Emuforums.com

Go Back   Emuforums.com > PSX Emulation > Misc PSX Discussion
Home Register Downloads FAQ Members List Calendar Arcade Mark Forums Read


Reply
 
LinkBack Thread Tools Display Modes
Old May 28th, 2001   #1 (permalink)
Registered User
 
Join Date: May 2001
Location: Miami, Florida USA
Posts: 17
Future of Bleem for PC! and Bleem Inc.

Well it seems that bleem for PC will never get an update. At least that is my opinion. I emailed them yesterday and got a reply back immediately. They will not say 100% whether or not the PC version will be worked on or not. However they say that the future of there company depends on the success of the Dreamcast version . Right now as we speak Randy Linden, the sole coder of Bleem is working on releasing more Dreamcast Paks. They must successfully release paks that people will want to buy and hope that everything can get back to normal. They are also busy fighting Sony out in court. Well depending on how good they really do, could determine if we will ever see a new PC version ever released. According to the response I got from them, right now they cannot afford to have Randy work on the PC side of bleem, until they have made some progress with the Dreamcast port. Well see you all later.

wlion1
wlion1 is offline   Reply With Quote

Advertisement [Remove Advertisement]
Old June 20th, 2001   #2 (permalink)
BOB
Registered User
 
BOB's Avatar
 
Join Date: Jun 2001
Location: The evil and horribly corrupt capitalist west
Posts: 190
Hmm, in my opinion i've always considered emulation as something that should be free.

However, if somebody creates an emulator and wants to sell it fine.. thats upto him/her.

However, lets be honest here, the possibility of a Bleem! for pc appearing any time soon if ever is highly unlikely. Especially when the competition (ePSXe and others) are not only better and compatible with more games but also totally free.

Whereas on the Dreamcast their only competition is the real Playstation and the Playstation 2.

I don't own a Dreamcast and personally think that making you buy a seperate `pak` for every single game is a ripoff tactic, i could understand if they released a pak which supported only a certain number of games, but one per pack is just ripoff tactics in my books, no i don't support the tactics Sony are using against Bleem because in the end run Sony are only hurting sales of Playstation games.

My point? I felt like getting on my high horse.

BOB
BOB is offline   Reply With Quote
Old June 21st, 2001   #3 (permalink)
The Sword Saint
 
Zell's Avatar
 
Join Date: Apr 2001
Location: Death Zone
Posts: 1,750
Let's make this simple : BLEEM HASN'T HAVE A FUTURE , let's face it , no updates, sony on their neck , employeres leaving !!!
__________________
Kuzuryusen ! God-like speed to attack all nine vital points in one stroke. Impossible to dodge and defend ! How want's to stop me

E-Mail
Zell is offline   Reply With Quote
Old June 22nd, 2001   #4 (permalink)
I'm?
 
FireGL's Avatar
 
Join Date: Jun 2001
Location: ======>
Posts: 1,843
....
bleem is good..... "IF" the game is compatible to it
__________________
Open your eyes and look within...
Are you satisfied with the life your livin'?
FireGL is offline   Reply With Quote
Old June 22nd, 2001   #5 (permalink)
The Sword Saint
 
Zell's Avatar
 
Join Date: Apr 2001
Location: Death Zone
Posts: 1,750
That's just partialy True !!! They made emulation Khnown to the world wish was good
__________________
Kuzuryusen ! God-like speed to attack all nine vital points in one stroke. Impossible to dodge and defend ! How want's to stop me

E-Mail
Zell is offline   Reply With Quote
Old June 22nd, 2001   #6 (permalink)
I'm?
 
