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Old September 12th, 2008   #1 (permalink)
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Kirby's Avatar
 
Join Date: Mar 2002
Location: Massachusetts, USA
Posts: 9,035
Post Yabause 0.9.7 Released

A new release for the multiplatform Sega Saturn emulator Yabause has been released.  Here are the release changes:


vdp1:


  • Added clipping for line-based drawing to software renderer.

vdp2:


  • Toggling a screen is now core indepedent.
  • Added per-character priority to software renderer.


gtk port:

  • Fixed fullscreen setting and added a keep ratio one.
  • Fixed a bug in the vdp2 debugger that was causing the emu to crash.
  • Full software mode can be compiled again.
  • Fixed segfault when taking screenshots in full software mode.
  • Fixed default value for region.
  • Window position is now saved and restored when re-opening the emu.
  • Fixed a problem when changing input cores.


qt port:


  • Improved compilation process: make (un)install now works.
  • Fix crash when configuring input while using translated version.


windows port:


  • Changed resolution list generation so it adds the resolution to the list, regardless of whether it supports 60 hz or not.
  • Fixed error when trying to add blank cheat code.
  • Fixed all code that allowed the user to choose filename for saving so it automatically places a default extension.
  • Save and Clear buttons are now enabled when loading a cheat file.
  • Fixed a bug with AR code adding where it was tracking the wrong edit window.
  • Fixed a bug when adding raw cheat codes.
  • Fixed bugs in vdp1 debugger.
  • Fixed a bug where saving/loading a save state and an error occured would cause sound looping.
  • Scroll bar in memory editor now works properly when you move the thumb control.
  • Added support for x64 builds in Visual Studio.


general:


  •   Fixed a bug that was causing older save states to fail
» Thanks to Innocence for the news!


» Download Yabause 0.9.7 here (binaries for Windows, Linux, and MacOSX available)
» Visit the Yabause homepage here


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