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#21 (permalink) |
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Registered User
Join Date: Aug 2007
Location: United States
Posts: 1
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CAn anyone provide a link for cube media player? Cant find it anywhere and the site is down.
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#26 (permalink) | ||
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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Quote:
what mediatypes do you want? Quote:
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#28 (permalink) | |
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Registered User
![]() Join Date: May 2007
Location: Australia
Posts: 59
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Quote:
I cant provide a link for obvious reasons. But there is away. although i can provide a codec for playing the files: psf2mini codec. Thats a PS2 Sound codec |
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#29 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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psf2 is not a codec, thats an zlib compressed container for musicfiles and their drivers. the high experimental psf2 plugin is just a small PS2 emulator wich emulates the soundsystem of the ps2.
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#30 (permalink) | ||
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bass...
![]() ![]() Join Date: Jun 2004
Location: blahland!
Posts: 121
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Quote:
Quote:
Hey guys, this has allready been solved (other then the converting process) but i could use some help with this thread too: Ripping Audio / Music / SFX off GC ISOs? thanks.
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#32 (permalink) |
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bass...
![]() ![]() Join Date: Jun 2004
Location: blahland!
Posts: 121
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hey I'm having a problem with a certain game "tekken 5" both cube media player and PSound are not working so much. with CMP, all im getting is the tekken 1 and 3 intro videos. and with PSound, i get a bunch of repeats of the devil within sounds & arcade tekken sounds no tekken 5 sounds at all. so whats up is tekken 5 protected? is this some kind of fail safe so that way no one can extract sounds from the disk?
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#34 (permalink) | |
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bass...
![]() ![]() Join Date: Jun 2004
Location: blahland!
Posts: 121
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Quote:
do other games do this?
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#35 (permalink) | ||
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Registered User
Join Date: Aug 2004
Location: USA
Posts: 31
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Quote:
Quote:
yeah. They're out there. Tekken 4, Star Ocean 3, come to mind. I'm sure there are dozens upon dozens of other titles like this. |
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#36 (permalink) | |
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bass...
![]() ![]() Join Date: Jun 2004
Location: blahland!
Posts: 121
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crap.......and i was going to try tekken 4 tommorow too! ![]() in a way, these extractors are incomplete if they cant extract games like tekken 5. guess i just got lucky with the DBZ budokai games. damn what now?......
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![]() COMING SOON: Megaman: Star Force 3!! |
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#37 (permalink) | |
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Registered User
Join Date: Aug 2004
Location: USA
Posts: 31
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Quote:
With that said, it'd be pretty hard to make an extractor which can extract music and fmv's from every single ps2 game since there are so many unique ways developers can utilize to compress and encode their content (if they choose to). You can try capturing the music yourself by hooking up either your ps2 or your tv to your pc's line-in or microphone port and using a program to record the audio directly. But other than that, I don't have a clue. |
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#38 (permalink) |
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Registered User
Join Date: Nov 2002
Posts: 27
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Anyone tried Red Dead Revolver with the cube media player yet? I'm looking for ages now to get to the music in this one. On a side note, I guess the PS2 is often using a sound processing unit for some tunes. I once looked for the loops used in Def Jam fight for New York 2 and only found very small files that only gave my static with MF Audio.
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Either he's alive or he's dead, or the cops got him... or they don't. |
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#39 (permalink) | ||
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Registered User
![]() Join Date: May 2007
Location: Australia
Posts: 59
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Quote:
Background Music is in the Psf2 or miniPsf2 format. and the FMV's are placed in a PSS container and compressesed using the standard MPEG-2 (example drakengard, ffx-2) or Huffman compressor (example Kingdom Hearts, FFX). Some PSS files sometimes doesnt even have PSS headers and therefore extractors like cubemedia, gigaherz tool etc cant even detect them due to them containing no headers at all (example Final Fantasy XII, FFVII Dirge of Cerberus) but its very rare. Quote:
and even if we have the game, sometimes we cant even find the time we need to make/finish it (we......... i mean i for one dont stay on the computer 24hrs a day you know .
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#40 (permalink) | ||
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Registered User
Join Date: Aug 2004
Location: USA
Posts: 31
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lol. I hope you didn't think that my previous comments were directed towards you in particular ffxdean. ![]() Anyways, if you're willing and you have the time, it'd be great if you could help me rip the fmv's to this game. I've got the game so I can provide you with anything you need to get started. I've wanted direct rips of the fmv's to this game for quite some time now. (Almost 2 years to be exact.) So it'd be great if you could help me out. Of course, should you decide to help me, you can do this at your own leisure. I won't pressure you to make any progress or anything. Feel free to post your decision here or pm it to me. *edit* I thought I'd post this info while I'm at it. I found a thread in another forum where someone else tried to rip Tekken 5's fmv's. He posted some info that looks to be extremely useful. Unfortunately, I lack the knowledge and the tools necessary to follow up his work. The following info was posted by psychospacefish from PS2Modz Paradise. I'd link to the topic directly, but apparently you need to register before you can read through the message boards. Quote:
Quote:
Last edited by sayde; November 4th, 2007 at 06:09.. |
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