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Old April 12th, 2007   #81 (permalink)
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Quote:
Originally Posted by rockmangames View Post
No, it is fully playable alright but there is a bug in 1-3 which you can get through the yellow sand wall.
oh yup that's true.
In a way the game is playable, but that bug makes it impossible to continue so I'd say it's not really playable..
quite confusing lol

Quote:
Originally Posted by RentonBoy View Post
I think i have sound problems. I see a lot of post that says "perfect sound". But the thing is i test the same games with no "perfect sound". Really choppy sound...oh yes, im using onboard sound!. Maybe is that. Dont know
It might be that this is really because you are using onboard sound.
Because you can see the difference in games like Oblivion(PC) where a 3d sound card also improves average frame rates ( if you put the sound effects on )
I have a card, but it's like a low performant one, but maybe I'm just lucky that it is quite good for sound emulation for no$gba.
But I don't think it's worth changing your card as NDS mostly uses midi and such...



SCHUMI-4-EVA , you onboard card is still good you know, because nForce chipsets are usually good and performant unlike my onboard card ... ^^"

Last edited by Injek; April 12th, 2007 at 07:24. Reason: Automerged Doublepost
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Old April 13th, 2007   #82 (permalink)
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Elite Beat Agent (U)

It is somehow PLAYABLE , but there are some transparency problems occurring during the 3d animations.
The sound in-game is quite screwed up at my place, although you can still recognise the songs. The game is playable in the way that you can still figure out what's happening and press the buttons at the right moment, but it's not really neat because the of the transparency problem.

During the 2d animation, both sound and speed is perfect, it's just when the 3d comes into play that it slows down things.

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Old April 13th, 2007   #83 (permalink)
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Quote:
Originally Posted by TosheX View Post
This game is playable, but in the outside has speed issues and is slower than D/P... also it has transparency issues, all the characters and objects are transparent and difficult to recognize.

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As i posted on the pokemon ranger thread i am going to repeat myself...The game is fully playable on speed matters and isnt slower than pokemon d/p..It is a lot more faster!!!The only problems that it has are transparency issues
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Old April 13th, 2007   #84 (permalink)
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yea but on times it gets rather slow... but maybe it's just in the main manu... it did go rather normal ingame bit difficult to tell since characters are transparent though
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Old April 13th, 2007   #85 (permalink)
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no$gba has some text issues aswell...during the intro of DBZ - Supersonic Warriors 2, as soon as text shows up it starts to lag.
At least for me it does...well not the game, that's horribly slow, but the intro has perfect speed and sound untill the text starts scrolling across.

Just like menu's are also slow on Pokemon - Rangers.
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Old April 14th, 2007   #86 (permalink)
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Quote:
Originally Posted by RockmanForte View Post


It is fully playable and ingame's speed is decent and good. The intro have transparency problem and slow but overall ingame is what's important and playable great!
Well, this game works pretty well actually. This is great =D

Last edited by canza; April 14th, 2007 at 03:16.
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Old April 14th, 2007   #87 (permalink)
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Canza what's the name of that game?
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Old April 14th, 2007   #88 (permalink)
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Quote:
Originally Posted by SCHUMI-4-EVA View Post
no$gba has some text issues aswell...during the intro of DBZ - Supersonic Warriors 2, as soon as text shows up it starts to lag.
At least for me it does...well not the game, that's horribly slow, but the intro has perfect speed and sound untill the text starts scrolling across.
Same to me SCHUMI...
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Old April 14th, 2007   #89 (permalink)
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canza nvm i found t
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Old April 15th, 2007   #90 (permalink)
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Bubble Bobble: Double Shot (E)
Status: PLAYABLE
Speed: PERFECT
Sound: OK
Save: EEPROM 0.5Kbytes

Seems to work almost perfectly. ...um, I can't say that it's fully playable, since I never was very good at Bubble Bobble and couldn't get far this time, either.
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Last edited by Andemon; April 15th, 2007 at 11:34.
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Old April 21st, 2007   #91 (permalink)
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Final Fantasy XII Revenant Wings (JPN) - Playable and slow




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Old April 22nd, 2007   #92 (permalink)
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Pokemon Pearl (U) - Fully Playable with minor GFX Errors
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Old April 22nd, 2007   #93 (permalink)
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What's the save type of FF revenant wing?
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Old April 22nd, 2007   #94 (permalink)
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This is screenshots. Go to 2.4a thread only.
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Old April 22nd, 2007   #95 (permalink)
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Amazing game for ff once again and possibly main interest is on graphics but this is PS2 sequel i think so i will have to play the ps2 version but cant cuz its busted (the ps2 - lens prob)
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Old April 22nd, 2007   #96 (permalink)
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Final Fantasy XII Revenant Wings



if you don't want to restart the game just to know the save type...

Save type: 64kbytes

good speed with unlimited 50%

and here some codes that i hacked (converted to GBA CB to use with no$gba)

Infinite HP (Leader)
321B9412 00FF

Infinite HP (2nd Char)
321B903E 00FF

Infinite HP (3rd Char)
321B8C6A 00FF

Infinite HP (4th Char)
321B8896 00FF

Infinite HP (All 4 Char)
421B8896 00FF
00000004 03D4
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Last edited by Hiei-YYH; April 22nd, 2007 at 13:56.
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Old April 25th, 2007   #97 (permalink)
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FFXII: Revenant Wings
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Old April 25th, 2007   #98 (permalink)
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Yugioh World Championship 2007 (My rom is japanese but with english firmware the game runs normally in english.The diffrence is that the cards are being showned japanese which i like most and this is why i have a jap rom!)
Status:PLAYABLE with some minor gfx errors
Save type:FLASH 512k

χωρίς τίτλο.JPG afagshff.JPG aefafaf.JPG szgsgsg.JPG
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Old April 26th, 2007   #99 (permalink)
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Lunar Genesis (E)
Status: PLAYABLE
Speed: PERFECT
Sound: OK
Save: FRAM 32Kbytes




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Old April 26th, 2007   #100 (permalink)
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Good job!

Did you read my pm ? I sent pm to you.
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