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Old May 7th, 2007   #41 (permalink)
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Can you make/get one for Yu-Gi-Oh! World Championship 2007 or Yu-Gi-Oh! GX Spirit Caller??
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Old May 7th, 2007   #42 (permalink)
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there arent much to hack to yugioh games..Just a money and instant win code..Download a artmoney program and then you can hack these kind of codes..It very easy to use
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Old May 7th, 2007   #43 (permalink)
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Where can i download that? can you giva a link or sg?
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Old May 7th, 2007   #44 (permalink)
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Quote:
Originally Posted by vagos08 View Post
there arent much to hack to yugioh games..Just a money and instant win code..Download a artmoney program and then you can hack these kind of codes..It very easy to use
i suggest you to use a specific tool for that

you can download here, hasteds.

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edit: i translated, in case you don't know japanese (which i think not XD )

zSHARE - hasteds120english.rar

looks like v1.20 is having some problems with no$gba 2.4a

here is the past version that works.

dhaste 1.11 (not translated)
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Old May 7th, 2007   #45 (permalink)
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Originally Posted by Hiei-YYH View Post
i suggest you to use a specific tool for that
hasteds.
edit: i translated, in case you don't know japanese (which i think not XD )
Its a nice program but can you give us some hint to use it?I already had the program but i dont know japanese so thanks for the translation..
Just in case art money is here:artmoney724eng.exe - Game Cheater ArtMoney ... downloading
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Old May 7th, 2007   #46 (permalink)
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Originally Posted by vagos08 View Post
Its a nice program but can you give us some hint to use it?I already had the program but i dont know japanese so thanks for the translation..
Just in case art money is here:artmoney724eng.exe - Game Cheater ArtMoney ... downloading

lol, you know how to use artmoney and don't know how to use hasteds that is more SIMPLE?

open the emulator, load the rom.

then open hasteds, press the snap button and it should load the nds ram.

now all you have to do is search, like you do in artmoney.

these simple cheats that you get at hasteds, you can convert to use directly in no$gba without any extra software, i already explained how, just search
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Old May 7th, 2007   #47 (permalink)
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Speaking of ArtMoney...I select no$gba in "Select Process" and in the Search you have to specify the type of emulator. There's no no$gba so the Help tells me to add it but I need the zero address code for the emulator.
So can sy post the zero address code for no$gba?
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Old May 7th, 2007   #48 (permalink)
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Originally Posted by Hiei-YYH View Post
lol, you know how to use artmoney and don't know how to use hasteds that is more SIMPLE?

open the emulator, load the rom.

then open hasteds, press the snap button and it should load the nds ram.

now all you have to do is search, like you do in artmoney.

these simple cheats that you get at hasteds, you can convert to use directly in no$gba without any extra software, i already explained how, just search
I didnt know that it was that simpleThanks..
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Old May 7th, 2007   #49 (permalink)
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Can you also freeze values? For instance health?

Do you then continously have to have hasteds open or artmoney whenever you want to play the game or is a one time thing?
Do you need to rehack the codes every time?
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Old May 7th, 2007   #50 (permalink)
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Can you also freeze values? For instance health?
Yes. just check the Freeze Codes box and press Refresh Cheat List button.

Quote:
Do you then continously have to have hasteds open or artmoney whenever you want to play the game or is a one time thing?
like i said, you can convert the codes you get from hasteds to use directly in no$gba.

example, you found your life at address 021BAC00 with value of 42C80000

42C80000 = WORD (32bit)

the go to cheat list in no$gba and press Add New

enter 221BAC00 42C80000

check the gameshark v1v2 option and RAW

press OK.

values from 1-FF(255) = Byte
values from 100(256)-FFFF(65535) = HalfWORD
values from 00001000(65536) to FFFFFFFF(4294967295) = WORD

I'll make a new thread with a better explanation later.

Quote:
Do you need to rehack the codes every time?
no. you can save in a text file, or in no$gba.
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Old May 7th, 2007   #51 (permalink)
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Ok sounds awesome.
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Old May 8th, 2007   #52 (permalink)
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Originally Posted by M4yka View Post
Speaking of ArtMoney...I select no$gba in "Select Process" and in the Search you have to specify the type of emulator. There's no no$gba so the Help tells me to add it but I need the zero address code for the emulator.
So can sy post the zero address code for no$gba?


