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Old April 16th, 2009   #61 (permalink)
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The noise removal function does work even if there is no checkmark indicating the function is on. Also, the function doesn't remove all the noise, at least that's what I think.
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Old April 18th, 2009   #62 (permalink)
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Is there a mode to use always Noise Remover?
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Old April 18th, 2009   #63 (permalink)
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No, unfortunately it does not and you always have to set it again, however everything in the tool can have a keyboard button assigned to it which does still make it incredibly convenient to use.

Just go look under the menu Other(H) and then Key Assignments(K) then find your option, click in the Key(K) box and then hit the key on the keyboard you want and then click Set and Ok.


Squall also recently made me aware of a very important feature in No$Zoomer and that's that I can make no$gba write saves to the hard drive, so no more reloading the game constantly to make sure your save is written. Just click got the File(F) menu and click on Save the output file(U) or assign a key to it.



So if you add the ability to make sure your game is saved to the fact the No$Zoomer seems to have the lowest overhead resource use when zooming out of all the zooming apps and then include the game and sound fixes it has (not all games and not all sounds), it's highly recommended and will henceforth be my Nr.1 Recommendation for zooming no$gba heck even for just using no$gba even without any zoom.
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Old April 18th, 2009   #64 (permalink)
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Originally Posted by SCHUMI_4EVER View Post

So if you add the ability to make sure your game is saved to the fact the No$Zoomer seems to have the lowest overhead resource use when zooming out of all the zooming apps and then include the game and sound fixes it has (not all games and not all sound) it's highly recommended and will henceforth be my Nr.1 Recommendation for zooming no$gba heck even for just using no$gba even without any zoom.
I haven't understand this part
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Old April 18th, 2009   #65 (permalink)
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No$Zoomer is the faster of the zoom apps, provides higher zoom levels and high performing filters to boot.
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Old April 19th, 2009   #66 (permalink)
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Originally Posted by Gunsabr77 View Post
About that, how do you activate the text bug patch? Because i've tried playing Avalon Code and the text problem still occurs.
Can someone please answer this guy's question? I'm wondering myself, as I'm having problems with FF4.
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Old April 19th, 2009   #67 (permalink)
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Originally Posted by Annikit View Post
Can someone please answer this guy's question? I'm wondering myself, as I'm having problems with FF4.
Have you try adding the line "UsePatch=1" in your NO$Zoomer.ini file like what the TC said?
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Old April 19th, 2009   #68 (permalink)
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Smile Little problem with date recognition

I have a little problem with the "date/hour" recognition from some games, like Pokemon Diamond or Animal Crossing, that asks you for the date and hour so the game know if it's day or night. My problem is that the emulator recognizes the correct date only when the emulator is running, but when i close it and then opens again, the date is the one that was when i closed the emulator the last time, and not the correct recent date.
So i have to manually update the emulator date every time i open it. I know is something to be with no$zoomer, because in the past i have used no$gba for ds and it recognized the date ok.

Also i want to know if no$zoomer do correct way with games that asks for a microphone?

Also please how is that "audio fix" that everybody talks about for playing New Super Mario Bros and all that? How can i do that fix on this emulator, or the fix is already done automaticly?

Thanx a lot!
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Old April 19th, 2009   #69 (permalink)
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about the audio fix for NEW Super Mario Bros just go to the menu other and click on noise reduction, of course with the New Super Mario Bros game running, and that's it, clear sound for you.
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Old April 19th, 2009   #70 (permalink)
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Quote:
Originally Posted by RUSSO View Post
I have a little problem with the "date/hour" recognition from some games, like Pokemon Diamond or Animal Crossing, that asks you for the date and hour so the game know if it's day or night. My problem is that the emulator recognizes the correct date only when the emulator is running, but when i close it and then opens again, the date is the one that was when i closed the emulator the last time, and not the correct recent date.
So i have to manually update the emulator date every time i open it. I know is something to be with no$zoomer, because in the past i have used no$gba for ds and it recognized the date ok.

Also i want to know if no$zoomer do correct way with games that asks for a microphone?

Also please how is that "audio fix" that everybody talks about for playing New Super Mario Bros and all that? How can i do that fix on this emulator, or the fix is already done automaticly?

Thanx a lot!
disable use custom date / time
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Old April 19th, 2009   #71 (permalink)
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Originally Posted by Squall-Leonhart View Post
disable use custom date / time
Thanx a lot for your support!
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Old April 19th, 2009   #72 (permalink)
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Have you try adding the line "UsePatch=1" in your NO$Zoomer.ini file like what the TC said?
I found out how to get it working. It was a typical mistake.. I didn't have it all in the same folder ^^;. Now I'm having problems with the sound quality for The World Ends with You..*sigh*
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Old April 19th, 2009   #73 (permalink)
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I found out how to get it working. It was a typical mistake.. I didn't have it all in the same folder ^^;. Now I'm having problems with the sound quality for The World Ends with You..*sigh*
Do you mean putting the Rom in the same folder? Because that also doesn't work for me.
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Old April 19th, 2009   #74 (permalink)
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I think the reason a "tick" isn't next to the Noise Reduction setting when selected is because there are various different modes of the Noise Reduction because in some games I have to choose the Noise Reduction option more than once to clear up the crackling.

I have now assigned the option to the N key.
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Old April 20th, 2009   #75 (permalink)
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its a 1time function option, instead of a tickable option.
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Old April 20th, 2009   #76 (permalink)
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offsite?
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Old April 21st, 2009   #77 (permalink)
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I found out how to get it working. It was a typical mistake.. I didn't have it all in the same folder ^^;. Now I'm having problems with the sound quality for The World Ends with You..*sigh*
Hey, I'm new here, can you explain what you mean? I too have the FF4 text glitch and I've been looking for a way to solve it with Zoomer. Thanks.
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Old April 21st, 2009   #78 (permalink)
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This tool is better than I expected, at last I could play Garfield's Nightmare, I never got able to make it work with just the NO$GBA ^^

About FF4 no text glitch happened to me with this tool, just and odd line on the top screen when I'm on battle mode but is nothing that would distract you ^^
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Old April 22nd, 2009   #79 (permalink)
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Is there any way to have the seperate screen run as one process with this? in NDS2xGL2 the dual screens are recognized as one process by fraps but with this one each screen seems to be its own process, so I can't record both at once.
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Old April 22nd, 2009   #80 (permalink)
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Nope, that's simply the way it's coded.
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