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Old March 13th, 2006   #1 (permalink)
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Which PSX emulators are still under development?

Ive been trying to read around but outside of some PSXeven discussion and the lack of dated postings on the emulator mainpages, i was curious which emulators are abandoned, pause and are still in development heavy and lightly.

I know people have lives and that takes time from development and even puts it on hold but as a script writer i know we all get the urge to go back and give it another shot....
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Old March 13th, 2006   #2 (permalink)
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well, there is a thread called "ePSXe is NOT dead", but im sure you read it.

ePSXe is not dead. who knows whats going on. its not done forever, but we really dont know what the deal is.

PSXeven is still alive and kicking, because Xeven is. 'course, he just got married, and i think he'd rather be spending more time with Mrs. Xeven than with PSXeven.

pSX is in constant development, probably the most active PSX emulator next to......

SSSPSX is in constant development, just not having as many releases as pSX or the other japanese emulator....

Xebra has releases all the time but it's not widely used.

AdriPSX hasnt been updated in forever, it's pretty out of date (but still very fast on older machines!)

PCSX hasnt been updated in a while...but, maybe that's not true, since SSSPSX is made from the PCSX source.

did i forget anything? probably. but seriously, the slow updates dont mean its not being worked. PSX emulation has come so far that it's really hard to squash bugs. sometimes one tiny thing can take a while to pinpoint.

i'm not sure what your thread is getting at, but ill just tell you: if you have a feature request, suggest it! Pete updates his plugins often, and Lewpy will still lend an ear if you have something to say about his Glide plugin. if you bug him nicely, Xeven might throw something into PSXeven, if you speak japanese you can post about SSSPSX at its site, and pSX is always being improved upon.
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Old March 13th, 2006   #3 (permalink)
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I still work on my own psx emulator . I know you were asking about released emus, but anyway I felt like commenting about mine ^_^

Hushy: you forget about PSinex which is can be taken as a dead project, except for psychojak who still take care of his baby
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Old March 13th, 2006   #4 (permalink)
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Eh i was just curious im a epsxe fan im also a snes9x fan lol i will always fight the urge to use zsnes which is pretty good buy anyways.

Scar_T you ever gonna release your own or you keeping it all to yourself? Heh if i knew my language as well as i should id translate the pcsx source into it and write specifically against the bugs in FF7 may it live forever.

Anyway sill drop it before hushy starts pulling out the FF7 threads ive already read.
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Old March 13th, 2006   #5 (permalink)
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Quote:
Originally Posted by RainMotorsports
Scar_T you ever gonna release your own or you keeping it all to yourself?
Just for myself, it's damn buggy since I was learning how to code an emu while I was coding it, but it is possible to play a lot of games with it .
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Old March 13th, 2006   #6 (permalink)
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Thats cool you greedy little.. im kidding yeah even if i could code a good emu which heh still working on a superchip8 interpreter, eh id release it and have to ignore everyone except those with games im not already testing. I couldnt take that much time out of my life to satisfy the demands of a bunch of lazy and greedy people. WHile im horrid at math and barley passed high school i can write modern object pascal and asembly programs so why cant other people? I know there is a big development community working together on many projects but i still feel there are more blood sucking gamers just sitting and waiting.... they just out number the developers...

I have an extreme lack of low level hardware understanding outside of assembly and basic operations, ive learned mostly on the software end and rely on the hardware to actually be in place and working.

just an opinion i know ill get a bit of backlash on it!
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Old March 13th, 2006   #7 (permalink)
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Don't expect a Windows release of Snes9x for quite some time. Apparently, it is pretty messed up, and the developers will not be going near it again. ZSNES is in constant developement. New Work In Progress builds are released frequently, although stable releases are released once in a blue moon.
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Old March 13th, 2006   #8 (permalink)
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I do like or well err accept ZSNES's supperior compatability but hate the transition of the mouse and the fact that its almost a dos window which id hate to say would actually be better if it werent being run on an nt system.

Before you tell me stop complaining... im not i was just stating why i prefer snes9x i havent had an compatability with the 2 games i own which are final fantasy mystic quest and 3 i have no clue what i did with the other catridges and some of them i would not dare tear open anyways.
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Old March 14th, 2006   #9 (permalink)
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scar_t: yeah, psinex too. and hey i didnt even know you had an emulator! hmm, i didnt include zenogais' emulator since it wasnt to the playable stage, and i didnt include Bleem or VGS because everyone knows they're dead.

anyway, yeah, RainMotorsports, killivippin is correct on Snes9x, so just accept that fact and don't lead your own thread offtopic
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Old March 14th, 2006   #10 (permalink)
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Quote:
Originally Posted by hushypushy
scar_t: yeah, psinex too. and hey i didnt even know you had an emulator!
I worked on PSinex aswell but we never realesed the version which I was working in, hahaha
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Old March 14th, 2006   #11 (permalink)
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Hushy not trying to but since you had to say something i have to ask what was he talking about anyways? Running the Windows release now, it works for the 2 games that i play on it..... as far as im concerned if the coders of that emulator went off and got jobs where computers dont exist it wouldnt have too much affect on me....

