|
|
|||||||
| About Us | Register | FAQ | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Registered User
Join Date: Jul 2008
Location: canada
Posts: 4
|
is there a system requirment for No$GBA ?
is there a system requirment for No$GBA ?
i am running No$GBA on my lap top. it has dual core of 1.7 GHz 1 GB of ram my No$GBA is only running @ 60% anyone knows what seems to be the problem?? thanks |
|
|
|
|
|
#2 (permalink) |
|
Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,915
|
Well no$gba does not make use of Dual Cores and has no optimisations for it...so aside from your second core being able to handle your background tasks...it runs solely on one 1.7Ghz core.
Then of course it depends what game you are playing. Games with heavy 3D can lag on even the best of systems and yours is far from that. As for what you could do about speeding it up? Nothing really...you can try changing the emulation speed settings in the emu options, or you can try changing the renderer...or you can try disabling some background tasks... There really is no magical speed increase...this simply is the state of DS emulation at this point in time...as such minimum requirements are pointless aswell as they would continously change with each new version....
__________________
AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM (OEM), 4x512MB DDR400 RAM, ATI Radeon X850XT (256MB GDDR3 PCIe), Seagate Barracuda 320GB SATA2 HDD, Windows XP SP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!! |
|
|
|
|
|
#3 (permalink) |
|
Registered User
Join Date: Jul 2008
Location: canada
Posts: 4
|
o ok. no wonder.
thanks for the information that no$gba does not make use of Dual Cores. i am using castlevania- dawn of sorrow to run no$GBA it runs 100% no problem at my school's computer. it has a intel 2.8GHz processor 1 GB of ram |
|
|
|
|
|
#5 (permalink) | |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Nowhere important...
Posts: 1,480
|
Quote:
![]() Sometimes, multithreading applications can make nil difference in speed, and can even cause problems..... |
|
|
|
|
|
|
#10 (permalink) | |
|
Registered User
![]() Join Date: Feb 2008
Location: USA
Posts: 65
|
Quote:
since when does double clicking on a program require a brain? Maybe it requires a brain to design an emulator, but dont think your smart because you can run one.
__________________
Specs: Intel C2D 6400 @ 3.0GHz 2 GB ram @ 4,4,4 x1900gt stock vista business 32bit |
|
|
|
|
|
|
#11 (permalink) |
|
Devastating Force
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Xenophobia FTL
Posts: 4,915
|
lol...some people can't even open the archive the emu comes in...
Also for instance try getting a version of the emu before 2.6a and running Pokemon Diamond....and you will quickly find yourself back here with a problem...a problem for which you can either apply your brain and search the forum to get your answer...if common sense has not given you the answer before you even needed to do that...or you can be like all the other brainless idiots and make another thread asking how to get the game to run.. So yes a good helping of intelligence and common sense is certainly a prerequisite for emulation...
__________________
AMD Athlon64 3700+ (2.2Ghz rated as 3.7Ghz Pentium), ASUS A8NE-FM (OEM), 4x512MB DDR400 RAM, ATI Radeon X850XT (256MB GDDR3 PCIe), Seagate Barracuda 320GB SATA2 HDD, Windows XP SP2 Home, Leadtek Winfast TV2000 XP Expert, Creative Sound Blaster Audigy Value Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!! The Champ has retired, but may his Legacy live on FOREVER !!!! |
|
|
|
|
|
#12 (permalink) |
|
Vampire
![]() ![]() Join Date: Apr 2006
Location: Australia
Posts: 221
|
some people can't even use computers...
