Emuforums.com

Go Back   Emuforums.com > PSX Emulation > Misc PSX Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old January 3rd, 2003   #1 (permalink)
Registered User
 
Join Date: Jan 2003
Posts: 3
Question How Bleem! or Blini read the Disc ID ?

Bleemcast does not recognize my original
spanish Metal Gear Solid

Even Bleem! for PC tells me it's not the Metal
Gear Solid.

I've checked the Disc ID returned by Bleem!
and it's different for any MGS CD listed by Blini.

So I thought of patching an ISO of the CD
to change the DiscID and try to fool
Bleem!/Bleemcast.

The problem is I don't know where this DiscID
is stored.

Does anyone knows something about it?
babylon5 is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old January 4th, 2003   #2 (permalink)
Resident Movie Critic
 
Betamax's Avatar
 
Join Date: Apr 2001
Location: Belfast, Northern Ireland
Posts: 9,508
The id code is usually the name of the exe file on the cd, and is specified in system.cnf IIRC. You'd need to open the system.cnf file in notepad and change the file boot = to the new name and rename the file orginally specified there to the different name.

However that said, I can't guarantee that will work. Why can't you just use blini to add the missing entry for your copy of mgs? After all that's what it was written for .
__________________

Superior marketing of an inferior product will always win over inferior marketing of a superior product.
Betamax is offline   Reply With Quote
Old January 4th, 2003   #3 (permalink)
Registered User
 
Join Date: Jan 2003
Posts: 3
That's what I thought first, but that's the product code, not the Disc ID. [i.e., Product Code is SLES_01734, Disc ID is 10 digit: 1059133959]

And my intention is to fool Bleemcast, that has not Blini for it.

I'm trying to fool Bleem! first, just because
I'm supposing both use the same technique to
check the disc.
babylon5 is offline   Reply With Quote
Old January 5th, 2003   #4 (permalink)
Master Programmer
 
Jens Duttke's Avatar
 
Join Date: May 2001
Location: Germany
Posts: 191
hi!

Right, this DiscID has nothing to do with region code.

Bleem!s DiscID is like a checksum - it calculate it, from different informations of the CD.
Only Randy (and his team) know which informations it use, atleast I don't know anyone who has reversed how it's calculated.

Blini! has a internal table, with the DiscID's and the region codes, so instead of calculating the DiscID from the cd content it simply check the region code, and search for the related DiscID in this table.

Doesn't Bleemcast! use the region code to identify the game, instead of such a checksum ? As far as i remember there is a bleem!.ini with the region-codes of all versions of the game.

Cu, JNS
---
http://www.emucheater.com
http://cyberpad.psxemu.com
http://blini.psxemu.com
Jens Duttke is offline   Reply With Quote
Old January 5th, 2003   #5 (permalink)
Registered User
 
Join Date: Jan 2003
Posts: 3
Blini has the ability to figure it out the
Disc ID for most discs, when you add a new CD.
(At least the v5 I've tried has it).
But is not working with my Metal Gear Solid,
it reports a different Disc ID than Bleem!

I've made a test editing an ISO of my MGS,
changing the product code to SLES1370 (the one of the first PAL MGS) in the system.cnf,
renaming the bin and editing the MGS1.EXE.

This patched ISO works fine under the emulators,
but Bleemcast does not get it. And Bleem! still reports the same Disc ID as my spanish MGS CD.

The Bleemcast CD is not readable with the PC,
so I don't know what is there...

Thank you, anyway!
babylon5 is offline   Reply With Quote
Old January 6th, 2003   #6 (permalink)
Emu author
 
SimonMallion's Avatar
 
Join Date: Apr 2001
Location: England
Posts: 1,064
I had a go at changing the system.cnf file to fool bleemcast into thinking the game i was trying to run was the right one for the bleemcast disk i was using (i tried to get bleemcast to accept final fantasy 9 instead of gran turismo). I could not get this to work. I assume that if it was that easy then a lot more people would have done this and posted information about it. I guess that bleemcast is a bit more clever than that and looks for other information of the game's cd. As there are a number of different bleemcast disc's, they all may have game specific code in the emulators themselves, i don't think there is a generic psx emulator for the dreamcast, pity since bleemcast proves it is very possible indeed.
__________________
http://simonmallion.homedns.org - Home of PSXMemTool
SimonMallion is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 12:08.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5