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#1 (permalink) |
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Registered User
![]() Join Date: Apr 2003
Location: Sweden
Posts: 67
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A General Emu vs. A Game Specific Emu
First off, this is not a request or a suggestion, its merely speculation =)
What would the benefits of a single-game-emulator be? (if any!) For example, would it be possible to skip features from the "core" that the game dosen't use without breaking it? What would you guess that the effort needed to program such a emu would be if a fully featured emu was a 100% effort? (lets say we want to emulate a mid-advanced game, not Bust-a-move and not FFX, just something inbetween.)
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#2 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Ohio
Posts: 1,968
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Re: A General Emu vs. A Game Specific Emu
Most of the features will be used for for many other games as well. They don't emulate game, but the consoles themselves. You would basicly have to emulate only thoes features for that particular game. Put them together and you have a good emu. Kinda pointless, if you ask me.
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#3 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: somewhere
Posts: 8,577
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Re: A General Emu vs. A Game Specific Emu
If you are able to fully emulate a certain game of a certain console, then in theory, you ll be able to emulate most other games as well.
Yours, -Elly
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#4 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Re: A General Emu vs. A Game Specific Emu
Not most, but many.
AFAIK, some emu authors actualy work upon the premise of getting one specific game working then working from htere
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#5 (permalink) | ||||
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Registered User
![]() Join Date: Apr 2003
Location: Sweden
Posts: 67
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Re: A General Emu vs. A Game Specific Emu
Quote:
Lets say Game X & Y uses Feature A but to do diffrent stuff, wouldn't it be simplier for me to just make my version of Feature A to just support Game X? Quote:
noumber of games, whatever the developers choose to twist the consoles features into bringing forth. The emu im talking about isn't emulating thet console just selected parts of it (and just pices of those parts) Quote:
Do i recall correctly if i say that this has already been made before? (some Arcade game?) Quote:
(next section is "faar out maan" ... sorry) Let me demonstrate my thinking with a metamorphosis (that might be the most advanced english word i have ever posted in any forum so i hope i used it correctly *holding thumbs*): Lets say you have a big ocean (the core or whatever) and in that ocean you have some large islands (the different features of the console) and on one of those islands you have som scattered trees (different uses of a feature) Now the question is: is it possible to cut away all the land one one island except the land that supports one of those trees and that tree will still live?
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#7 (permalink) |
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Flood Yourself
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Adelaide, Australia
Posts: 1,338
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Re: A General Emu vs. A Game Specific Emu
If it's so easy, why don't you do it ZappaZ? Because you can't code? Shame.
I think you should just let the authors continue do what they are doing because they know a hell of a lot more about it than you do. |
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#8 (permalink) | ||
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: Ohio
Posts: 1,968
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Re: A General Emu vs. A Game Specific Emu
Quote:
Quote:
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#9 (permalink) | ||
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Registered User
![]() Join Date: Apr 2003
Location: Sweden
Posts: 67
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Re: A General Emu vs. A Game Specific Emu
First off thanx to GSDragoon for pointing out the obvious, but i would also
like to make a short note myself. Quote:
Quote:
n00bs that think they have brilliant ideas can be, you are making the mistake of assuming that i am one of them. Well, no takers on my questions? then ill just have to close with a question that is just slightly ps2 related.. Is Final Fantasy Origins a remake or is it emulated? Can't be emulated or it wouldn't run on a ps2.. right?
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#10 (permalink) |
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"Insert witty title here"
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: In a house
Posts: 1,046
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Re: A General Emu vs. A Game Specific Emu
Final Fantasy Origins is a re-make of both Final Fantasy I and Final Fantasy II that were originally on the NES, it isn't emulated(At least, as far as I can tell). If I remember correctly FFO can also run on a PSX.
Edit: I almost forgot. Go easy on Phoenix Flame. He can get a bit grouchy sometimes, but he's pretty cool. Right, Phoenix?
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#11 (permalink) |
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Flood Yourself
![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Adelaide, Australia
Posts: 1,338
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Re: A General Emu vs. A Game Specific Emu
Blarg, I just hate posts like this because there's usually a good enough reason why it's not being done and a little research usually yields that reason.
Regarding FFOrigins, it's a port of the Wonderswan Colour remakes of FF1 and FF2. Also remember that FFO is a PSOne game - it's definitely not an emulation. |
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#12 (permalink) |
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"Insert witty title here"
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: In a house
Posts: 1,046
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Re: A General Emu vs. A Game Specific Emu
Ah, is that right? I never knew Final Fantasy I and II were released for anything besides the NES.
Last edited by bcrew1375; October 21st, 2003 at 08:04. |
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#13 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Bloomington IN, USA
Posts: 1,061
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Re: A General Emu vs. A Game Specific Emu
Single game emulation might be advantageous if rigorous HLE was employed. I'm pretty sure that this is the only way Bleemcast works as well as it does (and as you know, it was eventually released with single discs, and I doubt it was simply a ploy to try to make more money). However this would require a large amount of research and reverse engineering on the game in question, as well as access to whatever libraries the game may have used.
- Exo |
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#14 (permalink) |
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Registered User
![]() Join Date: Apr 2003
Location: Sweden
Posts: 67
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Re: A General Emu vs. A Game Specific Emu
Ah, that answered my questions, thanx mates =)
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