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#81 (permalink) |
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Registered User
Join Date: Mar 2007
Location: Madrid
Posts: 5
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And the spanish version too, please. i uploaded it
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#83 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,822
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or maybe you can stop trading warez on this forum. thats your first warning.
__________________
http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#84 (permalink) | |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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Quote:
to say it again: The leaked US version is illegal and not supported! hope this is clear for you
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#85 (permalink) | |
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Registered User
Join Date: May 2006
Location: Australia
Posts: 8
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Quote:
I thoguht warez was when you post illegal stuff like programs, games ISO, where to find these illegal stuff etc on the internet. I was only trying to help for the other people who have other PAL versions of this game to extract the videos. My apologies. [QUOTEno. the LBA to the beginning and the end of the movies are fixed in a table in the extractor.[/quote] Is there anyway to locate the LBA? (p.s i hope this isnt another warez question, so if it is please take no offence to it) Thankyou |
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#86 (permalink) |
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Registered User
Join Date: May 2007
Location: UK
Posts: 6
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Has this been done for PAL (UK) yet? I've only just downloaded the available version, so I don't know if it will work on mine yet (will test tonight). If it doesn't, I will pull the 5Mb off my disc and provide it. Regards, Rob. |
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#87 (permalink) | |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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Quote:
open the exe of FFXII2MOV with winhex and add the LBAs in the table somewhere in the exe. you can find the table when you have a valid LBA from the FFXII version wich is supported.
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#88 (permalink) |
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Britchie Crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Plymouth, UK
Posts: 4,816
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That is copyrighted material, so you may not share it here.
__________________
![]() Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285 2.5 TB Hard Drive Space | Windows 7 Ultimate x64 Official betatester of PCSX2 and Co-owner of General Emulation |
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#89 (permalink) |
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Registered User
Join Date: May 2007
Location: UK
Posts: 6
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Maybe I've lost the plot then. If I am not able to share the first 5mb of the disc, how can we get a UK pal version (and why are people able to share spanish/german copies)?? Failing getting a UK version, can somebody give me clear instructions how I could potentially get the movies from the UK version? I seem to get the impression that it's possible to modify the existing US version of the program to hunt for the UK movie headers instead, but quite what I am looking for when I hex edit these files I am unsure. I have a legit copy of this game, and would very much like to put the movies into my movies screensaver, if somebody could tell me how to get them off the disk. Regards, Rob. |
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#90 (permalink) |
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Britchie Crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Plymouth, UK
Posts: 4,816
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You'll take notice that nobody is sharing other versions here, and if they are, their links are getting removed too.
__________________
![]() Intel Core i7 920 @ 3.4 Ghz | 6 GB DDR3 RAM in Triple Channel | GeForce GTX 285 2.5 TB Hard Drive Space | Windows 7 Ultimate x64 Official betatester of PCSX2 and Co-owner of General Emulation |
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#91 (permalink) |
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Registered User
Join Date: May 2007
Location: UK
Posts: 6
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Fair enough. As I said to someone the other day, I don't support piracy and such, as Squaresoft do deserve their money. But the question remains: I have the UK version of the game, how can I use/edit this software to extract the movie files off the disk? |
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#92 (permalink) |
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Registered User
Join Date: May 2007
Location: UK
Posts: 6
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Okay, bare with me, I've not tried hex editing something on this scale or like this before. I've tried a number of different things, but I am still unsure of what I'm doing. First I made an ISO of the disk with IsoBuster. I got a Wrong Disk error, which I saw someone post earlier about trimming to the correct size. When I looked at the size of the iso, it was 4.048.xxx.xxx, which is actually smaller than the size given. I then tried what somebody mentioned about mounting on Daemon Tools and taking a new iso off of that. However, when mounted in Daemon, it did not gain any size, and the resulting iso I produced was actually half the size of the original. So I don't think there's anyway I can get the US tool to work directly with the UK disk. This then led to altering the US tool to find the movies for the UK version. There I hit another problem. Somebody posted about using PCSX2 to find the first sector of the movies. Unfortunately, I don't have the ethernet cable needed to link my PS2 to my PC, so I cannot get my PS2's bios off so that PCSX will run, and