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#1 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: China
Posts: 43
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Help on testing NeonDS new version
Hi all: It has been several months since the last release of NeonDS, nice to see the forum is still here ![]() Recently I have spend some time working on develop the emulator, the good news is that I completely rewritten the 3D rendering pipeline using OpenGL Shader Language (GLSL) and the result is very well, most 3D games have better lighting calculating and texture blending results. The downside of using shader to implement 3D rendering is that different graphic card may yield different results, or even do not run at all. Currently I'm using a NVIDIA 8800 graphic card and on my system the emulator runs smoothly, super mario 64 runs at 90-100 fps, castlevania portrait of ruins runs at 60-70 fps, and so on. Before I publish the next version of the emulator, I'd like to ask for people to help me try out the emulator WIP version and let me know how it is working on their systems. So, if you are interested in help me, please send a private message to me and I'll send you a copy of the WIP version. After trying it please let me know (post in this thread is ok) your system configuration (CPU/memory/graphic card) and your test result. And also, as the test program is still a WIP version, so please do not redistribute it. Thanks! Oh, forgot to mention in the last post, to run the GLSL, you need at least an OpenGL 2.0 compatible graphic card. Last edited by orz; July 3rd, 2008 at 07:22. Reason: Automerged Doublepost |
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#3 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,090
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Welcome back! ![]() Okay, where can I post the information ? Your site or here ? I am afraid that here might trigger n00b people to ask for your WIP, you know ? I do have OpenGL 2.0 and OpenGL 3.0, I think.
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I have: Wii: Starfall, NeoGamma r7, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard Last edited by RockmanForte; July 3rd, 2008 at 14:57. |
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#4 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 1,054
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orz: If you don't have a separate path for fixed pipeline, make clear that it won't run on anything lower than a Geforce FX 5600 or a ATI Radeon 9500, which are the lowest cards supporting GLSL. openGL 3.0 specification isn't even out, so I'm pretty sure you don't support it. Else, go tell the Khronos Group, they'll be happy to know :P
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Emulator development blog |
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#5 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,090
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Yeah, my mistake. Mine is now OpenGl 2.0, lol. Sorry about that. :P Edit: Orz, thanks for pming me. Gone to test it now.
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I have: Wii: Starfall, NeoGamma r7, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#6 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: China
Posts: 43
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shashClp: Thank you for the clarification. Yes you are right, in this version the fixed pipeline support was dropped and I dont want to develope or maintain fixed pipeline rendering any longer. chrono archangle and rockman forte: Thank you for your help. For people get the wip version, here are some games I tested when I was developing the emulator, so you maybe also interested to try them: the two castlevania games super mario 64 and new super mario bros mario kart ds viewtiful joe double trouble final fantasy 3, final fantasy xii revenant wings, final fantasy crystal chronicles rockman zx, rockman zx advent pokemon diamond is NOT PLAYABLE due to wifi is not emulated. dragon quest monsters joker finally, still NO SOUND. Quote:
Last edited by orz; July 3rd, 2008 at 15:42. Reason: Automerged Doublepost |
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#7 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 1,054
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Quote:
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Emulator development blog |
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#8 (permalink) |
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Registered User
![]() Join Date: Jan 2005
Location: alpha centauri
Posts: 91
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If needed, I could test it on my aging Athlon64 2,0 GHz / Geforce 6600GT. But there are not too many games here...
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AMD Athlon64 (Newcastle) 2,0GHz | ASUS K8N | 1GB Samsung DDR400-333 | Leadtek WinFast A6600 GT TDH |
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#9 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,090
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Castlevania Dawn of Sorrow: Everything is fine and the speed is fast, wow!!! Good job but I decide to press start button to see the menu and I got this: ![]() And also everything is fine until you meet a girl then return and you got messed up graphic: ![]() Then going to magic seal and got black screen: ![]() Megaman ZX: Everything is fine expect this video flash and glitch: ![]() I will test more then send you through pm as you requested.
__________________
I have: Wii: Starfall, NeoGamma r7, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#10 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: China
Posts: 43
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[quote=RockmanForte;1387956]Castlevania Dawn of Sorrow: Everything is fine and the speed is fast, wow!!! Good job but I decide to press start button to see the menu and I got this: And also everything is fine until you meet a girl then return and you got messed up graphic: Then going to magic seal and got black screen: I have the same problem here if you skip the dialog when you first met the girl. If you keep patient and go through the dialog, everything should be fine. I did play through the magic seal and killed the first boss. I have no problem with the start button menu, maybe it is the same cause as I mentioned above? Thank you, rockmanforte! Update: I just tried again on castlevania DoS. It looks like the problem comes out somehow randomly, just press start to terminate the dialog somewhere in the middle and you'll get a good game afterwards. Good lock~~
Last edited by orz; July 3rd, 2008 at 17:58. Reason: Automerged Doublepost |
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#11 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Jan 2008
Location: 127.0.0.1
Posts: 289
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Quote:
i could help test it on my laptop, i use a core 2 duo laptop with gma 950 integrated graphic |
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#12 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 1,054
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Quote:
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Emulator development blog |
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#13 (permalink) | |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,090
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[quote=orz;1387966]
Quote:
__________________
I have: Wii: Starfall, NeoGamma r7, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard Last edited by RockmanForte; July 3rd, 2008 at 20:16. |
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#14 (permalink) | |
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Registered User
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Location: 127.0.0.1
Posts: 289
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Quote:
i hope orz would also develop maybe D3D rendering engine too (i'm wuite sure this would work, right) thankz for the info |
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#15 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 1,054
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Quote:
__________________
Emulator development blog |
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#17 (permalink) | |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,090
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Quote:
![]() No, there is no teams of neonDS. Just Orz himself is an author working on this project. He is great guy!!!!
__________________
I have: Wii: Starfall, NeoGamma r7, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#18 (permalink) | |
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Registered User
![]() Join Date: Nov 2004
Location: NOYB
Posts: 51
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Quote:
Oops, I just PM'd him about the NeonDS WIP. Is that acceptable, too? |
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#19 (permalink) |
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Lego My Ego
![]() ![]() ![]() ![]() ![]() Join Date: May 2008
Location: St.Croix
Posts: 1,814
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IS this playable on a geforce 6150le? 0_0 I googled it and got some weird statistics ![]() EDIT: From what my eyes can gather from google. I'm guessing, no. XD ITsays it supportd shader model 3.0 but gah wheres Sash when you need him?
Last edited by Xblade; July 4th, 2008 at 11:02. |
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