|
|
Search
|
|||||||
| Home | Register | Downloads | FAQ | Members List | Calendar | Arcade | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Registered User
Join Date: Aug 2002
Posts: 10
|
is ePSXe still the best PSX emulator?
NESticle used to be one of the best NES emulators around, however, after it was abandoned, other emulators (perhaps most notably, Nestopia) began to take the lead. Similarily, ePSXe used to, as I recall, be one of the best PSX emulators around. Since then, other emulators have had steady improvements made and now, I'm wondering... has any of them taken the thrown from ePSXe as "best PSX emulator"? |
|
|
|
| Advertisement | [Remove Advertisement] | ||
|
|
|
|
#3 (permalink) |
|
the only one you've ever SEEN
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2003
Location: San Francisco
Posts: 21,978
|
I use PSXeven and PCSX a lot too, they are good in their own ways. There isn't really a "be all end all" PSX emulator--something might work in ePSXe that doesn't work in PSXeven, or vice versa. And you might hate or love the way that pSX works. A better thing to ask would be more specific, like which game you want to play, your system specs, and what you want it to look like. Then it'll be easier to figure out what's the best for you.
__________________
Dedicated to mediocrity and repetition since 1994. |
|
|
|
|
|
#5 (permalink) | |
|
racing gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: NL
Posts: 6,051
|
Quote:
It's also true though that almost every emulator runs a few games that another one doesn't.
__________________
![]() ![]() ![]() YouTube Channel Current consoles: Xbox360, Playstation2, Dreamcast Geometry Wars: 447850 |
|
|
|
|
|
|
#6 (permalink) |
|
Existentialist
![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: Austria
Posts: 967
|
I only use SSSPSX and hope that the "read psx cd's directly when inserted" feature will be implemented in emu-raptor, then i'm completely satisfied.
__________________
~ whoever calls himself an Existentialist does not understand the true meaning of that word ~
.: Armored Ninja :. CPU: Core 2 Duo E4300 (@ 3.333 GHz) | Memory: Seitec 1024MB DDR2 RAM (@ 740 MHz) GPU: Geforce 8800 GTS 320MB (Core Clock: Geometric Domain @ 648 MHz / Shader Domain @ 1512 MHz Memory Clock @ 972 MHz ) Case: Thermaltake Armor VA8000B | Cooler: Scythe Ninja Plus Rev. B | Mobo: GA-965P-DS3 | PSU: Corsair HX620W |
|
|
|
|
|
#7 (permalink) | |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
|
Quote:
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
|
|
|
|
|
|
#8 (permalink) |
|
Existentialist
![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: Austria
Posts: 967
|
Yeah but my idea was to make it read out the SLUS code of the cd, check if you already have a configuration for that game, if not ask if it should use the default one, or make a new one. Emu Raptor has the feature to make seperate configs for games, but no "auto run" support
__________________
~ whoever calls himself an Existentialist does not understand the true meaning of that word ~
.: Armored Ninja :. CPU: Core 2 Duo E4300 (@ 3.333 GHz) | Memory: Seitec 1024MB DDR2 RAM (@ 740 MHz) GPU: Geforce 8800 GTS 320MB (Core Clock: Geometric Domain @ 648 MHz / Shader Domain @ 1512 MHz Memory Clock @ 972 MHz ) Case: Thermaltake Armor VA8000B | Cooler: Scythe Ninja Plus Rev. B | Mobo: GA-965P-DS3 | PSU: Corsair HX620W |
|
|
|
|
|
#9 (permalink) | |
|
Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
|
Quote:
few weeks ago i sended you a small application which is able to auto-run playstation and dreamcast games...remember??? this application start the games when inserted and it doesn´t need commands to start the emu(ePSXe or Chankast) as everything is done on the fly(because it uses earlier A.E.S classes).. if you want i can modify this application for you and add SSSPSX support. Greetz
__________________
Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; April 12th, 2007 at 14:21.. |
|
|
|
|
|
|
#10 (permalink) |
|
Existentialist
![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: Austria
Posts: 967
|
I still got that tool. I guess i'll wait till you're back from work Got my free day today
__________________
~ whoever calls himself an Existentialist does not understand the true meaning of that word ~
.: Armored Ninja :. CPU: Core 2 Duo E4300 (@ 3.333 GHz) | Memory: Seitec 1024MB DDR2 RAM (@ 740 MHz) GPU: Geforce 8800 GTS 320MB (Core Clock: Geometric Domain @ 648 MHz / Shader Domain @ 1512 MHz Memory Clock @ 972 MHz ) Case: Thermaltake Armor VA8000B | Cooler: Scythe Ninja Plus Rev. B | Mobo: GA-965P-DS3 | PSU: Corsair HX620W |
|
|
|
|
|
#11 (permalink) |
|
Registered User
Join Date: Jan 2007
Location: Minnesota, USA
Posts: 12
|
Just to chime in my two cents... I've tried a few, mostly on Linux. epsxe and pcsx were nice, but often resource hungry. The plugin-based emulators allow for a lot of fun tweaking and special graphics handling that, I'm sure, look real nice on the latest PC's. But pSX wins when you're looking for an emulator for older PC's. pSX has been reported to work well, even on Pentium 3's. The 1.10 version for Windows, and one of the early Linux WIP's (work-in-progress) work very nicely on my Athlon Thunderbird 1200 PC. So -- if you have an older PC, or if you're willing to sacrifice a little eye candy for a very efficient emulator -- go with pSX. Just steer clear of version 1.11 if you have an older Athlon PC. |
|
|
|
|
|
#12 (permalink) |
|
Existentialist
![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: Austria
Posts: 967
|
You can also simply use Peops Soft GPU which is CPU dependand and let it run at a resolution of 640x480 with no filters which produces the same effect. Except for the OGL2 Plugin the others are not very resource hungry either, i used to emulate on a mid range laptop without any problems.
__________________
~ whoever calls himself an Existentialist does not understand the true meaning of that word ~
.: Armored Ninja :. CPU: Core 2 Duo E4300 (@ 3.333 GHz) | Memory: Seitec 1024MB DDR2 RAM (@ 740 MHz) GPU: Geforce 8800 GTS 320MB (Core Clock: Geometric Domain @ 648 MHz / Shader Domain @ 1512 MHz Memory Clock @ 972 MHz ) Case: Thermaltake Armor VA8000B | Cooler: Scythe Ninja Plus Rev. B | Mobo: GA-965P-DS3 | PSU: Corsair HX620W |
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|