FireGL's Avatar
 
Join Date: Jun 2001
Location: ======>
Posts: 1,843
if the game is compatible to bleem the game will run fast not like other emu
__________________
Open your eyes and look within...
Are you satisfied with the life your livin'?
FireGL is offline   Reply With Quote
Old June 22nd, 2001   #7 (permalink)
The Sword Saint
 
Zell's Avatar
 
Join Date: Apr 2001
Location: Death Zone
Posts: 1,750
Since when ?? Since the ester Bunny came out on Chritmas , or since Bill Gates became the poorest man in the World !!!
__________________
Kuzuryusen ! God-like speed to attack all nine vital points in one stroke. Impossible to dodge and defend ! How want's to stop me

E-Mail
Zell is offline   Reply With Quote
Old June 22nd, 2001   #8 (permalink)
Registered User
 
Join Date: Apr 2001
Posts: 47
Bleem has problems with games using palettized textures, it's speed limiter is also buggy, otherwise it's core is probably the fastest out there. I'm thinking of games like SFEXalpha, Rayman2, Megaman, SFA3 and silent hill which run full speed even on lower spec (<400mhz) systems. It's also much better with XA audio than the free emulators (but not the commercial VGS). So it's not all bad, just too expensive for a product which was not the promised/implied PSX replacement. Yhat was their real crime (not to mention the delays). Thing is with computers being faster today and quality of emulation counting more than raw speed ePSXe is by far the better emulator (although I can't understand why nobody seems to care that much about the sound).

Ps Bleem! was also available two years ago, but then so was PSemuPro

Last edited by Zster; June 22nd, 2001 at 19:46..
Zster is offline   Reply With Quote
Old June 22nd, 2001   #9 (permalink)
The Sword Saint
 
Zell's Avatar
 
Join Date: Apr 2001
Location: Death Zone
Posts: 1,750
that ain't correct , ePSXe gives better results even on old PC then Bleem and that's a Proven Fact
__________________
Kuzuryusen ! God-like speed to attack all nine vital points in one stroke. Impossible to dodge and defend ! How want's to stop me

E-Mail
Zell is offline   Reply With Quote
Old June 22nd, 2001   #10 (permalink)
Registered User
 
Join Date: Apr 2001
Posts: 47
Try the games I mentioned (especially the 2D ones). I didn't say all games, in fact most do run faster on ePSXe (Gex, Soul reaver, Chrono Cross) but how much is due to the core and how much due to the improved graphic plugins? Of course ePSXe is slowed down a bit by XA sound so once this is up to speed it'll probably flatten everything else out there (Adri is also fast), I just think there is some inspired coding in bleem which shouldn't be ignored.

Last edited by Zster; June 22nd, 2001 at 20:01..
Zster is offline   Reply With Quote
Old June 22nd, 2001   #11 (permalink)
Resident Movie Critic
 
Betamax's Avatar
 
Join Date: Apr 2001
Location: Belfast, Northern Ireland
Posts: 9,508
Quote:
Originally posted by Zster
I just think there is some inspired coding in bleem which shouldn't be ignored.
True. The whole thing is written in assemby... and has its own bios. Both of which are a feat in themselves.

That said however if emus are not updated then no matter how good they were they will slowly start to fall behind those that are. Psemupro was good in its day too....
__________________

Superior marketing of an inferior product will always win over inferior marketing of a superior product.
Betamax is offline   Reply With Quote
Old June 23rd, 2001   #12 (permalink)
Registered User
 
Join Date: Apr 2001
Location: Philippines
Posts: 146
Bleem, was a very good emulator for its time. XA audio is more or less good and not choppy for the games it supports, because I tried it on my lower 233 Cyrix computer before (ever thought of making Epsxe work on such a processor with such awful floating point processing? )

Try running some games fully supported in bleem. Full speed is achieved (XA audio running perfectly), while I can only get Epsxe to run at 40fps maximum (Try havng a quite low end run of the mill computer like a 266 MMX pentium and compare the result of running Megaman X5 on both emus).

I agree though that an emulator, no matter how good it is gets to be no good at all and be left behind, if there are no updates. Even with a good, fast assembly core and no bios.
wanderer is offline   Reply With Quote
Old June 23rd, 2001   #13 (permalink)
old-timer
 
n0estoy's Avatar
 
Join Date: Apr 2001
Location: texas
Posts: 1,317
can't help but wonder what could become of it, if it went open-source.