While some of us were born 'to' a computer XD If u think about it. Some people lack the (what u call) "common sense" for technology. So yea... so yea, SCHUMI-4-EVA, I think it better to teach rather than to make a mockery of others. Then again, there are times when some people just never learn... >.>
__________________
My Desktop PC: Intel Core2Duo e6850 @ 3.00GHz | 256MB Gigabyte GeForce 8600GTS | 2x2GB Apacer RAM @ 800MHz | Asus P5K-E/WIFI-AP My Laptop PC: Coming Soon Sig Coming soon: 500x130 and 25K, I'm still very new at Computer Graphics, so I'm trying to transfer my drawings onto the computer. |
|
|
|
|
|
#13 (permalink) |
|
私はチョコレートミルクが好きです。
![]() ![]() ![]() ![]() Join Date: May 2008
Location: St.Croix
Posts: 559
|
You can't teach someone common sense. I've never asked any questions about this emu. The information I needed was already here.
Unless you have a dual core pc set 1.2ghz(do those even exist?!) there wouldn't be much point in making no$gba support dual core. You seem to forget that the emu is not even optimized for single core.
__________________
寿命が相容れないので、私は反対します。 l Last edited by Xblade; 4 Weeks Ago at 08:16. Reason: Automerged Doublepost |
|
|
|
|
|
#14 (permalink) | ||
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Nowhere important...
Posts: 1,480
|
Quote:
There are some cases where multithreading applications makes zero difference. Not all software is like that: There is some situations where its quite beneficial to have multiple worker threads. For example: audio/video encoding and FFT processing. However, with emulation, sometimes threading can lead to problems with debugging, as well as increasing code complexity overall. Not to mention, speed losses can occur, due to the overhead of keeping code syncronised. Which is especially the case with the SNES and PS2. Those 2 consoles require very tight sync in between processors in order to operate accurately. And the overhead of constantly trying to keep threads in sync will slow things down. So as you can see, there is zero black and white when it comes to using multi-core processors. There is such a thing as shades of grey..... ![]() Quote:
Martin's whole design of the emulator is for speed. He tries his hardest to optimize things. Last edited by mudlord; 4 Weeks Ago at 08:45. Reason: Automerged Doublepost |
||
|
|
|
|
|
#17 (permalink) | |
|
Vampire
![]() ![]() Join Date: Apr 2006
Location: Australia
Posts: 221
|
Quote:
Anywho, back on topic...although No$Gba takes no advantage of dual+ cores, the new(well not anymore) architecture of the intel Core2Duo's is significantly more effecient than PentiumD's, P4 etc... How it is so, idk..... I'd say the system requirements would be something like: The Best Computer u can get ur hands on which the emulator would work on after u've tried it. Then again...that's just stupid =P
__________________
My Desktop PC: Intel Core2Duo e6850 @ 3.00GHz | 256MB Gigabyte GeForce 8600GTS | 2x2GB Apacer RAM @ 800MHz | Asus P5K-E/WIFI-AP My Laptop PC: Coming Soon Sig Coming soon: 500x130 and 25K, I'm still very new at Computer Graphics, so I'm trying to transfer my drawings onto the computer. |
|
|
|
|
|
|
#20 (permalink) |
|
The Alpha and Omega
![]() ![]() ![]() Join Date: Mar 2007
Location: Tanzania
Posts: 299
|
I did have problems on my 1.7ghz 1gb ram and 256mb ATI computer which as stated above is no different from this, well somewhat new computer of 1.7Ghz Dual core 1gb ram and 256mb Winfast (Nvidia-Leadtek). If dual core doesn't matter than this computer is worse than the older one since it has a clone version of the graphics card while the other one was original ATI. Maybe it was the fact tht i needed to format my PC and create a new clean registry which at the moment is so OR maybe it depends on the processor (which is mercury) so it could be anything... try formatting if tht is possible for u
__________________
------------------------------------------------------ Join Irc server #thegoldcafe on channel irc.star-fleet.net and get rom compatibility lists for iDeaS,no$gba,and others and all your emulation needs Alternatively, you could join through the java website which links directly to thegoldcafe channel http://www.dscompatibilitydatabases.co.nr/ Professor Layton Walkthrough with excellent coverage and pics http://professorlaytonwalkthrough.blogspot.com/ |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|