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#1 (permalink) |
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Registered User
Join Date: Oct 2002
Location: Belgium
Posts: 3
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My Final Fantasy 9 runs perfectly but when I go in and out of battle the screen + sound seems to lag a bit... I tried several configurations of my video driver, but nothing seems to work...
My config: athlon xp 1700+ gforce 2 mx 32mb 256 DDRAM and I use pete's openGL 1.7 driver config of driver: Plugin: Pete's OpenGL Driver 1.1.67 Resolution/Color: - 1024x768 Fullscreen - Desktop changing [16 Bit] - Keep psx aspect ratio: off Textures: - R8G8A8A8 - Filtering: 0 - Hi-Res textures: off - Palettized tex windows: off - Garbage collection: on - VRam size: 0 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 50 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: on [00000200] if someone could help me??? thx already
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wiii Last edited by RusH; October 26th, 2002 at 00:58. |
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#2 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Post for config up... maybe try using the OpenGL driver isntead. It's better for GeForces.
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![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#4 (permalink) |
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Diehard 3Dfx Fanboy!
![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Kicking Kuja's ass, all with the power of 3Dfx!!
Posts: 544
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You might wanna try the "Gfx card buffer and software" option in the plugin. It should be able to attempt to use software drawing routines for framebuffer effects, resulting in what hopefully is a glitch free rendering of the game's graphics, meaning it might make the battle swirl appear better.
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A 233Mhz CPU. Its not just slow, its a CURSE!! |
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