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Old July 3rd, 2007   #121 (permalink)
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Bah I can't wait for 3D so I can also do some testing...it looks like I am a lazy at the moment, eventhough I am not. Then again I already need extra time to do some propper testing of iDeaS.
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Old July 3rd, 2007   #122 (permalink)
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i feel i was talking to a wall
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Old July 3rd, 2007   #123 (permalink)
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i feel i was talking to a wall
Really? Why?
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Old July 3rd, 2007   #124 (permalink)
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Fantastic Four - Playable and slow
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Old July 3rd, 2007   #125 (permalink)
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Kirby Squeak Squard - Playable but white background
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Old July 3rd, 2007   #126 (permalink)
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New Super Mario Bros. - Unplayable
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Old July 4th, 2007   #127 (permalink)
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Second Test

0237 - Snood 2 - On Vacation (E) not palyable

0353 - Lunar Genesis (E) ingame got a lot of bugs invisible sprites and image

0413 - Tetris DS (E) not playable

0460 - Metal Saga - Hagane no Kisetsu (J) playable but the top layer got invisible image and some sprites missing

0567 - Yuu Yuu Hakushou DS (J) playable got some bugs on the top layer at the
begining but ingame works fine

0757 - Ys Strategy (E) ingame no strites and floor

0774 - Gintama Gintoki vs Hijikata - Kabukichou Gintama Dai Soudatsusen (J) ingame after the menu black screen
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File Type: jpg sdq.JPG (31.7 KB, 5 views)
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Last edited by sigmax; July 4th, 2007 at 13:23.
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Old July 7th, 2007   #128 (permalink)
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neonds is never going to be popular if you have to do all that to get it working
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Old July 7th, 2007   #129 (permalink)
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Then what do you suggest?
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Old July 7th, 2007   #130 (permalink)
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neonds is never going to be popular if you have to do all that to get it working
lol here one stupid post

haven't you use no$gba?lol it need more components
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Last edited by sigmax; July 7th, 2007 at 12:44.
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Old July 7th, 2007   #131 (permalink)
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neonds is never going to be popular if you have to do all that to get it working
man, there always a retard with those stupid comments... it doesn't matter if the emulator X or Y is 99,99% perfect, they came and argue about something.
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Old July 8th, 2007   #132 (permalink)
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Nice work orz! I was bored with nothing to do and remembered that I saw another DS emu a few days ago and decided to test it out tonight. I tried it out and I must say that this is an impressive emu. I'm glad that I tried it out. Can't wait for 3d support. Good job man.
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Old July 11th, 2007   #133 (permalink)
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Rockman ZX Advent (J) - Playable but no sprites (no 3-D perhaps ?)
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Old July 11th, 2007   #134 (permalink)
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Rockman ZX Advent (J) - Playable but no sprites (no 3-D perhaps ?)
i think the correct term this time is ingame maybe transparent layer who knows
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Old July 11th, 2007   #135 (permalink)
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i think the correct term this time is ingame maybe transparent layer who knows
Okay...

Currently Playing
Rockman ZX Advent ?!


How could that be ? Can you tell me ?
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Old July 11th, 2007   #136 (permalink)
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Okay...

Currently Playing
Rockman ZX Advent ?!


How could that be ? Can you tell me ?
i got a REAL NDS and a R4 FLASH CARD

i haven't test this game on the emulators yet cause i don't have time now maybe later
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Old July 11th, 2007   #137 (permalink)
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Ohhh. Just forget about the emulators. No Sprites, you know. No$gba crashes.
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Old July 11th, 2007   #138 (permalink)
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Ohhh. Just forget about the emulators. No Sprites, you know. No$gba crashes.

a little recomendation try ideas 1.0.1.3

Edit: Rockman zx advent is ingame on ideas desmume and neonds lol
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Last edited by sigmax; July 12th, 2007 at 03:59. Reason: Automerged Doublepost
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Old July 12th, 2007   #139 (permalink)
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Yes I tested zxa. No sprites in main display. Sub display sprites are all right.
I see only very few sprite data are written into the main display sprite memory (3 sprite are used to draw the blood gauge). And, I see also the 3D display is always enabled on bg 0.
Maybe they are using 3D engine to render sprites, but I can not be sure, because no any 3D rendering is implemented yet in my emulator ~~
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Old July 12th, 2007   #140 (permalink)
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Yeah ? Well, good luck with your development. We are all behind you 100%
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