Last edited by n0estoy; June 23rd, 2001 at 09:15..
n0estoy is offline   Reply With Quote
Old June 23rd, 2001   #14 (permalink)
The Sword Saint
 
Zell's Avatar
 
Join Date: Apr 2001
Location: Death Zone
Posts: 1,750
You mean an open source of bleem ? Well i don't think ot would make a difrence ! And i don't think they would do such a thing !! But i could be a good solution for sony and VGS , thet use the same system
__________________
Kuzuryusen ! God-like speed to attack all nine vital points in one stroke. Impossible to dodge and defend ! How want's to stop me

E-Mail
Zell is offline   Reply With Quote
Old June 23rd, 2001   #15 (permalink)
The Sword Saint
 
Zell's Avatar
 
Join Date: Apr 2001
Location: Death Zone
Posts: 1,750
But hey they'll release MGS for Bleemcast , and i personaly think , it will be their last fight and last chance to survive
__________________
Kuzuryusen ! God-like speed to attack all nine vital points in one stroke. Impossible to dodge and defend ! How want's to stop me

E-Mail
Zell is offline   Reply With Quote
Old June 26th, 2001   #16 (permalink)
Registered User
 
Join Date: Jun 2001
Posts: 2
Win2k

Ever since I switched to Win2k from WinME only one PSX emu has been able to work for me.....and it is not VGS or bleem!. ePSXe makes me kick myself for buying bleem! when it came out.
JReiginsei is offline   Reply With Quote
Old June 26th, 2001   #17 (permalink)
Samor
Guest
 
Posts: n/a
not me....I actually enjoyed bleem before epsxe was around.
  Reply With Quote
Old June 26th, 2001   #18 (permalink)
The Sword Saint
 
Zell's Avatar
 
Join Date: Apr 2001
Location: Death Zone
Posts: 1,750
That's right before , ePSXe !!!
__________________
Kuzuryusen ! God-like speed to attack all nine vital points in one stroke. Impossible to dodge and defend ! How want's to stop me

E-Mail
Zell is offline   Reply With Quote
Old June 26th, 2001   #19 (permalink)
War Games coder
 
KillerShots's Avatar
 
Join Date: Apr 2001
Location: Florida
Posts: 1,926
Quote:
Originally posted by andré
can't help but wonder what could become of it, if it went open-source.
You're forgetting something...Bleem! IS open-source! The only problem is open-source assembly may as well be totally closed, because if you didn't write a specific assembly program, you almost certainly won't have a clue what's going on in it. Any executable is nothing more than straight assembly translated to machine code. A translation BACK to assembly is a simple process, but again, not very fruitful.
__________________
Primary
CPU: Athlon 64 X2 4400+ Mobo: Biostar N4SLI-A9 RAM: 2G Crucial (DDR400) Video: eVGA GeForce 7900 GTX (512M) Audio: HDA X-Mystique HD(s): Maxtor 300G SATA2, Samsung 400G SATA2 OS(s): WinXP x64 Pro, Vista x32 Ultimate, Gentoo x64 Monitor(s): Primary - 19" Flat Panel (1280x1024) Secondary - 19" Flat Panel (1280x1024) Tertiary - Zenith 42" Plasma TV (1024x768 res)

Many other machines... sig too short
KillerShots is offline   Reply With Quote
Old June 26th, 2001   #20 (permalink)
The Sword Saint
 
Zell's Avatar
 
Join Date: Apr 2001
Location: Death Zone
Posts: 1,750
It's open-source !? This just poves that they have compleatly given up , in my opinion !!!
__________________
Kuzuryusen ! God-like speed to attack all nine vital points in one stroke. Impossible to dodge and defend ! How want's to stop me

E-Mail
Zell is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT. The time now is 21:07.

© 2006 - 2008 Emu Forums | About Emu Forums | Legal | A member of the Crowdgather Forum Community


Powered by vBulletin® Version 3.7.6
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0 RC5