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Old April 19th, 2002   #1 (permalink)
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Smile Is there any problem for Front Mission 3 in VGS ???

Does anyone finished the game without any problem ??? Is there any patch for it if there is a problem ???
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Old April 20th, 2002   #2 (permalink)
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The game freezes sooo much... You can finish the game, but you have to be patient.
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Old April 20th, 2002   #3 (permalink)
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yup, it freezes a lot, I don't know why though...
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Old April 20th, 2002   #4 (permalink)
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There are two main problems in Front Mission 3 while using VGS.
First, you can't see the start menu, but it is actually there. You could just move the cursor and try to search in the dark. This is not a serious problem. The second problem is more serious. When executing moves in battle with wanzers, there is a high probability that the game might crash. I don't think there are any technical solution to fix this. The only solution is to enable the skip battle animation mode in the option menu, and quickly press the buttons when executing moves to skip the animation before the game crash. Yes, it's annoying this way. But this is the only way, unless you decided to go for other emulators.
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Old May 1st, 2002   #5 (permalink)
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Just use epsxe to play FM3 to avoid crashes
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Old May 8th, 2002   #6 (permalink)
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even when using epsxe, still it would crash, here is its crash:

* Memory handlers init.
* ePSXe: PSX BIOS loaded [bios\SCPH1001.BIN].
(+subchannel) * Init ISO code ... ok
* NTSC cdrom detected.
* Doing init gpu[0]...
* Gpu open[0]...
* Direct input init ok.
* Doing spu init...
* Spu open...
* LoadState Done!
* SaveState Done!
* SaveState Done!
* SaveState Done!
* SaveState Done!
* SaveState Done!
* LoadState Done!
* LoadState Done!
* LoadState Done!
* LoadState Done!
* Closing spu ...
* Closing gpu ...
* Shutdown gpu ...
* Closing ISO system.
Opcode 3f UNK (PC 00000080) (313528,170)

can anyone understand this?
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