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Old July 5th, 2008   #41 (permalink)
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Yes, your Radeon X1800 is OpenGL 2.0 capable so you are correct.
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Old July 5th, 2008   #42 (permalink)
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OK, I just tested the emulator on my laptop, and it works fine (35-45 fps in New Super Mario Bros., average ~40fps in games I tested in general, looking fast and smooth, and very nice overall!). My laptop specs are:

Intel Core 2 Duo T5600 @ 1,73Ghz
1536MB RAM
NVIDIA GeForce 7600

That makes me wonder... since the emulator doesn't require a dual-core CPU to run, it must be something with my videocard (ATI Radeon X1800 GTO) that makes the emulator perform badly... I tried upgrading to the latest Catalyst but that didn't seem to help. The only guy with a similar problem reported in this thread also seems to have a problem on an ATI Radeon-powered PC...

Speaking of other observations, I really liked how the emulator performed on my laptop. I haven't played much, but from what I've seen the 3D looks very smooth. I noticed that for some reason, in New Super Mario Bros. the stylus emulation didn't work (so I couldn't click the buttons in the menu with my mouse), but other than that, everything looked really good - thanks a lot for the release again!

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Old July 5th, 2008   #43 (permalink)
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I tested the emu and I got 55-60 in Super Mario 64 DS, and really good looking graphics!! Thanks Orz
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Old July 5th, 2008   #44 (permalink)
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Well, I'm unlucky guy....

My Athlon XP 2400+ (non sse2) and my Gpu X1650 Pro just give (always) lower fps... (all games I've tried gives 0-5fps)
;(
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Old July 5th, 2008   #45 (permalink)
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I'll have some pics and specs from the games:
Mario and Luigi - Partners in Time
Super Mario Bros DS
Zelda Phantom Hourglass
Dragonball Z Goku Densetsu
Worms Open Warfare 2
Harvest Moon DS
Ninja Gaiden Dragon Sword
Mega Man Star Force 2 Zerker X Ninja

tomorrow most of them run but freeze and some play perfectly.
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Old July 5th, 2008   #46 (permalink)
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I had test Zelda, Ninja gaiden, Mario and Megaman Star Force already reporting to Orz two days ago.

New Super Mario Bros is fully playable with some glitches on the bottom like black background.

Zelda - Unplayable with Nintendo Logo then blue
screen

Ninja gaiden - Unplayable because of no sprites.

Megaman Star Force 2 Zerker X Ninja - It froze on me during battle when
overusing the card command.
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Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
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Last edited by RockmanForte; July 6th, 2008 at 14:15..
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Old July 5th, 2008   #47 (permalink)
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These are some games that I tested using the new NeonDS

Children of Mana: Almost Playable, crashed when I try to enter in a house
Lego Indiana Jones: Fully Playable, at least until I played the game
Attached Images
File Type: jpg Lego.JPG (23.7 KB, 22 views)
File Type: jpg Comana.JPG (34.9 KB, 17 views)
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Old July 6th, 2008   #48 (permalink)
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There someone here thats own a Athlon XP or X1650 PRO (ATI) and have tested the emulator? (Im my pc always runs low 0-3 fps)
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Old July 6th, 2008   #49 (permalink)
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OK, here's a little report of playability (as tested on the laptop C2D T5600 @ 1,73Ghz, 1536MB RAM, GeForce 7600):

LEGO Star Wars - the game appears playable; both screens flicker a bit during the introduction and in the menu. Very smooth and fast ingame (avg ~50fps on my not-so-fast and not-too-modern laptop), with minor glitches such as the life scores, the "true jedi" meter, and two rows of heart symbols being on the screen at all times during the gameplay (this is typical for other emulators too btw, not only NeonDS).

Final Fantasy Tactics A2 - missing graphics (characters are invisible in the intro, the title "Final Fantasy Tactics" is missing in the menu, just the "A2" part is visible, etc).

Yoshi's Island DS - graphics flickering from time to time (both ingame and in the intro screens/menu), the infamous world 1-3 bug is also present, making the game unbeatable (similar to other emulators). Otherwise runs very fast, I have to limit it to 60fps in order to play it normally. Btw, another observation: whenever I don't have the limit to 60fps option set, the game runs at 100+ fps but it runs absolutely smoothly; whenever I set the "limit to 60fps" option, the fps is capped at 60 fps as necessary, but the motion appears a little bit "jerky".

And also, answering another question...

Quote:
Originally Posted by dreampeppers99 View Post
There someone here thats own a Athlon XP or X1650 PRO (ATI) and have tested the emulator? (Im my pc always runs low 0-3 fps)
Yup, a few posts ago I made a similar report, I own an ATI X1800 GTO and it also runs slow like that, usually at 0-1fps. At the same time, the emulator works fine on my laptop that has an NVIDIA card in it. It seems it's something that is specific to ATI Radeon videocards. I tried upgrading my videocard drivers and changing some of the settings in the control panel but it didn't help, so I'm afraid there's little we can do at the moment.

