'm fne to use a additional prog.
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Old February 13th, 2008   #462 (permalink)
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Plus, it will add extra bloat to No$GBA....
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Old February 13th, 2008   #463 (permalink)
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actually for nds2xgl the "bloat" is the minimum possible, since it runs as part of no$gba and well it just copy the screen buffer to a OpenGL texture every frame... so even using resize the no$gba will have a internal 1x screen buffer... the only thing is that im using OpenGL and not DirectDraw or Direct3D (i guess that some cards are a little slow with OpenGL) but it's not my fault =D
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Old February 13th, 2008   #464 (permalink)
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I don´t think why No$GBA can´t have (in the future) x2 x3 x4 function.
I have tried both mySoft and Nds2xgl and i think that the speed isn´t the same that the emulator. I prefer to change my resolution to 640x480 and play without speed lacks.

Sorry for my bad english jeje
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Old February 14th, 2008   #465 (permalink)
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can the screen size be bigger than small
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Old February 14th, 2008   #466 (permalink)
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Quote:
I don´t think why No$GBA can´t have (in the future) x2 x3 x4 function.
I have tried both mySoft and Nds2xgl and i think that the speed isn´t the same that the emulator. I prefer to change my resolution to 640x480 and play without speed lacks.

Sorry for my bad english jeje
NDS2xGL uses opengl to upscale the image with no performance drop.
No$GBA uses software based rendering which means upscaling would be a massive performance hit.
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Old February 14th, 2008   #467 (permalink)
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Quote:
Originally Posted by NahuelDS View Post
I donīt think why No$GBA canīt have (in the future) x2 x3 x4 function.
I have tried both mySoft and Nds2xgl and i think that the speed isnīt the same that the emulator. I prefer to change my resolution to 640x480 and play without speed lacks.

Sorry for my bad english jeje

i also get a little speed loss with nds2xgl
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Old February 14th, 2008   #468 (permalink)
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Old February 14th, 2008   #469 (permalink)
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actually for nds2xgl the "bloat" is the minimum possible, since it runs as part of no$gba and well it just copy the screen buffer to a OpenGL texture every frame... so even using resize the no$gba will have a internal 1x screen buffer... the only thing is that im using OpenGL and not DirectDraw or Direct3D (i guess that some cards are a little slow with OpenGL) but it's not my fault =D
So, your using code injection and glCopyTexSubImage2D for frame capturing? Sounds interesting...ATI cards mainly have issues with OGL tho :P
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Old February 14th, 2008   #470 (permalink)
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No problem on this end.

Quote:
Originally Posted by Secret Art View Post
can the screen size be bigger than small
1.5x is NOT small...but larger resize options will only appear in the next version.
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Last edited by SCHUMI_4EVER; February 14th, 2008 at 09:52.. Reason: Automerged Doublepost
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Old February 14th, 2008   #471 (permalink)
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Well I don't have complains about 1.5x screen is big enough to play every game,so people wait for another version!
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Old February 14th, 2008   #472 (permalink)
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Well I don't have complains about 1.5x screen is big enough to play every game,so people wait for another version!
Enough for you, for me not!
i like zoom 1x3, 2x3, 1x2, 2x3, 3x3, Separate window,
rotate, kscale and more much more.

I have a powerful PC and would like to use it!
ehehehehehehheheheheheh! i'm kidiing
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Old February 14th, 2008   #473 (permalink)
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...You can read system text can't you? well then 1.5x should be fine for you aswell?
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Old February 14th, 2008   #474 (permalink)
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...You can read system text can't you? well then 1.5x should be fine for you aswell?
My mistake, i'm sorry I was fast to the reading
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Old February 14th, 2008   #475 (permalink)
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what does nds2xgl do?
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Old February 14th, 2008   #476 (permalink)
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what does nds2xgl do?
It makes tasty muffins. Want some?
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Old February 14th, 2008   #477 (permalink)
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yes i do!

wate no it dosnt i have nds2xgl.....and no muffins.

Last edited by Secret Art; February 14th, 2008 at 20:38.. Reason: Automerged Doublepost
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Old February 15th, 2008   #478 (permalink)
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yes i do!

wate no it dosnt i have nds2xgl.....and no muffins.
lmfo
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Old February 15th, 2008   #479 (permalink)
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Quote:
Originally Posted by Secret Art View Post
what does nds2xgl do?
It makes the game screens in No$GBA bigger than normal and with sprite filtering (optional) so you don't have to strain and squint your eyes when playing a game.

Very handy if you use a very high desktop resolution. Things will only be better if higher zoom levels like 3x are supported and an option to play fullscreen.
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Old February 15th, 2008   #480 (permalink)
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works for me
thanks
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