Anyways im going back to epsxe 1.5.2 for now although i havent run into the 1.6 problems yet... i dont feel like running into them know what i mean!

I still need to try PSXeven i just havent gotten around to it.
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Old March 14th, 2006   #12 (permalink)
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i was talking about your little thing about snes9x and zsnes...it's pointless to argue about it. that's all.

anyway, i just want to make a random musing, i dont understand how people are so reluctant to switch emulators. everyone acts like it's a big life choice that you have to announce to the world. "alright everyone, switching to ePSXe 1.5.2. wish me luck!!" you know, no one cares if you use 1.5.2 for some games, 1.6.0 for others, and hell even PSXeven and SSSPSX. they're all free, use them as much or as little as you want.
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Old March 14th, 2006   #13 (permalink)
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Hehe I can get your hatred towards the "wish me luck" part but eh Im still sorting out a backup from before I made an extra balsy move and resized a hard drive partition 3 times in one day... yeah 3rd time it didnt finish...

ANyways yeah ill try them all when im done I do however enjoy the simplicity of AdriPSX, howeevr simplicity does suck when big problems hit you!
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Old March 14th, 2006   #14 (permalink)
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adripsx is pretty cool, the lack of proper saves and disc changes kind of kills its modern usefulness though.
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Old March 27th, 2006   #15 (permalink)
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Development on plugin based emulators is slowing up unfortunately. While the all-in-one emulators, especially pSX, are really good (probably the way to go even) they don't really offer the graphical upgrades you can get through the plugins. I'd love to see a pSX offer some higher (internal) resolutions and some texture filtering - don't really need much beyond that.

ePSXe hasn't been touched in years (likewise it's been years sine the "ePSXe isn't dead" thread was posted). As far as I'm concerned it is dead and 1.6.0 is far from perfect.

PSXeven hasn't been touched in quite some time either and it's got some bad problems (in my experience it always crashes whenever I tried to use a sound plugin other than null).

SSSPSX was looking good, and it works well when actually running games. However, it's interface is poor and it has some problems when closing (crashes, not refreshing desktop). It was being worked on pretty actively, but I believe the developer said he got board with the project or something and wasn't going to work on it anymore.

Last edited by Stevedroid; March 27th, 2006 at 04:43..
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Old March 27th, 2006   #16 (permalink)
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its not dead 1.5.2 is the better version and i wouldnt play FF7 on any either version!

BTW this thread however was dead!

Last edited by FFVII Forever; March 27th, 2006 at 04:55..
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Old March 27th, 2006   #17 (permalink)
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There hasn't been a new version of ePSXe since August of 2003. 2 and 1/2 years is a long time for any software to go un-updated even a freeware "amatuer" project.

If it really still is in development that great, but I just wish we had some proof to that end.

Last edited by Stevedroid; March 27th, 2006 at 05:17..
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Old March 27th, 2006   #18 (permalink)
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Nobody anounced that the ePSXe is dead.
And His status is "Alive and kicking"...
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Old March 28th, 2006   #19 (permalink)
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ePSXe isn't dead, but isnt alive. maybe a zombie? ePSXe is far from perfect, as are all the other PSX emulators.

PSXeven works fine for me, and a lot of other people. plus, it is in devlopment. Xeven himself has said there is a new version, its just not released. plus, he just got married, so he understandably wont be working on it as much.

SSSPSX does have its share of interface glitches, but it has some other merits which make it worthwhile.

why does everyone rub their pooties to pSX? i cant see one compelling reason to use it. not to mention your feature "requests" (or shall i say complaints?) are not even in the direction that pSX is heading. if you want higher internal res and texture filtering, use ePSXe and one of Pete's plugins. end of story. pSX is more about the PSX experience rather than enhancements, and that's why people like it.

between ePSXe, PSXeven, and now SSSPSX, every single game i've thrown at it has worked. emulation will never reach 100%. if you want 100%, hook up your Playstation to your TV and play that. until then, be grateful for the FREE emulators you've been given. should i say that again? FREE.

if you're having problems like what you described with PSXeven, you shouldnt be saying "this emu sucks!", you should be making a thread asking for help with it.
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Old March 28th, 2006   #20 (permalink)
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pSX is nice specifically because it's a simple all-in-one solution. The plugin system can be cool, but sometimes it's just bothersome and more complex than many people would like to deal with.

Generally speaking, componentized programs offer a lot of flexibility but they're rarely as stable, as fast, or user friendly as a standalone application.

If I could get better graphics through pSX I would never bother with plugins again.

What's with the defensiveness though HP? I never said any of the emulators "suck", nor did I express that I wasn't grateful for their availablity. Feature requests are requests not complaints, you can't complain about something that isn't there. I don't really appreciate having words put into my mouth and I'm not sure I deserve the 'tude. That being said, I'm not going to pretend the emus don't have problems or refrain from mentioning them just because they're free, nor will I refrain from expressing any wishes that they would be updated more frequently.

Last edited by Stevedroid; March 28th, 2006 at 05:14..
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