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Old April 1st, 2007   #1 (permalink)
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Cheats

Does NO$GBA support cheating for NDS? I tried entering some cheats from here, but they're not working...
Help appreciated...
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Old April 1st, 2007   #2 (permalink)
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No, it is too early. Read the changelog if the cheat is include then it will work and it didnt so it is a no.
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Old April 1st, 2007   #3 (permalink)
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The readme/changelog is simplistic at best... Guess I have to stick with ips trainers now...
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Old April 1st, 2007   #4 (permalink)
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NO$GBA support cheats, basically not for NDS, but for GBA... but i found that if you paste ARDS raw or CBDS raw codes as CBA (Codebreaker Advance) it will work...

example

LIFE
1216F528 0000270F

then you add as codebreaker (16bit):

LIFE
8216F528 270F


another example, now for 8bit
0217146C 00000063

to CB

3217146C 0063

got it?
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Old April 1st, 2007   #5 (permalink)
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Quote:
Originally Posted by Hiei-YYH View Post
NO$GBA support cheats, basically not for NDS, but for GBA... but i found that if you paste ARDS raw or CBDS raw codes as CBA (Codebreaker Advance) it will work...

example

LIFE
1216F528 0000270F

then you add as codebreaker (16bit):

LIFE
8216F528 270F


another example, now for 8bit
0217146C 00000063

to CB

3217146C 0063

got it?
I am sure he know that because his quote asked for NDS, obviously.
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Old April 1st, 2007   #6 (permalink)
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if he know, why he asked? (I tried entering some cheats from here) since NOGBA doesn't support NDS CHEAT DEVICES yet. and how you have so certain he knows that? i believe even you doesn't know that... so what's the problem? lol

steamfish8118, just do the same as i did to convert ACTION REPLAY or CODEBREAKERDS (UNENCRYPTED) to cba.
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Old April 2nd, 2007   #7 (permalink)
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Wait Hiei you are saying one can convert Codebreaker DS or Action Replay to Codebreaker for the Gameboy Advance? Then they work fine?
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Old April 2nd, 2007   #8 (permalink)
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Much appreciated, guys... Too bad NDS can't cheat yet...
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Old April 2nd, 2007   #9 (permalink)
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Just learn to use ArtMoney or some other cheating tool, and make your own codes. It's easy enough, and works perfectly with all Windows-based games, even emulated ones...
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Old April 2nd, 2007   #10 (permalink)
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Quote:
Originally Posted by Hiei-YYH View Post
NO$GBA support cheats, basically not for NDS, but for GBA... but i found that if you paste ARDS raw or CBDS raw codes as CBA (Codebreaker Advance) it will work...

example

LIFE
1216F528 0000270F

then you add as codebreaker (16bit):

LIFE
8216F528 270F


another example, now for 8bit
0217146C 00000063

to CB

3217146C 0063

got it?
Ok with all of it but i have a question:why you change the 12 number with 82 in the 16bit codebraker code??Is this standard??The same thing is happening on the 8bit code as well??And it works properly???
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Old April 2nd, 2007   #11 (permalink)
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Quote:
Originally Posted by SCHUMI-4-EVA View Post
Wait Hiei you are saying one can convert Codebreaker DS or Action Replay to Codebreaker for the Gameboy Advance? Then they work fine?
FOR NO$GBA... yeah, it's simple if you know what you're doing. I'm a little experienced already.

Quote:
Originally Posted by Andemon View Post
Just learn to use ArtMoney or some other cheating tool, and make your own codes. It's easy enough, and works perfectly with all Windows-based games, even emulated ones...
why use a tool to search the emulator ram if you can use hasteds to search the internal one? emulators doesn't use the same address location always. try hack VISUALBOYADVANCE with tsearch or artmoney... close vba, and then try use the same codes :P you'll see what happens.

you know, that's why vba has a search function to find cheat codes... almost all emulators have.

Quote:
Originally Posted by vagos08 View Post
Ok with all of it but i have a question:why you change the 12 number with 82 in the 16bit codebraker code??Is this standard??The same thing is happening on the 8bit code as well??And it works properly???
3 = 8bit
8 = 16bit

other examples (CB)

0217146C 00000063 > 3217146C 0063

13171470 0000FFFF > 83171470 FFFF

02171483 000000FF > 32171483 00FF

03171488 0000001E > 33171488 001E

1217149C 000003E7 > 8217149C 03E7

131714AC 000001F4 > 821714AC 01F4

231714B0 05F5E0FF > 831714B0 E0FF - 831714B2 05F5

221614CC 0098967F > 821614CC 967F - 821614CE 0098


NOTE: CBDS and ARDS use different 8bit and 32bit codetypes.

CBDS:
0 = 8bit
1 = 16bit
2 = 32bit

ARDS:
0 = 32bit
1 = 16bit
2 = 8bit


Just converting the codes steamfish8118 wants from AR site.