you can hack exact values on no$gba without specify the type of emulator..in "select process" you check the no$gba emulator..Then in search click on "ALL" on the address range and on type "Integer(standard)"then type the value you want.Then the artmoney will find all the addresses..Then change the value you want to increase or change in your game and then press "FILTER".artmoney then will find all the values that changed into the value that you changed inside your game..and then add that address and right click on that address to change it the way you want it..and hiei-yyh you have to admit that artmoney is more simple than hasteds..im kinda of confused with convertingand i think the most people are..
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Old May 8th, 2007   #53 (permalink)
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Quote:
Originally Posted by M4yka View Post
Speaking of ArtMoney...I select no$gba in "Select Process" and in the Search you have to specify the type of emulator. There's no no$gba so the Help tells me to add it but I need the zero address code for the emulator.
So can sy post the zero address code for no$gba?
lol, even if i had the address to give to you, since i hacked them in a PC hacking software, all you gonna get is a different address from my pc (emulators doesn't use the SAME mapped memory space)... that will not work and probably make your PC crash. if you want hack game codes, use a proper software as i already mentioned.

what you can do is:

1 - Use the cheat search engine of the emulator
2 - If the emulator doesn't have one, use a software that read the internal game memory from the emulator, take as example HASTEDS for desmume/no$gba or renegade64 for project64 (and some others)

ppl should stop be stupid, PC hacking software is only for PC games, sure you can use in a emulator (since it's a win application), but don't expect that those codes you hacked now will work when you close the emulator and reopen since 99% of the emus will map another memory block to load the game. i don't know for no$gba, but try hack codes with artmoney in VBA close vba and reopen, after that try use your codes.

Quote:
and hiei-yyh you have to admit that artmoney is more simple than hasteds..im kinda of confused with convertingand i think the most people are..
lol no comments...

if that is HARD to you, i don't know what's easy.


GO TO CODEJUNKIES

select the codes you want, if they start with 0, 1 and 2, just invert

0 > 2
1 = 1
2 > 0

0AAAAAAA FFFFFFFF > 2AAAAAAA FFFFFFFF
1AAAAAAA 0000FFFF > 1AAAAAAA 0000FFFF
2AAAAAAA 000000FF > 0AAAAAAA 000000FF

else, if you hacked in hasteds, when you add the code in the list, the default will be 0AAAAAAA

0 = 8bit (1-255)
1 = 16bit (256-65535)
2 = 32bit (65536-4294967295)

based in your code value, change the 0 at the start of the address with the above ones.

now all you have to do is click add new cheat in no$gba, select gameshark and check the RAW box.

simple huh?
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Last edited by Hiei-YYH; May 8th, 2007 at 15:30..
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Old May 8th, 2007   #54 (permalink)
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what version of no$gba are you using as the no%gba to vba says i have a invalid .ini file. I have manually changed the ini to uncompressed but it does nothing, any help appreciated.
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Old May 8th, 2007   #55 (permalink)
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Originally Posted by Hiei-YYH View Post
lol no comments...

if that is HARD to you, i don't know what's easy.
..lol...You got used to it thats why you think its easy..
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Old May 8th, 2007   #56 (permalink)
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i don't know for no$gba, but try hack codes with artmoney in VBA close vba and reopen, after that try use your codes.
After that? They still work perfectly. Maybe you should actually try ArtMoney, since you don't seem to know much about it. It works fine with most common emulators. The current build doesn't include support for no$gba by default, but you can manually add it.

Here's a clue from the settings:
VisualBoyAdvance 1.8.0 beta3;VisualBoyAdvance.exe
;WRAM 256Kb;02000000;P005A8F50;40000
;IRAM 32Kb;03000000;P005A8F54;8000

Do you understand now why it works?
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Old May 8th, 2007   #57 (permalink)
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Quote:
Originally Posted by Andemon View Post
After that? They still work perfectly. Maybe you should actually try ArtMoney, since you don't seem to know much about it. It works fine with most common emulators. The current build doesn't include support for no$gba by default, but you can manually add it.

Here's a clue from the settings:
VisualBoyAdvance 1.8.0 beta3;VisualBoyAdvance.exe
;WRAM 256Kb;02000000;P005A8F50;40000
;IRAM 32Kb;03000000;P005A8F54;8000

Do you understand now why it works?
i don't need to use artmoney. vba has a excellent search engine, but thanks for the info =p last time i used (i was doing some tests in boktai 3) vba simple changed addresses and Boing... the codes aren't working anymore =p

besides, i hate running 2 softwares just to make one thing... since you can convert the codes and use just no$gba for that.

for pc games i use TSEARCH, since it has a built in debugger, artmoney is just too weak for me (not against, but i use debuggers a lot)
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Old May 10th, 2007   #58 (permalink)
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I was just wondering if this program would work on the GBA pokemon games. Also, the converter wouldn't work for me, so could anyone tell me how much of the sav file I need to delete in a hex editor to get it to work. Thanks
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Old May 11th, 2007   #59 (permalink)
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Why would you want it for the GBA Pokemon games? They work perfectly with all of the codes already created...well aside from shinies that is...but that code moves so it's just about impossible to hack anyways.
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Old May 11th, 2007   #60 (permalink)
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About the converter...you don't need to click on "Configure", just copy your save from the Battery folder to the folder of the converter, select the save in the program and click "Convert File"
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