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Old April 17th, 2006   #1 (permalink)
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Ripping FMV (and audio) from Kingdom Hearts 2

Before I start, here's the software I use:

DVD Decrypter
The File Splitter
Nova Software Extractor
PSS Plex
MF Audio

I've been successful in ripping the PSS files from the Kingdom Hearts 2 ISO (and KH2.IMG file I later found on the DVD), but I've been unsuccessful in ripping the audio. I've ripped the PSS files, and when I use PSS Plex, it only splits the video and subtitle (I think it's the subtitle) files. MF Audio simply states that there's no audio stream. Was the audio saved seperately from the video files? I've tried searching for mp3, wav, ogg, and other audio formats, but haven't found anything. Does anyone have any experience with this?
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Old April 17th, 2006   #2 (permalink)
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Nevermind. I think Cube Media Player can find the audio I need. Too bad I need to register it.
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Old April 18th, 2006   #3 (permalink)
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Well, I've searched the entire file with Cube Media Player, and only found the movie, voice, and sound fx files. I found Gummi Ship level and title theme music at the end of the file, but I didn't find the audio for the movies. Anyone got any ideas?
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Old April 19th, 2006   #4 (permalink)
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It would be great if you could get it... I have already tried to rip the movies, but I have the same problem as you
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Old April 19th, 2006   #5 (permalink)
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I think the audio is saved in mp4 aac format. Which is why Nova Extractor and Cube Media Player cannot find it. It's a higher quality, smaller file size audio stream. If anyone knows of a ripper that can rip mp4 aac audio, post it here.
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Old June 10th, 2006   #6 (permalink)
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Same problem here... but

Quote:
Originally Posted by jdharding
Well, I've searched the entire file with Cube Media Player, and only found the movie, voice, and sound fx files. I found Gummi Ship level and title theme music at the end of the file, but I didn't find the audio for the movies. Anyone got any ideas?
The audio files are separated from the movie. I found other huge .3ds format file (maybe this is the audio file)
but the problem is... i couldn't even play it...
I guess i need 3ds converter.... still searching though...

Last edited by FredJr; June 10th, 2006 at 09:53.
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Old June 10th, 2006   #7 (permalink)
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I haven´t the game but I think the 3ds is not the audio because 3ds is maybe a model file for 3d studio max.
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Old June 24th, 2006   #8 (permalink)
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i've been wanting to try this for a while now, however, i cannot get MF Audio. there is one site i know has it, but i cant download it from this site and i cant find it anywhere else. My AIM sn is Nightshade722, if anyone can possibly IM me and tell me where i can get it that would be great.
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Old February 8th, 2007   #9 (permalink)
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still no one can extract the audio?
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Old February 8th, 2007   #10 (permalink)
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supposedly the audio is actually located in the same file as the fmv's are. Which if this is the case, the audio files technically are already extractable. The problem is they're in some kind of encrypted audio format. In fact, I think jdharding got it right. So in other words, actually finding the audio to the fmv's doesn't appear to be the hard part.

Depending on what program you use to demux the fmv's, (pss plex for example), another file should be produced as well. For example, when I split the ending for KH2, I get a .m2v file and a .dat file which is about roughly 17mb in size. It's definietely a suitable size for an audio file around 8~9 minutes in length if compressed correctly. But no matter what you try to play this file in, it just doesn't work. If someone figured out how to decrypt this audio format, or found a converter for it, you might be able to convert these .dat files into a user friendly audio format (providing of course, that these .dat files are what I think they are).
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Old February 10th, 2007   #11 (permalink)
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sayde is right
you got it, the dat files are the missing sound

but they are not encrypted
these dat's are normal wav files, the only differenz is, they have no header.

you must use the atrac3 codec to play them, befor you can do this, you must recover the header, this is the hard part.

you can convert a wav file to atrac3 and use this wav header (some size editings and they work), but the PS2 use an other speed for this sound

so you must also correct the time
and then your done.
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Old February 10th, 2007   #12 (permalink)
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thanks for the info dsfgd. I'll see if I can get the sound to work based off the info you just posted.
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Old February 13th, 2007   #13 (permalink)
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Quote:
Originally Posted by sayde View Post
thanks for the info dsfgd. I'll see if I can get the sound to work based off the info you just posted.
...
i cant really understand the info from dsfgd...
i understand codec, but doing :
Quote:
you can convert a wav file to atrac3 and use this wav header (some size editings and they work), but the PS2 use an other speed for this sound
i have atract3 codec, but how to use the wav header to this atract3 ?....
please help me... maybe, in step-by-step
and what programs i need

thanks
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Last edited by orangpelupa; February 13th, 2007 at 06:23. Reason: typo
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Old October 11th, 2007   #14 (permalink)
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hello i'm new here,and im interested in this tool...

i think i got the same problem with @orangpelupa..
i got the mpg from kh2fm with gigahersz, but when i try to play with WM classic(K-lite) there is no sound!
i already try using the pssound its find nothing..
i also try the mfaudio...the same..

is there a way to find the audio!!
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Old October 11th, 2007   #15 (permalink)
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AMV :: Topic - *tutorial* How to get the sound working from KH2 fmv's

here's a link to a tutorial I typed up. Be warned. It gets pretty in-depth. I also encourage those who read this to read several posts past the first one as it contains some useful alternative solutions for the final steps of the tutorial.
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Old October 12th, 2007   #16 (permalink)
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I've been looking for that link... thanks! I'm thinking of re-ripping KH2FM's FMVs again.
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Old February 10th, 2008   #17 (permalink)
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Sorry to sound like a noob, but how exactly do you extract files FROM the KH2.IMG, because I've been having no luck with that
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Old February 10th, 2008   #18 (permalink)
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OMG you can physicially hack into PS2 files? That would be like making your own in-house software!
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Old May 17th, 2008   #19 (permalink)
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Does this include the sound files for their voices in battle?
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Old May 17th, 2008   #20 (permalink)
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no, it dosent
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