Kirby: Canvas Curse
Game ID: ATKE-81e3d510

Infinite Health
220da2d8 00000020
221121c8 00000020

Infinite Lives
220da41c 00000063

Max Stars
220da494 00000063

for no$gba (Enter as codebreaker)

Infinite Health
320da2d8 0020
321121c8 0020

Infinite Lives
320da41c 0063

Max Stars
320da494 0063
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Last edited by Hiei-YYH; April 2nd, 2007 at 12:41.
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Old April 5th, 2007   #12 (permalink)
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Quote:
Originally Posted by Hiei-YYH View Post
FOR NO$GBA... yeah, it's simple if you know what you're doing. I'm a little experienced already.



why use a tool to search the emulator ram if you can use hasteds to search the internal one? emulators doesn't use the same address location always. try hack VISUALBOYADVANCE with tsearch or artmoney... close vba, and then try use the same codes :P you'll see what happens.

you know, that's why vba has a search function to find cheat codes... almost all emulators have.



3 = 8bit
8 = 16bit

other examples (CB)

0217146C 00000063 > 3217146C 0063

13171470 0000FFFF > 83171470 FFFF

02171483 000000FF > 32171483 00FF

03171488 0000001E > 33171488 001E

1217149C 000003E7 > 8217149C 03E7

131714AC 000001F4 > 821714AC 01F4

231714B0 05F5E0FF > 831714B0 E0FF - 831714B2 05F5

221614CC 0098967F > 821614CC 967F - 821614CE 0098


NOTE: CBDS and ARDS use different 8bit and 32bit codetypes.

CBDS:
0 = 8bit
1 = 16bit
2 = 32bit

ARDS:
0 = 32bit
1 = 16bit
2 = 8bit


Just converting the codes steamfish8118 wants from AR site.

Kirby: Canvas Curse
Game ID: ATKE-81e3d510

Infinite Health
220da2d8 00000020
221121c8 00000020

Infinite Lives
220da41c 00000063

Max Stars
220da494 00000063

for no$gba (Enter as codebreaker)

Infinite Health
320da2d8 0020
321121c8 0020

Infinite Lives
320da41c 0063

Max Stars
320da494 0063
Thanks very much the convert went good and finally i have codes for no$gba!!!!!!!But i have a question..for what you saying to recognice a ARDS code is that those who start with number 2 are 8 bit and to convert them you have to use number 3.And those who start with number 1 are 16bit and to convert them you have to use number 8.The question is if i understand this correctly which number do i have to use to convert a 32bit code which start with number 0??
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Old April 5th, 2007   #13 (permalink)
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32bit you have to use 2 16bits, i posted one example ;p

231714B0 05F5E0FF

to

831714B0 E0FF
831714B2 05F5

221614CC 0098967F

to

821614CC 967F
821614CE 0098
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Old April 6th, 2007   #14 (permalink)
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Quote:
Originally Posted by Hiei-YYH View Post
32bit you have to use 2 16bits, i posted one example ;p

231714B0 05F5E0FF

to

831714B0 E0FF
831714B2 05F5

221614CC 0098967F

to

821614CC 967F
821614CE 0098
Also there are some codes that starting with words....
ex:
94000130 000003fb
d5000000 3e700000
c0000000 0000013c
d6000000 021e0498
d2000000 00000000

Can you try convert it?
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Old April 6th, 2007   #15 (permalink)
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this code use different code type that i don't know yet, well, the 9 code looks like a joker command, the last one is the joker stop. the other 3 i really don't know =p i said ONLY NORMAL 8-16-32bit codes.
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Old April 13th, 2007   #16 (permalink)
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I kinda don't understand it, I mean, I got the it to reconise the cheat, it's just that the cheat doesn't do anything

EDIT: Ahh crap, forgot to hit the check box, >.<*, sorry for bumping

Last edited by Machalite; April 13th, 2007 at 00:31. Reason: Relizing my mistake
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Old April 13th, 2007   #17 (permalink)
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when you sumbit the cheat you must have checked the codebreaker space and when you hit the ok to ckeck the icon next to codebreaker that it appers after you sumbit the code..If a (?) appears it means that the code isnt right.Am i right Hiei-YYH?
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Old April 13th, 2007   #18 (permalink)
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Quote:
Originally Posted by vagos08 View Post
when you sumbit the cheat you must have checked the codebreaker space and when you hit the ok to ckeck the icon next to codebreaker that it appers after you sumbit the code..If a (?) appears it means that the code isnt right.Am i right Hiei-YYH?
probably. it needs to have the codebreaker symbol, so you know it's right
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Old April 22nd, 2007   #19 (permalink)
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Hey HIEI-YYH can you try convert this.. "02110360 05f5e0ff"I convert it but it doesnt work so maybe i convert it wrong..Its for YUGIOH World championship 2007.A Infinite DP code
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Old April 22nd, 2007   #20 (permalink)
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dude, i posted some examples already =S

enter as cb

82110360 E0FF
82110362 05F5
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