Emuforums.com

Go Back   Emuforums.com > Handheld Emulation > No$GBA Discussion
About Us Register FAQ Members List Calendar Mark Forums Read

Login to remove all ads!
Reply
 
LinkBack Thread Tools Display Modes
Old February 13th, 2007   #41 (permalink)
Registered User
 
Light Fire's Avatar
 
Join Date: Feb 2007
Location: Argentina
Posts: 33
Quote:
Originally Posted by DMzickNET View Post
save types for: Harvest Moon DS - FLASH 256K, Digimon World DS - 64K, Pokemon D/P DS - 256K but w0nt l0ad when c0ntinued.. =)
and you can play with harvest moon with that?

EDIT:yes it works!!!
__________________
Hoolaaa vengo a romper las bolasss

Last edited by Light Fire; February 13th, 2007 at 14:28.
Light Fire is offline   Reply With Quote
Old February 13th, 2007   #42 (permalink)
Registered User
 
Join Date: Feb 2007
Location: Boston
Posts: 5
Just a clarification - above several of you were discussing possible issues with directx and various video cards - if I understand correctly however, this emulator doesn't make any use of directx or 3-d acceleration whatsoever, so at least as far as speed is concerned your graphics card should be fairly unimportant. Am I mistaken in this?
warioswoods is offline   Reply With Quote
Old February 13th, 2007   #43 (permalink)
Devastating Force
 
SCHUMI-4-EVA's Avatar
 
Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 5,054
It must definately make use of some 3D acceleration, most probably either D3D or OpenGL...I doubt it could do what it does without it. Software rendering would be much slower and is not good enough for complicated 3D rendering like some of these games have which it can run.
It could only be software...but I would be very surprised if it was.
SCHUMI-4-EVA is online now   Reply With Quote
Old February 13th, 2007   #44 (permalink)
Registered User
 
Join Date: May 2002
Posts: 116
It doesn't require DirectX - or at least the older versions didn't.
As for D3D or OpenGL: quick peek at the change log shows few mentions of OpenGL, so...
Andemon is offline   Reply With Quote
Old February 13th, 2007   #45 (permalink)
Registered User
 
maximumrisk2004's Avatar
 
Join Date: Jul 2006
Location: Guatemala
Posts: 226
Quote:
Originally Posted by Andemon View Post
It doesn't require DirectX - or at least the older versions didn't.
As for D3D or OpenGL: quick peek at the change log shows few mentions of OpenGL, so...
Isn`t OpenGL a part of DirectX? I will post my version tomorrow because I am at my workcomputer now. But this one does not crash at screenshots and its very old. Its an Win2k system with 400 Mhz with an Matrox Mellenium G200 AGP chip in it. DirectX Version 7.
maximumrisk2004 is offline   Reply With Quote
Old February 13th, 2007   #46 (permalink)
Registered User
 
Join Date: Feb 2007
Location: Boston
Posts: 5
i see, it does use opengl - but doesn't seem to make any use of directx that i can find.
warioswoods is offline   Reply With Quote
Old February 13th, 2007   #47 (permalink)
Devastating Force
 
SCHUMI-4-EVA's Avatar
 
Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 5,054
As I understand things OpenGL is DirectX's counterpart, they are not one and the same.
D3D is a part of DirectX though.

I could still be wrong though, hmm sofar 2 newer computer's fail and 2 old ones pass. Could this be a bug?
SCHUMI-4-EVA is online now   Reply With Quote
Old February 13th, 2007   #48 (permalink)
Registered User
 
Join Date: Feb 2007
Location: Boston
Posts: 5
no, opengl is not connected to directx in any way so far as i know - which is one reason why you'll find it as the standard on non-windows systems, i.e. linux
warioswoods is offline   Reply With Quote
Old February 13th, 2007   #49 (permalink)
Rockman fan
 
RockmanForte's Avatar
 
Join Date: May 2002
Location: Earth!
Posts: 3,804
Quote:
Originally Posted by Light Fire View Post
and you can play with harvest moon with that?

EDIT:yes it works!!!
Yeah, I should had mentioned it and I found out about it and I already reported to the developer and let them know that it was not the bug at all.
RockmanForte is online now   Reply With Quote
Old February 13th, 2007   #50 (permalink)
Registered User
 
maximumrisk2004's Avatar
 
Join Date: Jul 2006
Location: Guatemala
Posts: 226
Quote:
Originally Posted by SCHUMI-4-EVA View Post
As I understand things OpenGL is DirectX's counterpart, they are not one and the same.
D3D is a part of DirectX though.

I could still be wrong though, hmm sofar 2 newer computer's fail and 2 old ones pass. Could this be a bug?
Well it is, but thats something about the programm itself. I would apriciate it if the Author first does the emulation work. It seems to be a little bug becuase it works on some machines.

I didnt know about OpenGL. I just know that there is a point in dxdiag that says test OpenGL. My mistake.
maximumrisk2004 is offline   Reply With Quote
Old February 13th, 2007   #51 (permalink)
Registered User
 
Join Date: May 2002
Posts: 116
That's strange.
Mine crashes too, it seems. Windows XP. Filemon doesn't reveal anything unusual, and regmon doesn't show anything beyond the normal Windows-registry accesses that happen during crash. Can't figure out why it crashes.

