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Old July 31st, 2009   #161 (permalink)
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Could someone get Final Fantasy VI, SLUS 00900?
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Old August 13th, 2009   #162 (permalink)
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Legend of Legaia

Made a user.inf of Legend of Legaia since I just started playing it on epsxe. I'm not sure how up-to-date the database I have is so I only included Legaia. Great plug-in, getting codes ready was a breeze.

Standard Max Stats including HP/MP tested.
Space and Time codes tested.
Infinite Items and 100 AP however are not tested.
Attached Files
File Type: zip user.zip (739 Bytes, 6 views)
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Old August 18th, 2009   #163 (permalink)
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Suikoden 2 - McDohl party switch cheat by Gemini:
[PSX] Any Suikoden II technical experts hanging around here?

Quote:
3006AE62 0007
D010E8C8 0052
3010E8C8 0053

What do they do? They enable you to use McDohl directly from the party switch menu, instead of going the long way by visiting his house in Gregminster.

The codes are pretty simple to explain. The first one enables a flag used by the party screen to tell if a character has joined you, but McDohl's is always zeroed even if you actually recruited him. The second and third ones alter this instruction in the code:

Code:
8010E8C8:    slti    $v0, $s1, 0x52
Which translates to a for like this:
Code:
for(int s1=0; s1<0x52; s1++)
But McDohl's ID is 0x52, so we need to make it check for him too by changing the value to 0x53.


PS: Codes work on every version out there.
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Old 3 Weeks Ago   #164 (permalink)
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So which file is the latest? I have a PEC codelist file thats about 24MB. Yet the ones posted here are like 4MB~...
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Old 2 Weeks Ago   #165 (permalink)
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Quote:
Originally Posted by babygiant View Post
Is this the correct info for wild arms 2 SCUS_944.84. I have finished it wanted to add this data but was not sure if it is correct.

EDit I already found it. by the way is there any way to view these codes in pec without renaming them or mereging.

what is th correct ID game of wild arms 2??
thanks man
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