downloading bios' is illegal, so bang went that idea for finding the movies. I then tried to do some hex comparisons between the US tool and the UK iso. The idea here was to look for common information between them, as I thought maybe, if the movie headers are the same, I could locate them on the iso by matching to the tool. This led to a dead end, as most of my hex tools wouldn't do what I wanted here, and I think its actually movie locations rather than headers that are in the tool. So, this leads me to one of the first posts describing the layout of where to find the movie data, but my lack of knowledge leads to three questions: a) How do I locate a given LBA/sector when I have the iso open in a hex editor, given I can only jump to locations based on hex/byte offsets or pages? My understanding is that the LBA is a fixed size of bytes on any given storage device, so if I know how big the LBA for the disk is, I can simply multiply the LBA number I am after by the number of bytes per LBA, and jump to the relevant position. In which case, is there a standard size for LBAs on a PS2 DVD, or do they differ depending on the manufacturer? Is an identifier for the size of the LBA held on the disk itself, in which case which offset do I look at to find the LBA value? b) What information am I after to modify the tool with? Does it simply need a copy of the information held in the iso tables (at LBA372), or does it need the offset locations to the files? In which case, how do I identify the start/end of an MPG file in hex? I think (if I understand rightly) that this information is held in the identifying tables which are in this LBA372. Presumably these tables will tell me the start points of the files and their sizes so that I can locate their start/end. So do I need to identify their start/end offsets to put into the tool, or do I just need to copy the tables from the iso? c) How do I identify where in the tool I need to place this information? A post earlier mentioned that you could locate this information in the tool if you have a valid LBA. Why is that? Does the table holding the locations start with that information? And even if I find the information I am after in the UK iso, if none of it is even similar to the US version, how would I locate what I am after in the tool using the hex data I have gotten from the UK iso? I'm sorry for the indepth questions here, but I am unsure of what I am describing. Any and all help would be greatly appreciated. Regards, Rob. |
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#93 (permalink) |
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Registered User
![]() Join Date: May 2007
Location: Australia
Posts: 59
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Just to solve some of the questions to that last post. If you're trying to run the disk in PCSX2 it wont work, (I tried ). The movie sizes of the NTSC version is different from the pal version (usually a couple of mb) due to frame rate conversion 30fps (NTSC) and 25fps (PAL). I also have the AUS/UK version of the game, and i'll try to help you out if i can with my knowledge of hex editing. (by the way you can just simply get a US versionof the game fom ebay UK for around $8GPB, and then convert it to pal using framerate converter 2.03b (Shareware $35) or use the complicated coding software AVISynth. There are other framerate converter software available but there extreamly expensive. Dont try to convert 30fps to 25fps with programs such as TMPGEnc etc as the video will appear choppy only AVIsynth or framerate converter 2.03b will work.
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#94 (permalink) |
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Registered User
Join Date: Jun 2007
Location: Internet
Posts: 1
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Hi all, after reading through some tutorials about capturing the movies from game somehow, and trying couple too, namely FMVTool approach, and the "DVDDecrypter+Nova Extractor" method, and both having failed to yield any results, I decided to see if you dsfgd or elitegamer could provide me with the tool to do rip them. Having tried the DVDDecrypter thingy, I conveniently had the iso to split the 5 MB from too. And just so all know, this is UK version of the game, and the ISO's size on my HD was 4,048,191,488 bytes. Last edited by Shadowemu; June 29th, 2007 at 11:24.. Reason: Removed the link to the file. |
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#95 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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its illegal to post data from a game here, read refraction and genaral plot posts above. and i'm not trying to modify the extractor anymore, but dsfgd finally did this.
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#97 (permalink) | |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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Quote:
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#98 (permalink) |
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Registered User
Join Date: May 2007
Location: UK
Posts: 6
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That's a shame. I've dropped him a few PMs recently, but had no response. How much do you know about modifying the tool BTW? I've located the table at LBA372 on my UK disk, but viewing it in Hex I can't understand what it means. Is there a tool around which will allow me to view the tables and their data so I can modify the extractor with the necessary info? Regards, Rob. |
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#99 (permalink) |
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Registered User
Join Date: Aug 2007
Location: Singapore
Posts: 1
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Empty wav. files
Hey I've encountered a problem after using the original ripper software by dsfgd. After extracting everything, I discovered that all but the first and the last (I think) wav. files are not working. I only found this to be happening when I tried to synch the audio with the video in Virtualdub. Is this a fault in the original ripper dsfgd provided? Has anyone else encountered this?
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