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#21 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: VisualC
Posts: 1,055
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Emulator development blog |
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#22 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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jen28, you shouldn't show too many screenshots. He said it is okay to show a few but for many should be sent to PM only for bugs and problems.
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I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#23 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 506
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First thanks for this amazing emulator! Well I made one test on NeonDS_0.2.0wip
Crash of Titans (3D Game - Plataform) 99% CPU 34 MB de RAM INGAME (NoT Playable) Just start, choose the language and game goes slows 0 - 3FPS... General Observations (this is a W.I.P.) * It's need to close and open the emulator to change the current game. * If I run NeonDS (before chose a game) and click on Refresh button, the program raise an error. * I changed the Texture Cache Memory to higher (128) after this, no one game should work, I have to delete the nvram file and all things came back fine.
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The Empyrean |
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#24 (permalink) | |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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Quote:
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I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#25 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 506
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Quote:
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The Empyrean |
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#26 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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No, Zelda is not playable. It shown Nintendo logo then blue screen on the top and black screen on the bottom.
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I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#27 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 506
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Quote:
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The Empyrean |
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#28 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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No problem. You are welcome. ![]() ![]() I already report to Orz through pm with screenshots and got his message already and you should report him through pm too. He seems to prefer pm instead of here because here is okay for few screenshots and thats about it. He is now working on clean up something and wait for next version soon!
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I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#29 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: China
Posts: 43
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Hi all: Thank you all for offering me help on testing the emulator. After sent this post I felt a little bit hard to response to each of all your warm-hearted people, and at the same time, the feedback from the early testers was rather satisfying. So, several minutes ago I uploaded a new emulator build on neonds.com website and if you are interested, go download and have a try. Forum administrators: I also added a ngemu forum link on my website so that people can post there feedback here. Please let me know if you do not want me to do so for some reason, thanks! |
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#30 (permalink) |
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God of Juice
Join Date: Jul 2006
Location: Narnia's Closet
Posts: 12
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Super Mario 64 DS & Wario MoD
I turned on limiting because this emu goes too fast !!! ![]() The framerate is almost all the time 61 - 64 with minor drops but acceptable the only thing that that does is to make it look like it is having a bit of slowdowns. Some minor graphic issues like cluttering graphics when changing screens and disappearing text in Wario and in SM64 missing shadows. So here are the cons and pros so far: General Pros: Better frame rate in fact the best frame rate of all emulators, smoother graphics with what looks like antialising. Cons: No sound but I think this is intended. Super Mario 64 DS: Pros: Smoother textures, no missing textures or graphical anomalies, very good frame rate, transparency in the water which none of the other emus had, no teleporting like most of the other emus had. Cons: Missing shadows, some missing transparency in the touchscreen. Wario Master of Disguise: Pros: Very good frame rate, smoother textures, some dialog boxes that don't appear in other emus. Cons: Graphic cluttering, disappearing text in dialog boxes.
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Motherboard: Asus RAMPAGE Formula Processor: Intel C2D E8400@3.01ghz Memory: Corsair XMS2 DHX 2gb DDR2@800mhz PC2-6400 Graphics: Asus Geforce 8600GT 256mb Gamepad: Saitek Cyborg Rumble Pad Last edited by Icarusv2x; July 4th, 2008 at 18:00.. Reason: editing |
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#31 (permalink) | |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,842
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#32 (permalink) |
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Unregistered User. Ya Rly
![]() Join Date: Jun 2006
Location: Poland
Posts: 78
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I tried it with two games for now, and so far they worked pretty well. Castlevania: Dawn of sorrow had some weird brightness issues with its backgrounds. They were really bright while the sprites were darker, and sometimes if there's a 3d background they liked to turn black or transparent. The other game, higurashi only needs a 90 degrees screen rotation to work fine. Other than that they worked pretty well, considering my specs pretty much suck. Specs being: Code:
Geforce FX 6100 256 mb vram, amd sempron 3000+, 2 gb ram, windows xp sp2. Last edited by Serio; July 4th, 2008 at 19:32.. Reason: Who the hell do you think I am? I'm the goddamned Batman. |
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#34 (permalink) |
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God of Juice
Join Date: Jul 2006
Location: Narnia's Closet
Posts: 12
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Does it really have no sound implemented or is it just me?
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Motherboard: Asus RAMPAGE Formula Processor: Intel C2D E8400@3.01ghz Memory: Corsair XMS2 DHX 2gb DDR2@800mhz PC2-6400 Graphics: Asus Geforce 8600GT 256mb Gamepad: Saitek Cyborg Rumble Pad |
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#35 (permalink) |
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将軍
![]() ![]() ![]() ![]() Join Date: Feb 2008
Location: 秋葉原
Posts: 552
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I tested "Mugen no Frontier: Super Robot Wars OG Saga", and my specs are: Pentium Dual Core E2160 1.8 Ghz GeForce 8400 2 GB Ram Here are the results, the game run at 33 Fps but I think itīs because my system, the graphics are good but there are a big problem in this game, when you finish a battle nothing else happen I mean the emu stop there, in the DS after a battle two characters appear in front of the screen, speak a little and then you return to the map screen, this not happen in the emu, but everthing else is fine. Cheers 1.JPG 2.JPG Here is the bug: 3.JPG |
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#36 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jul 2006
Location: you know...
Posts: 506
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No sound implementation for while
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The Empyrean |
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#37 (permalink) |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 5,098
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Try to read the first page again:
__________________
I have: Wii: Starfall, Neogamma R8 beta 11, and currently on 3.2u PSP PHAT: 1001k [TA-081] Custom Firmware 5.50 GEN-D2(FULL) CASE: EagleTech Sidewinder Gaming Tower Case w/420W Power Supply Black OS: Windows 7 Ultimate 64bit CPU: Intel core 2 Duo Processor E8400 (2x 3.0GHz/6MB L2 Cache/1333FSB) Processor Cooling: Thermaltake V1 CPU Cooling Fan System Kit Silent & Overclocking Proof Graphics Card: NVIDIA GeForce 8800GT 512MB w/DVI + TV Out Video Memory: 2048GB [1024GB X2] DDR2-800 PC6400 Memory Module Corsair-Value or Major Brand Sound Card: 3D Premium Surround Sound Onboard |
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#40 (permalink) |
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Registered User
Join Date: Jul 2006
Location: Russia
Posts: 45
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It's nice to see a new release, awesome job, orz! ![]() Unfortunately, for some reason my PC isn't able to handle this emulator (even though I'm quite sure that I should theoretically be getting better results). My system specs are: Intel Pentium 4 3,4Ghz 2048MB DDR2 RAM ATI Radeon X1800 GTO 256MB No matter what game I try (I tried New Super Mario Bros, Final Fantasy 3, Contra 4, and Sonic Rush Adventure), the emulator drops to 0-1fps just a second after it starts, so usually I have to wait for a minute or two for the initial logo to start appearing. Is it just me doing something wrong? Or is it something is my system? I'm pretty sure Radeon X1800 is OpenGL 2.0 capable (correct me if I'm wrong...). I'll test it later on my laptop which has a NVIDIA 7600 card in it, and a dual-core CPU, and see if it performs better there. Seeing that most people have more than satisfactory speeds with the new NeonDS, I'm pretty sure it's something I'm doing wrong or just my system... Good job orz, thank you very much for a new release! ![]() - Agetian |
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