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#1 (permalink) |
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Registered User
Join Date: May 2008
Location: MD, USA
Posts: 1
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Modifying a game/iso?
Okay, I have a question, I would think it's doable. Basically I have Castlevania: Symphony Of The Night and I wanted to modify the game and replace, say, the main character for example, with a different custom graphic? Is this possible? I've done similar things before, like modify PSP game with different sound tracks and removing cut scenes and such. Any help would be wonderful.
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#2 (permalink) |
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Registered User
Join Date: Feb 2008
Location: Odessa
Posts: 5
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AFAIK, HEX-editors should work, but that is a pretty cumbersome thing to employ, and practically impossible unless you know the precise hex adresses... What should do, is unpacking ISO, changing some files, and boiling it back again... AS LONG as these files are in correct format, BUT - most are packed, and I know no tools to unpack them. =\
Honmaru - Tekken 3 Online Center These guys created a Online hack of Tekken 3... Even though it uses a PC online client for emulator, but the ISO is still hacked... YouTube - Tekken 3 Online: Tan (EST) vs. Bury - part1 YouTube - TEKKEN 3 VOL.4 (JAP) See - someone redraw certain Tekken 3 textures, EVEN that they are all packed - it is just few TIM images for textures (yeah, you can view and extract them with certain programs, and I've seen that they are cut in pieces), but I am afraid that 2D sprites are too cumbersome to cope with. Guys - can anyone shed some more light on how to make these mods? =\ P.S. I've made a similar thread before, you can check it if you like: PSX Games Modding/Texture Editing Last edited by Echad; May 12th, 2008 at 03:09. |
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#4 (permalink) |
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God of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 5,392
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its a bot. posted the same thing here and its somehow managed to make less sense than you do.
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#5 (permalink) |
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Registered Ball Crusher
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: In my bedroomz optimizing PCSX2 by kicking it in the nuts.
Posts: 1,623
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Is a hex editor really necessary for modifying PS1 images, can you just extract the contents of the image, unpack the files with the graphics/graphics data, replace whatever sprite with another custom sprite re-pack the file and the image?
Or is there no way other than hex editing the image? It would be funny to say replace Alucard with say a Mario sprite or Dracula with a Barney sprite.
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![]() Half-Life Resistance Forums. Xtemulation Wiki The Mobile Suit Project Come join us on irc: irc.freenode.net #xtemu Last edited by Xtreme2damax; May 22nd, 2008 at 14:24. |
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#6 (permalink) | |
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Rockman fan
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2002
Location: Earth!
Posts: 3,729
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Quote:
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#7 (permalink) |
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Registered Ball Crusher
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: In my bedroomz optimizing PCSX2 by kicking it in the nuts.
Posts: 1,623
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Thanks RockmanForte, that link will come in handy as I am interested in this as well.
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![]() Half-Life Resistance Forums. Xtemulation Wiki The Mobile Suit Project Come join us on irc: irc.freenode.net #xtemu Last edited by Xtreme2damax; May 22nd, 2008 at 14:23. |
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#8 (permalink) | |
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Registered User
Join Date: Feb 2008
Location: Odessa
Posts: 5
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Quote:
As to Castlevania - AFAIK there are some ongoing projects on its' editing. |
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#9 (permalink) | |
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Menthol Flavored
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: In your butt. If I'm not there, I'm in Maryland, USA.
Posts: 2,731
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