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Old October 26th, 2002   #1 (permalink)
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Question FF9 battles

My Final Fantasy 9 runs perfectly but when I go in and out of battle the screen + sound seems to lag a bit... I tried several configurations of my video driver, but nothing seems to work...
My config: athlon xp 1700+ gforce 2 mx 32mb 256 DDRAM
and I use pete's openGL 1.7 driver
config of driver: Plugin: Pete's OpenGL Driver 1.1.67

Resolution/Color:
- 1024x768 Fullscreen - Desktop changing [16 Bit]
- Keep psx aspect ratio: off

Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: off
- Palettized tex windows: off
- Garbage collection: on
- VRam size: 0 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: 50

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Screen cushion: off
- Game fixes: on [00000200]

if someone could help me??? thx already
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Last edited by RusH; October 26th, 2002 at 00:58.
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Old October 26th, 2002   #2 (permalink)
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Post for config up... maybe try using the OpenGL driver isntead. It's better for GeForces.
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Old October 26th, 2002   #3 (permalink)
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Yeah, I know, I have OpenGL drivers, I mistook myself
I'll edit it in the thread
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Old October 26th, 2002   #4 (permalink)
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You might wanna try the "Gfx card buffer and software" option in the plugin. It should be able to attempt to use software drawing routines for framebuffer effects, resulting in what hopefully is a glitch free rendering of the game's graphics, meaning it might make the battle swirl appear better.
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Old October 26th, 2002   #5 (permalink)
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It's solved now
never tried to run it from an iso instead of CD, now it runs perfectly =)
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