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#121 (permalink) |
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Registered User
![]() Join Date: May 2007
Location: Australia
Posts: 59
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How can i find the headers of the file??? I know where to locate them on the disc, as i have the table of each fmv located in the game. |
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#124 (permalink) | |
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Registered User
![]() Join Date: Apr 2006
Location: Germany
Posts: 55
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Quote:
when you get a corrupted header, it dumps wrong data. i never really looked into DCFF7tomov, i can't say much how the program dumps. but what i know is, there is a compressed table on the DVD where all PSS are listed. (FILELIST.BIN) when i remember correctly, this Filelist.bin has 2 tables, 1. Table = File Offsets and size for KEL.DAT together with data from compressed tables. 2. Table = Offset and size of the compressed tables inside of Filelist.bin (this tables are compressed with Zlib) uncompressed example: Code:
0:1cf9c0:17fd03:data/sound2/wave0000.wd 0 = offset 1cf9c0 = uncompressed size 17fd03 = compressed size (when the file is uncompressed, it has the same size as uncompressed) data/sound2/wave0000.wd = file path nearby all files from DoC are compressed with Zlib |
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#125 (permalink) | |
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Registered User
![]() Join Date: May 2007
Location: Australia
Posts: 59
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Oh Okay well i'll now extract the files in their compressed format then unzip them using the Gzip (Zlib) Format. I will let you know. Unfortuanatly unzipping it using a unzip program i.e Izarc doesnt work. I think im doing it wrong. Can you explain to me how to use Zlib??????? Quote:
It basically just reads from the SLUS and the 2 gigantic files located in the E419C51B folder on the disc. I was also wondering if you can tell me the fmv (location) table from the Japanese version of Dirge Of Cerberus as i think that somewhere in the DCFVII2mov program contains the location to which it finds the place to extract the files from. Last edited by ffxdean; January 26th, 2008 at 06:30.. Reason: Automerged Doublepost |
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#126 (permalink) |
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Registered User
![]() Join Date: Apr 2006
Location: Germany
Posts: 55
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the program reads not KEL.dat, it only reads the other 2 i think, these 3 files are 1 Big File, when you check the names, but i haven't found any calculation what the names mean. i don't know the offsets, maybe this helps: Code:
.text:0040144A mov edi, dword_404020[ebx*4] .text:00401451 mov ebx, dword_404024[ebx*4] ... .data:00404020 dword_404020 dd 0DE636650h ; DATA XREF: sub_4013C0+8Ar .data:00404024 dword_404024 dd 0F4B2A288h ; DATA XREF: sub_4013C0+91r for me is this: "read Offset on Position x (x + y * 4)" and y is a Loop 0..12 . this means, they are maybe start + end offset (i haven't debugged it yet) the table for this dwords start at offset 0x4020 in DCFF7tomov.exe. the first 2 are 0xDE636650 and 0xF4B2A288 Zlib is a Compression Algo, use ZlibTool or write an own Tool to use it. |
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#128 (permalink) |
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Registered User
![]() Join Date: Apr 2006
Location: Germany
Posts: 55
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i found out how the program reads. the two big files are only for Movies, in JAP there are 12, for USA i can count 14. Code:
it starts reading from Offset 72 (4 Byte) = Offset of Movie_01 (calculate it with * 2048), then Offset 76 (4 Byte) = Size of Movie_01 the last is Offset 92 (8 byte) = ??? then it starts again, only 32 Byte later Off. 104 = Offset * 2048 Off. 108 = Size Off: 124 = ??? ... |
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#129 (permalink) | |
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Registered User
![]() Join Date: May 2007
Location: Australia
Posts: 59
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DO you know the reason why the program reads the SLES file on the disc?????? Quote:
Are you saying that the program (DC:FFVII2MOV) reads at those offsets??? Offset 72????? |
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#130 (permalink) |
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Registered User
![]() Join Date: Apr 2006
Location: Germany
Posts: 55
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the Main ELF (SLPM, SLUS, SLES) is for detecting if the right disc is in your drive. those offsets are for this big files, JAP: Code:
%c:\\E419C51B\\7570F45E.F7 %c:\\E419C51B\\D8F7BC60.45 Code:
%c:\\E419C51B\\B08ED50C.AA %c:\\E419C51B\\23CFDD41.F7 i thinking, it's an encryption, and for JAP/USA/PAL, they use a different that's why dumping movies are not working, but i don't know, the author know it. |
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#131 (permalink) | |
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Registered User
Join Date: Jun 2009
Location: Canada
Posts: 2
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Quote:
Also, the note that the title screen FMV (Video 38) is letterboxed to 16:9 and should be played at 4:30 fullscreen resolutions due to this. |
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#133 (permalink) |
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Registered User
Join Date: Aug 2009
Location: US
Posts: 1
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is there any way to make the m2v files compatable with Windows Movie Maker? The reason I extracted the files is so that I may use them to make AMV's. The m2v files will play normally in Window's Media Player, but I cannot load them on the Movie Maker. Anyone have any ideas to help me out?
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