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#1 (permalink) |
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Banned
![]() ![]() Join Date: Sep 2004
Location: UK
Posts: 203
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How to create Selfbootable Backup Playstation games?
How to create Selfbootable Backup Playstation games to play on your Playstation without having to have your playstation Chiped, and without to use a BootCD (if u know wat i mean). I think there are some who has discovered to do this...as the Playstaion reads the encryption before it loads up the game to play. I would really appriciate it if someone here from out there knoew how to do it. Thanx. If u ant to, u can reply back to me at: tessie@alboukharey5393.freeserve.co.uk |
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#4 (permalink) | |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,845
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Quote:
![]() buy it again?....gee Ps games are cheapo |
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#6 (permalink) |
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Who Da Gnome?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: At Home
Posts: 2,441
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i recall that way back when, someone managed to hack the firmware in his cd burner to be able to read and write the erroneous boot sectors of a psx disc. however, i have never actually seen proof of this personally nor have i ever heard of anyone else doing it. the other option would be to press your own discs. you might be able to find some folks in Hong Kong who can help you out with this for a minor investment..
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May the Gnome™ be With You |
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#7 (permalink) |
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Guest
Posts: n/a
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well, a PS1 simply needs a modchip to work with backups, unlike the DC, which can work with a bootdisk or self-bootable backup. A playstation backup will work just fine on an emulator, since those don't have the copy protection the real PS1 has (the erroneous sector reading, as bgnome mentioned). It's not really a matter of the game being bootable or not. There are rumours on the net that some copies could work by some ingenious swap techniques which one would have to perform at the exact second.... aside that I've never seen any of these verified to work, you would also most likely break your playstation trying. So it's pretty much "can't be done without a modchip". And we don't do modchip discussion here, as many countries have declared them illegal. |
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#11 (permalink) | |
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Who Da Gnome?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: At Home
Posts: 2,441
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Quote:
i guess you can actually arrange to do have the plant press discs for you without you actually having to be there. they would likely require a master of some sort and an initial investment for the initial run. considering you are not actually seeking to print your own material, but rather pirated copies of psx discs, you would need to fashion a "stamp" of the disc, (i am not sure how this is done either, especially if you don't have a true "master" disc), find someone willing to go through with illegal reproduction of said discs, (Hong Kong is world renowned for things like this, as mentioned), and pay the invesment fee for the initial runs, (no idea how much this would cost, but i am guessing at least several thousand dollars or more for thousands of discs of the same game). if you feel like pursuing such activities, more power to you. personally, i just modified my old playstation for about $5.
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#12 (permalink) |
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Banned
![]() ![]() Join Date: Sep 2004
Location: UK
Posts: 203
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okay...thats good advice...i really appriciate it....but...i doubt and very unlikely for me to go there to do that...but anyways...still i need to know how this is done. I just read the post here on how to make perfect backup copies...and said it somehow was able to be read on the PS2...weird it said...anyone would like to say how?
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#13 (permalink) | |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2001
Location: Montreal, Canada
Posts: 7,845
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Quote:
why the feck did you bring the Dreamcast thread O_o way off-topic. if you werent happy back then just pm me....
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#14 (permalink) |
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Who Da Gnome?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: At Home
Posts: 2,441
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link to the post please? the ps2 is a much different machine than the psx, if you haven't noticed. i believe the boot sectors in a typical ps2 game have a sort of "wobble" as well as the erroneous sectors, which would not be able to be burnt with a typical cd burner, even with a firmware hack. i have heard of some people having access to CD-Rs that had a boot sector pressed, but these are not available to the public. there are also development versions of ps2s that can boot burnt media, but i think that they need certain developer prgrams to do this and also are not typically available to the public.
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#15 (permalink) |
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Translator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,805
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Swapping works, but it's not always worth doing it... I killed my PSX once by doing it and hopefully, a friend who just thrown his PSX on a wall was ok to give me working parts I needed. Also, the swapping methods depend on the BIOS version ![]() Very old PSX can do it easily, later ones requires multiple swaps per boot and better timing ![]() Play your PSX games on your PC, HW accelerated rendering and inffinite memory card capacity are cool features ![]() EDIT: "there are also development versions of ps2s that can boot burnt media, but i think that they need certain developer prgrams to do this and also are not typically available to the public." Like the Net yaroze version of the PSX?
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Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 4GB DDR2 (Corsair PC6400) VGA: (Frying) GF8800GTS 512MB - Monitor: H233H 23" 1920x1080Mobo: Gigabyte EP35C-DS3R - PSU: Antec NeoPower Blue 650w 24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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#17 (permalink) |
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Translator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,805
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Dude, you can't have access to them, just forget it and play original games on real consoles, or backups on an emulator.
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Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 4GB DDR2 (Corsair PC6400) VGA: (Frying) GF8800GTS 512MB - Monitor: H233H 23" 1920x1080Mobo: Gigabyte EP35C-DS3R - PSU: Antec NeoPower Blue 650w 24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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#18 (permalink) | |
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Who Da Gnome?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: At Home
Posts: 2,441
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Quote:
i am sorry if you misunderstood my post, but you need a developer ps2 unit, like the DTL-T10000. you can purchase one from sony for ~$20000 and you can find several companies that make software for developers, which may cost you a few thousand more dollars. for an idea of what you can do with a DTL-T10000, check out this guy: http://www.otakunozoku.com/ps2/ i have just remembered that there is also a way to get unauthorized code to boot on an unmodified console through a memory card exploit, but it is not easy to do and requires either another modified ps2 to originally load the exploit to a memory card or a ps2 memory card with the data already on it.
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