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#2 (permalink) |
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Ultraman Agent
![]() ![]() ![]() ![]() Join Date: May 2001
Location: 0101001111010110101001
Posts: 680
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i dont think so ... i think DC can do emulation on the console -because DC is far more advance than PSX-
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= hah hah hah! I'm back! not! = --- Last edited by 404 on 09-09-99 at 06:66 AM |
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#3 (permalink) |
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The Pretty One
![]() ![]() ![]() ![]() ![]() Join Date: May 2001
Location: Collegedale, TN
Posts: 1,247
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I believe there was some project to port snes9x over to the psx or write their own or something like that but I think it died recently, so you're kind of stuck I guess.
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"Me? I'm a pop idol." "And you will shed tears of scarlet!" |
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#5 (permalink) |
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The Sword Saint
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Death Zone
Posts: 1,750
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YES !!! IS VERY EASY , I MADE A CD FOR PSX WITH ROMSMY SELF WITH AN SNES EMU ALREADY INTEGRTED
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Kuzuryusen ! God-like speed to attack all nine vital points in one stroke. Impossible to dodge and defend ! How want's to stop me |
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#6 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: France
Posts: 1,238
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I have found plenty of emus for the psx.
They run pretty well but I don t know If I have the right of putting the web adress here.(If U see what I mean....) I ll check first the opinion of the administrators. |
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#10 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Apr 2001
Location: Kuala Lumpur , Malaysia
Posts: 251
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Quote:
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#12 (permalink) |
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Registered User
Join Date: Jun 2001
Posts: 38
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It's all in the realm of possibility. You would just need to be a expierienced programmer who has a team of people who have a very good understanding of both the psx and the snes. It would not be easy, but it would be possible.
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#13 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Posts: 1,756
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This might be interesting... The first prototype of the PlayStation (NOT the PSX) had the little SNES ROM thingy built in so you could play them on the PS. They took it out, and the system that they decided to go with (the PSX) is the console we know and love today
![]() BTW, the only reason Sony could have that on their system was because of their contract with Nintendo a while back when they were developing a CD-ROM drive for the SNES. Sony got the rights to use SNES ROMs with its new system... They also developed the sound chip that came with the SNES... ![]() [ Got this info from the PSX tech docs by Joshua Walker ] |
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#14 (permalink) |
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Registered User
![]() Join Date: Jun 2001
Posts: 69
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The only game I don't notice the slowdown on the SNES9X port is Fist of the North Star 7. Of course, it would be impossible to tell unless it's going at a frame every four seconds. I've been playing Goku Den 2, it runs fairly well. Anyway, if Square can do it, that means other people can do it too. But I haven't heard much about it, I'm just not interested in it.
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#15 (permalink) |
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Registered User
![]() Join Date: Jun 2001
Location: Rome "Caput Mundi" - Italy
Posts: 61
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Please where i can find the port of SNES9x for PSX? It'a dead project? I want to try it on my PSX.. Do you know also if there is the source available? I code on PSX and i want to try to improve it if possible and if i have the consense of the authors....
Thanks in advance...
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+=|KaRMa|=+ FPSE betatester Emulare Humanum Est |
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