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#1 (permalink) | |
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Emulation Freak
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Indiana (US)
Posts: 198
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I just need to comment on one thing in that...
Quote:
). Granted, there were many more people that thought getting perfect compatibility with 100 games for $20 was an incredible deal, but there definitely was some complaining and grumbling about it. Not that it makes single game paks any better, but it does somewhat explain what David is talking about, as people can now buy only the ones they want. And, I wanted all the facts to be out there, for people to make their decisions on...
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al'Lan Mandragoran Last edited by LanGaidin; April 28th, 2001 at 07:38. |
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#4 (permalink) |
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War Games coder
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Florida
Posts: 1,917
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Quick question for any that may know....if you actually buy one of these, then find a bug...will they have to send all their consumers another CD or make them buy another one just to fix the bug? Bear in mind that NO amount of playtesting will find EVERY bug, as you don't have access to the source of the game itself, you can't very well test specific areas until you PLAY to them (Kinda slow). How will that be handled?
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Primary CPU: Athlon 64 X2 4400+ Mobo: Biostar N4SLI-A9 RAM: 2G Crucial (DDR400) Video: eVGA GeForce 7900 GTX (512M) Audio: HDA X-Mystique HD(s): Maxtor 300G SATA2, Samsung 400G SATA2 OS(s): WinXP x64 Pro, Vista x32 Ultimate, Gentoo x64 Monitor(s): Primary - 19" Flat Panel (1280x1024) Secondary - 19" Flat Panel (1280x1024) Tertiary - Zenith 42" Plasma TV (1024x768 res) Many other machines... sig too short |
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#5 (permalink) |
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Emulation Freak
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Indiana (US)
Posts: 198
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I don't know for sure, but I'm guessing it will be handled the way that bugs in console games are... If it's minor, they'll fix it, and then whoever buys it after the fix is in there will not have the bug, the people that bought it before will. If it's a major bug, they'll probably do something similar to what Sony/Polyphony did with GT2, and offer to exchange it for people that call in. Then again, this is bleem, so it's possible they'll just ignore any bugs altogether. :/
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al'Lan Mandragoran |
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#6 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: England
Posts: 1,062
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Has anybody actually received their copy of Bleemcast yet? I know that credit cards have charged as posted on PSXEmu, so when is it gonna arrive?
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http://simonmallion.homedns.org/PSXMemTool |
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#7 (permalink) |
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Registered User
![]() ![]() Join Date: Apr 2001
Location: Philippines
Posts: 146
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http://ubb.bleem.com/ubb/Forum12/HTML/000387.html
It should work faster and better than playing it on a PSX. |
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#8 (permalink) |
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Registered User
Join Date: May 2001
Posts: 26
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Ok, just so no one skips bleemcast for the compatability reason, and not for the much better reasons to ignore it, you won't find a US DC with that protection. They never made it outside of Japan. The only ones that have it are the Sakura DCs, which needless to say are not big import items, and did not make it into europe or the US since Sega stopped making the hardware.
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#9 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: England
Posts: 1,062
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I just heard from the distribution company Bleem uses for England that 'they should be in the country on May 8th, so you get your copy by the 10th May'
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http://simonmallion.homedns.org/PSXMemTool |
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