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Old February 26th, 2007   #1 (permalink)
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Exclamation No$gba Perfectly Works Compatibility List

IN THIS TOPIC PUT TESTED ROMS WITH PERFECTLY WORK (GRAPHIC & SPEED)
Type: RomName (RomVersion) [Save Type] [Comments]
THANKS!

First my tesed roms:
Big Brain Academy (U) [EEPROM 8Kbytes] [OK (Sound Problem)]
Bomberman Land Touch (U) [EEPROM 8KBytes] [Sometimes with low frame rate]
Children of Mana (U) [EEPROM 8KBytes] [Sometimes with low frame rate]
Contact (U) [FLASH 256Kbytes] [OK]
Cooking Mama (U) [EEPROM 8Kbytes] [OK (Sound Problem)]
Digimon World DS (U) [EEPROM 64Kbytes] [OK (Sound Problem)]
Dragon Quest Heroes: Rocket Slime (U) [EEPROM 64Kbytes] [OK (Sometimes Sound Problem)]
Harry Potter and the Goblet of Fire (U) [EEPROM 0.5Kbytes] [OK (Sound Problem)]
Harvest Moon DS (U) [Flash 256kbytes] [OK (Sound Problem)]
Kirby: Canvas Curse (U) [EEPROM 8KBytes] [OK]
Pokemon Mystery Dungeon: Blue Rescue Team (U) [FLASH 256Kbytes] [OK (Sometimes Sound Problem)]
Polarium (U) [EEPROM 8KBytes] [OK (Sometimes Sound Problem)]
March of the Penguins (U) [EEPROM 0.5Kbytes] [OK (Sound Problem)]
Mario & Luigi: Partners in Time (U) [FLASH 256Kbytes] [OK (Sometimes Sound Problem)]
Nicktoons: Battle For Volcano Island (U) [EEPROM 0.5Kbytes] [OK]
Spongebob Squarepants: Creature from the Krusty Krab (U) [EEPROM 0.5Kbytes] [OK (Sound Problem)]
Yoshi Touch & Go (U) [EEPROM 8Kbytes] [OK (Sound Problem)]
Yoshi's Island DS (U) [EEPROM 8Kbytes] [OK (Sound Problem)]

Thanks RockmanForte for fix Save Types.

Last edited by MVBDX; July 25th, 2007 at 22:42.
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Old February 26th, 2007   #2 (permalink)
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Hmm...well especially on speed it's hard to say what works perfectly and what not as we all have computers of different strengths. I for instance have a Performance PC, so where I might say Yu-Gi-Oh! GX Spirit Caller works perfectly with almost no slow-down/lag, someone with an average more work-based computer might say it lags horribly during duels, or slow's down to a crawl therefore making it completely unplayable.
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Old February 27th, 2007   #3 (permalink)
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i'll have to check again with 2.2d, but if i recall correctly, mario & luigi partners in time had missing graphics that made it nearly impossible for me to complete battles.
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Old February 28th, 2007   #4 (permalink)
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Originally Posted by warioswoods View Post
i'll have to check again with 2.2d, but if i recall correctly, mario & luigi partners in time had missing graphics that made it nearly impossible for me to complete battles.
Oh, thanks, i see that. (Post Edited)
Guys! Plz post any games u tested without any problem for complete list (for everyone)
Good Luck.
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Old March 1st, 2007   #5 (permalink)
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kirby squeak squad (eeprom 6kbytes) fine... not sure about the sound though, i dont really care too much about sound.
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Old March 1st, 2007   #6 (permalink)
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whats considered a good computer? mine?
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Old March 1st, 2007   #7 (permalink)
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Originally Posted by arghblah View Post
kirby squeak squad (eeprom 6kbytes) fine... not sure about the sound though, i dont really care too much about sound.
I do not really care too much about sound, either. :P
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Old March 1st, 2007   #8 (permalink)
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Same here. I don't mind at all that the sound isn't well emulated at the moment. I prefer to listen to radio while playing, so I wouldn't care if it never gets accurately emulated.

Too bad that I can't help with that compatibility list. My results wouldn't be accurate, since not even all of those listed games are playable for me - too slow computer for some of those... -_-;
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Old April 30th, 2007   #9 (permalink)
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EEPROM 6 KB?

Is there even a 6 KB option? -_-

I guess he meant 64 KB...right?
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Old April 30th, 2007   #10 (permalink)
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or o.5kb but I am sure he meant 64 kb.
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Old April 30th, 2007   #11 (permalink)
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Indeed, it worked with EEPROM 64 KB.
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Old May 1st, 2007   #12 (permalink)
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Sorry for offtop but how can i save in Digimon world??
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Old May 1st, 2007   #13 (permalink)
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64k Eeprom
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Old May 1st, 2007   #14 (permalink)
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FRAM 32k also work..
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Old May 2nd, 2007   #15 (permalink)
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What save type does Snk vs Capcom Card Fighters work with?
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Old May 2nd, 2007   #16 (permalink)
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FRAM 32k also work..
Digimon World DS is definitely EEPROM 64k.
FRAM 32k might save and load correctly, but I wouldn't risk it. Too much of a chance of savegame corruption or some similar problems. Hardly anything uses FRAM, so that one should only be tried if none of the others work.
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Old May 3rd, 2007   #17 (permalink)
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wow so risky!!! O.o
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Old May 3rd, 2007   #18 (permalink)
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Quote:
Originally Posted by Andemon View Post
Digimon World DS is definitely EEPROM 64k.
FRAM 32k might save and load correctly, but I wouldn't risk it. Too much of a chance of savegame corruption or some similar problems. Hardly anything uses FRAM, so that one should only be tried if none of the others work.
i ve been playing the game for 1-2 weeks until i finished it and i used FRAM32k for save..I didnt know that it could cause a savegame corruption although i didnt have any problem at all
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Old May 3rd, 2007   #19 (permalink)
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FRAM 32kbites and EEPROM 64kbites are correct as the same save type in some games like Izuna: Legend of the Unemployed Ninja you can use both of then.
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Old May 4th, 2007   #20 (permalink)
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well we are looking forward on its improvement
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