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#1 (permalink) |
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Rock You Like A Hurricane
![]() ![]() Join Date: Oct 2006
Location: Michigan
Posts: 164
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No$gba 2.4a & 2.4b screenshots!
Mario vs. Donkey Kong 2
System specs: AMD Athlon 3000+ @ 2.4Ghz Nvidia 5900 PCX Status: Ingame Sound stuttering on my system and some obvious transperency errors, speed is decent. Last edited by Wonder; April 5th, 2007 at 05:54. |
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#3 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2006
Location: Philippines
Posts: 170
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Trace Memory (USA)
System Specs: Intel Pentium D 2.8GHz Nvidia GeForce 7300LE (256MB) Status: Playable Its fully playable, but some graphic problem & slow down music.
Last edited by Tony Luey; April 6th, 2007 at 11:37. Reason: add color. |
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#5 (permalink) |
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Game Freak AND Anime Fan
Join Date: Jul 2006
Location: Bahrain
Posts: 19
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hey everyone
i am going to start posting screenshots of nogba here is my first screenshot game : nicktoons unite status : playable nds backup media : eeprom 0.5 kbs Last edited by kingdomhearts2; April 5th, 2007 at 15:46. |
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#8 (permalink) |
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Banned
![]() ![]() Join Date: Feb 2007
Location: Macedonia
Posts: 145
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D/P Screenshots No$GBA 2.4a
Well i gotta say I'm IMPRESSED. First up the settings:
-Sound disabled (i never play GBA/DS games with sound - simply don't like it) -NDS backup media - FLASH 256/512 -Emulation Speed - Double Speed, Auto At this settings the game is pretty much PLAYABLE... the game speed is greatly improved, goes a bit below normal in houses (with my double speed settings its even faster than normal) and it's a bit slow, but playable, in the open (with double speed settings it goes fairly ok). With this new version it even loaded the pre-game intro movie on the bottom screen as you can see on the first few screens... I had just one problem that stopped me from posting more screenshots from further in the game - my game freezes after i beat the first oponent (some birds that fly in before you choose your starter), but i think it might be because of my ROM file, not the EMU... S0, to sum things up: EXCELETN JOB NO$ TEAM KEEP UP THE GOOD WORK - YOU ARE A STEP AWAY FROM MAKING THE PERFECT EMUScreenshots here: 01.JPG02.JPG03.JPG04.JPG 05.JPG06.JPG07.JPG08.JPG |
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#10 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2006
Location: Philippines
Posts: 170
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Castlevania: Dawn Of Sorrow (USA)
Status: In-game Intro movie is so slow. Select Menu is still missing. HP, SP Bar & character is missing.
Last edited by Tony Luey; April 6th, 2007 at 11:40. Reason: add more words & color. |
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#11 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,616
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Yu-Gi-Oh! Nightmare Troubadour
FINALLY PLAYABLE !!! ![]() Sound is fairly choppy and lags behind. It run's slower, about like Spirit Caller when it first started working, so it's still a playable speed at least I consider it to be. It's also not quite perfect yet, as you can see where the map should be clearly visible it's not, but just memorise where any buildings are (when a section is not highlighted, in other words you are not in it, then everything is clearly visible...and most/all building float on top of that glitch anyways) and you'll be fine. Duelists show up the same way as in Spirit Caller so there's no need to see the whole map. Saving also works fine. Last edited by SCHUMI-4-EVA; April 5th, 2007 at 17:18. |
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#12 (permalink) | |
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Banned
Join Date: Mar 2007
Location: x
Posts: 7
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Quote:
hope this'll work 4 u 2. can someone tell me how 2 save / load pokemon D/P. for me while loading, an error msg box comes telling me tht rom has crashed |
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#13 (permalink) |
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Banned
![]() ![]() Join Date: Feb 2007
Location: Macedonia
Posts: 145
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Yea mate, you are apsolutely right, i turned sound on and it went well... only with sound on and double speed the game crushes on commands, but it plays good on normal speed too, so guess it should be played on the later settings. As for loading game, i belive the save/load system isn't quite fixed... but if someone should be asked about it it's rockmangames, so rock if you read this thread please tell us if we can save and load D/P and/or other games
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#16 (permalink) |
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Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,616
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Final Fantasy - Chocobo Tales
Ingame then CRASH ![]() ![]() Speed is just about perfect most of the time. Sound is choppy but I would say acceptable. Saving works fine. Last edited by SCHUMI-4-EVA; April 5th, 2007 at 22:42. Reason: Sorry for the messup guys...I just thought if it looks that good it must work perfectly |
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