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Old July 6th, 2008   #50 (permalink)
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Sweet to see ya back Orz

Anyways gonna check it soon...seeing as I also have an ATI card though I expect my results to also be poor.

Edit: Yeah Absolutely no go for me....moving at less than 1 FPS so any game I tried did not even get past the Nintendo logo even after being left alone for 5 minutes.
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Old July 6th, 2008   #51 (permalink)
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Games

Dragon Ball Z Goku Denetsu
====================
Fully playable, some minor graphic corruption but minor. A quickstate saver would be nice for this one since if you die you have to start the whole level from the begining.

Harvest Moon DS
=============
Some graphic corruption in the touchscreen at first then when New Game appears you can't press it, seems like it doesn't take any touchscreen input.

Worms Open Warfare 2
=================
Graphic corruption in the logos, fmv plays relatively fine afterwords and then nothing, it freezes with a black screen.

Megaman Starforce 2 is actually not playable since it froze on me during battle when overusing the card command.
Attached Images
File Type: jpg DBZGD 1.jpg (399.8 KB, 5 views)
File Type: jpg DBZGD 2.jpg (392.1 KB, 7 views)
File Type: jpg DBZGD 3.jpg (321.6 KB, 5 views)
File Type: jpg Harvest Moon DS 1.jpg (283.8 KB, 1 views)
File Type: jpg Harvest Moon DS 2.jpg (83.8 KB, 1 views)
File Type: jpg WOW2 1.jpg (122.8 KB, 1 views)
File Type: jpg WOW2 2.jpg (255.2 KB, 5 views)
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Old July 6th, 2008   #52 (permalink)
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Quote:
Megaman Starforce 2 is actually not playable since it froze on me during battle when overusing the card command.
You are right. I have the same problem. Report.

Edit: What about Megaman Star Force - Dragon, Leo, Pegasus ??? Can you test it to see if it is the same problem issues ? Thanks.
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Last edited by RockmanForte; July 6th, 2008 at 14:07..
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Old July 6th, 2008   #53 (permalink)
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Megaman Star Force: Dragon is very playable but I haven't tested the game for more that a few minutes . It has some corrupts graphics in the intro The speed is 60fps almost constantly
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File Type: jpg Msforce.JPG (38.2 KB, 2 views)
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Old July 6th, 2008   #54 (permalink)
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Unhappy

Quote:
Originally Posted by SCHUMI-4-EVA View Post
Edit: Yeah Absolutely no go for me....moving at less than 1 FPS so any game I tried did not even get past the Nintendo logo even after being left alone for 5 minutes.
The same occors with me... see my sig, I was thinking CPU' problems... but seems GPU....

for me..
no go for me....moving at less than 1 FPS so any game I tried did not even get past the Nintendo logo even after being left alone for 5 minutes
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Old July 6th, 2008   #55 (permalink)
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For ATI guys... I've seen my config around OpenGL and see the 2.1...
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Old July 6th, 2008   #56 (permalink)
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Off the point.. You have March 2008 9.0c.. try to update for June 2008 9.0c already out last month.
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Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u
PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL)

CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
OS: Windows 7 Ultimate 64bit
CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB)
Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
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Old July 6th, 2008   #57 (permalink)
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Update to Catalyst 8.5 or later Dreampeppers ..... it's not the cause of the problem....but it will fix your OpenGL...
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Old July 6th, 2008   #58 (permalink)
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Quote:
Originally Posted by RockmanForte View Post
Off the point.. You have March 2008 9.0c.. try to update for June 2008 9.0c already out last month.
Why would a DirectX update affect openGL implementation on the driver? Please, stop recommending useless updates for the current matter.
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Old July 6th, 2008   #59 (permalink)
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Quote:
Originally Posted by shashClp View Post
Why would a DirectX update affect openGL implementation on the driver? Please, stop recommending useless updates for the current matter.
Did I say openGL? Read it again... I said off the point and update DirectX because maybe he didnt know it was out in june 2008.. So stop misunderstood what I say, ok ? Thanks.
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I have:

Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u
PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL)

CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black
OS: Windows 7 Ultimate 64bit
CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB)
Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof
Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video
Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand
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Last edited by RockmanForte; July 6th, 2008 at 20:12..
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Old July 6th, 2008   #60 (permalink)
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Quote:
Originally Posted by RockmanForte View Post
Off the point.. You have March 2008 9.0c.. try to update for June 2008 9.0c already out last month.
I don't even know it. Thanks !
Quote:
Originally Posted by SCHUMI-4-EVA View Post
Update to Catalyst 8.5 or later Dreampeppers ..... it's not the cause of the problem....but it will fix your OpenGL...
Thanks again, one time I update my driver and get so many problems... I'll try again...

Well, the point is who has an ATI is (in meantime) out of use this !
Why can do that? I'm so curious... it's weird at least for me...
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