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Old January 8th, 2002   #1 (permalink)
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An idea... demo-maker...

Sometime ago, I opened a Chrono Cross savefile on a FF8 game and it worked! I was able to walk around and play cc until the cd was needed...

A few weeksago, I heard about MagicLight (or something like it) that created a limited demo rom from a commercial rom for GameBoy Advance...

Wouldn't be cool to see the same thing with PSX ? Here's what I mean:

A demo-creater would create a savefile and wile the game plays from that point, it would log wich sectors are used. Then, an utility would create a small iso file that contain only sectors needed to play a part of a game. The emulator would load the savefile and the special iso.

This way, we could create demo games that won't be piratly distribued.

It's just an idea...
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Old January 8th, 2002   #2 (permalink)
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Re: An idea... demo-maker...

Quote:
Originally posted by Jyzero
Sometime ago, I opened a Chrono Cross savefile on a FF8 game and it worked! I was able to walk around and play cc until the cd was needed...

A few weeksago, I heard about MagicLight (or something like it) that created a limited demo rom from a commercial rom for GameBoy Advance...

Wouldn't be cool to see the same thing with PSX ? Here's what I mean:

A demo-creater would create a savefile and wile the game plays from that point, it would log wich sectors are used. Then, an utility would create a small iso file that contain only sectors needed to play a part of a game. The emulator would load the savefile and the special iso.

This way, we could create demo games that won't be piratly distribued.

It's just an idea...
well.... it is a good idea, but let's face it, nobody would dare to do that since it is rather time wasting,..... no, I'm not against you, but you may understand......
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Old January 8th, 2002   #3 (permalink)
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it would at least help the programers
i know Pete and some others use savestates from games they don't own in order to fix certain stuff, and myself have made that couple of time to check some games up. its a good idea

whos know...
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Old January 9th, 2002   #4 (permalink)
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Prafull already discussed this a couple of months back. Anyways the main problems with this is inconsitancy. Depending on how much data the game stores in memory at the time depends how useful this is. In some case you only get to walk a couple of screens. Others almost all the game is stored in memory. Legal issues over this are about as bad as bios distrubution.
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Old January 9th, 2002   #5 (permalink)
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Quote:
Originally posted by Betamax
Prafull already discussed this a couple of months back. Anyways the main problems with this is inconsitancy. Depending on how much data the game stores in memory at the time depends how useful this is. In some case you only get to walk a couple of screens. Others almost all the game is stored in memory. Legal issues over this are about as bad as bios distrubution.
Hey thanks Betamax for mentioning me.

Jyzero,

I guess its a very good idea.I already tested a few games and write down about it in few posts.Infact we are already running a sort of save states club .You can also check out screenshots from various games my friends sent me (see screenshots section).For more details search "save states" .
Neojag and betamax are quite right about it being helpful to programmers and problems with legal issues.

Note* If any genious tries to make a so called 'Demo Maker" ,I would surely love to help though.
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Last edited by Prafull; January 9th, 2002 at 07:41..
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