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#1 (permalink) |
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Registered User
Join Date: Mar 2002
Posts: 33
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add on to previous thread
ok this thread is just relating to the epsxe vs vgs one recently posted but i just have questions about it. demigod in your post you stated that nvidia video cards use dd filtering which help the graphics immensely. exactly how "immensely" do you mean? if you have a screen shot of a psx game with dd filtering and one without it would help. thanks.
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#2 (permalink) |
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,872
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Sorry for the long delay in response. Anyways, DD filtering smoothens out the graphics (kinda like bilinear filtering), masking some of the pixels edges and blending the colors. The difference is noticeable but not really "immense", I used the term loosely. I find it gives a smoother, more natural image, although some people don't like the blurring effect. It does wonders for text and backgrounds. Below are some shots to compare. [edit] some of the shots were too big so they were sampled down but they're still mostly faithful to the original. The Square EA logo for CC without filtering: Last edited by Demigod; April 19th, 2002 at 05:00.. |
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#7 (permalink) |
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,872
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Street Fighter Alpha 3 with filtering. Notice the smooth blending of textures (the eyes) and colors on the statue in the background. Doesn't look as grainy as the one above. But also notice the blurry life bar and score (compared to the sharp one above), which some people don't like.
Last edited by Demigod; April 19th, 2002 at 05:13.. |
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#9 (permalink) |
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,872
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FF9 shot with filtering. The background is anti-aliased (table in the center) and the text is smoothened out nicely. The advantage of DD filtering for PSX games is that it's a full scene screen smoothing done in hardware so the backgrounds don't display that tiling effect seen on 3D plug-ins. [edit] Also, because it's done in hardware it doesn't slow down the system like in Pete's screen smoothing filter. In fact it's faster with it on. Last edited by Demigod; April 21st, 2002 at 08:42.. |
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#11 (permalink) |
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,872
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Comparison MDEC shot with filtering. Notice the smoothened carpet edges and the text compared to the one above. The ugly dithering around the text has also been minimized. Those are all the shots I took. I think you get the general idea of the effect of DD filtering. With graphics as ugly as VGS any graphical improvement is a blessing Hmm, maybe someone should move this to the screenshot or off-topic section..BTW, I think Pete's software plug-in (as well as others) also has DD filtering on them. Last edited by Demigod; April 19th, 2002 at 05:20.. |
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#12 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,792
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mmm... is not the plugin, is just that software renderers use Direct Draw do ... draw ^^<span style="height: 11; Filter: Glow(Color=black)">
__________________
Main Rig: Pentium Dual-Core E2160 @ 2.8GHz -- 9600GT @ 715/1033MHz -- 4GB DDR2-667 4-4-4-12 -- Windows Server 2008 SP2
Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#14 (permalink) |
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Banned
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Location: Soviet Canuckistan
Posts: 7,778
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Ok, now I am seriously confused. Is this VGS we are seeing shots from? Because I have never heard of DD filtering, and I am positive that I have never seen any graphics look that bad on ePSXe. <span style="width:100%; Filter: Glow(Color=#660099)"> |
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#15 (permalink) | ||
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これはバタスです
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Toronto, Ontario, Canada
Posts: 5,872
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Quote:
Quote:
__________________
CPU: Intel Core 2 Quad Q9450 Mobo: Intel DX48BT2 Memory: 8192 MB PC10600 DDR3 Videocard: PNY Geforce 9800 GX2 Soundcard: On-board SigmaTel High Definition Audio Hard drive: 1 TB Seagate & 1 TB Hitachi Optical drive: LG GGW-H20L (2x BD-R DL) PSU: Nexus 1000 Watt OS: Microsoft Windows 7 Ultimate (64-bit) Last edited by Demigod; April 19th, 2002 at 06:06.. |
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