I did notice that while NO$GBA is running, it constantly spams registry with the following:
1:04:17 NO$GBA.EXE:2492 OpenKey HKLM\System\CurrentControlSet\Control\MediaResourc es\Joystick\DINPUT.DLL\CurrentJoystickSettings NOT FOUND
Not sure if that's working as intended... -_-;

Last edited by Andemon; February 13th, 2007 at 22:12.
Andemon is offline   Reply With Quote
Old February 13th, 2007   #52 (permalink)
Devastating Force
 
SCHUMI-4-EVA's Avatar
 
Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 5,054
Well that does look as if it could be a problem....but that would not explain why some people have it and some not.
rockmangames did you keep you controls as they are?
I changed mine to be more like VBA. Maybe that's the problem that it's not on default controlls?
Anyways this most definately is a bug now.

It sort of looks as if the screenshot taking process is linked to the controls and for some reason the Joystick control, it can't find support for this, or that the controls for Joystick can't be found. It tries to locate this missing item a number of times and then per Windows Default crashes once the limit has been reached?

Anyways if you can't understand what on earth I just said it's because it is a wild guess, it looks to me as if it's trying that but considering I am no programmer I could be WAY off.

That does not explain why some people don't have that problem though, unless maybe it occurs when controls are changed from the default ones the emulator comes with?
SCHUMI-4-EVA is online now   Reply With Quote
Old February 13th, 2007   #53 (permalink)
Rockman fan
 
RockmanForte's Avatar
 
Join Date: May 2002
Location: Earth!
Posts: 3,804
Quote:
Originally Posted by SCHUMI-4-EVA View Post
rockmangames did you keep you controls as they are?
Yes, I always do and the controls are fine.
RockmanForte is online now   Reply With Quote
Old February 13th, 2007   #54 (permalink)
Devastating Force
 
SCHUMI-4-EVA's Avatar
 
Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 5,054
Hmm I changed them...what about the other people that experienced crashes?
SCHUMI-4-EVA is online now   Reply With Quote
Old February 13th, 2007   #55 (permalink)
Registered User
 
Join Date: May 2002
Posts: 116
Well sure, I changed them - but it'd be extremely bizarre if joystick controls were somehow connected to taking screenshots...

More likely that bit that I posted is just some tiny bug that doesn't matter much either way. Constantly querying that value even after finding out that it doesn't exist seems rather pointless, but it's registry that we're talking about - those queries aren't going to have any noticeable slowdown on the system performance. ...and for all I know, it might actually serve some purpose.

BTW: The error that drwatson logs from the crash is C0000005 (access violation).
( FAULT - > 0042f988 f3a4 rep movsb ds : 00026840 = ?? es : 0163dc50 = 00 )

Fat lot of good that does, I presume. I wouldn't know what that means, but I've heard that those logs are next to useless...

Last edited by Andemon; February 13th, 2007 at 23:08.
Andemon is offline   Reply With Quote
Old February 14th, 2007   #56 (permalink)
Devastating Force
 
SCHUMI-4-EVA's Avatar
 
Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 5,054
Well my theory is wrong..I tested no$GBA without changing anything and it still crashes....
SCHUMI-4-EVA is online now   Reply With Quote
Old February 14th, 2007   #57 (permalink)
Registered User
 
maximumrisk2004's Avatar
 
Join Date: Jul 2006
Location: Guatemala
Posts: 226
It has to do something with the running games. My Emulator crashes when I try to make a screenshot with game running, but if I am in the options and the game stops, it lets me take the screenshot. So I assume there is something in the Emulation programming that stops too when you go into Options. So it just can be grafic or controls. Maybe Sound, but i dont think so.
maximumrisk2004 is offline   Reply With Quote
Old February 14th, 2007   #58 (permalink)
Devastating Force
 
SCHUMI-4-EVA's Avatar
 
Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 5,054
When you select options and then make a screenshot, Windows makes it's own screenshot of you entire desktop, it's not the same as no$GBA's option I think.
SCHUMI-4-EVA is online now   Reply With Quote
Old February 14th, 2007   #59 (permalink)
Rockman fan
 
RockmanForte's Avatar
 
Join Date: May 2002
Location: Earth!
Posts: 3,804
That's strange because my emulator didn't crashes when I try to make a screenshot with game running..not at all. O.o
RockmanForte is online now   Reply With Quote
Old February 14th, 2007   #60 (permalink)
Registered User
 
maximumrisk2004's Avatar
 
Join Date: Jul 2006
Location: Guatemala
Posts: 226
Quote:
Originally Posted by SCHUMI-4-EVA View Post
When you select options and then make a screenshot, Windows makes it's own screenshot of you entire desktop, it's not the same as no$GBA's option I think.
Its the same result. How do you normally try to make a screenshot? Any option in No$GBA? I always use my button on the Keyboard. And with or without holding control it crashes.
maximumrisk2004 is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 01:18.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.0 Release Candidate 3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5